Player Matchup

Chaac
Chaac
Dajoker1016
Chaac
Level 128
God Stats
1W - 2L
1,542 SR
Queue Stats
10W - 8L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
MoveOnEm
Heimdallr
Level 156
God Stats
20W - 13L
1,593 SR
Queue Stats
942W - 883L
1,546 Elo+
Party 2
Ra
Ra
gadget21
Ra
Level 105
God Stats
2W - 3L
1,462 SR
Queue Stats
27W - 33L
1,456 Elo+
Party 2
Serqet
Serqet
iitsoktocrry
Serqet
Level 7
God Stats
2W - 0L
1,820 SR
Queue Stats
7W - 6L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
trogdor879
Ao Kuang
Level 160
God Stats
5W - 2L
1,665 SR
Queue Stats
234W - 194L
1,521 Elo+
Party 2
Team Averages
Level 111
1,616 SR
1,513 Elo+

VS

Team Averages
Level 77
1,467 SR
1,467 Elo+
Fenrir
Fenrir
Demon Voltage
Fenrir
Level 38
God Stats
12W - 15L
1,473 SR
Queue Stats
135W - 123L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Funkfreshh
Cthulhu
Level 47
God Stats
61W - 65L
1,539 SR
Queue Stats
69W - 76L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
Krillas
Sun Wukong
Level 48
God Stats
1W - 3L
1,386 SR
Queue Stats
2W - 5L
1,348 Elo+
Solo
Izanami
Izanami
SSG_LeoA
Izanami
Level 98
God Stats
16W - 18L
1,481 SR
Queue Stats
301W - 260L
1,555 Elo+
Party 1
Hera
Hera
huntersfacade
Hera
Level 155
God Stats
0W - 1L
1,457 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,956
497
4,659
12,486
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
MoveOnEm
Heimdallr
15
12 / 1 / 5
9,355
668
17,243
11,541
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 6
8,462
604
5,693
5,589
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
12
8 / 2 / 11
8,491
607
7,199
10,802
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
trogdor879
Ao Kuang
13
4 / 2 / 2
7,740
553
5,194
9,952
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,992
499
3,891
10,730
3,465
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Funkfreshh
Cthulhu
9
0 / 6 / 2
6,133
438
4,683
12,633
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Krillas
Sun Wukong
12
4 / 3 / 0
7,189
514
8,735
13,191
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
SSG_LeoA
Izanami
10
2 / 6 / 1
6,718
480
5,871
10,839
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 7 / 1
5,957
426
2,887
8,630
2,470
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
26
Kills
8
8
Deaths
27
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
2
5
1
0.5
L
Cthulhu
Funkfreshh
Cthulhu
0
6
2
0.17
L
Sun Wukong
Krillas
Sun Wukong
4
3
0
1.33
W
Heimdallr
MoveOnEm
Heimdallr
12
1
5
14.5
L
Izanami
SSG_LeoA
Izanami
2
6
1
0.42
W
2
0
6
5
L
0
7
1
0.07
W
Serqet
8
2
11
6.75
W
Ao Kuang
trogdor879
Ao Kuang
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,988
Damage
26,067
50,370
Taken
56,023
26,661
Mitigated
22,098
20,436
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,659
703
0
6,216
12,486
6,901
466
200
11,633
0
30,245
L
3,891
725
0
2,236
10,730
3,465
0
867
9,575
0
22,848
L
Cthulhu
Funkfreshh
Cthulhu
4,683
779
0
1,223
12,633
6,955
0
1,238
11,343
17,960
0
L
Sun Wukong
Krillas
Sun Wukong
8,735
2,582
0
4,442
13,191
7,030
0
3,970
8,250
0
34,219
W
Heimdallr
MoveOnEm
Heimdallr
17,243
11,567
0
5,549
11,541
4,340
60
2,885
8,656
0
70,975
L
Izanami
SSG_LeoA
Izanami
5,871
4,429
0
1,898
10,839
2,178
0
840
9,749
0
45,436
W
5,693
572
558
2,127
5,589
2,125
312
1,171
4,338
60,005
0
L
2,887
1,184
0
1,435
8,630
2,470
678
3,346
5,032
29,171
0
W
Serqet
7,199
1,394
0
1,444
10,802
6,534
0
2,440
8,320
0
16,677
W
Ao Kuang
trogdor879
Ao Kuang
5,194
1,927
0
4,542
9,952
6,761
35
974
8,832
38,879
12,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
32,989
392
Minions Killed
252
0
Camps Cleared
0
1,435,295
Distance Traveled
1,374,356
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,956
497
60
4
0
303,951
2
L
Fenrir
6,992
499
37
3
0
250,957
5
L
Cthulhu
6,133
438
31
2
0
300,201
4
L
Sun Wukong
7,189
514
61
4
0
302,196
2
W
Heimdallr
9,355
668
97
7
0
263,776
2
L
Izanami
6,718
480
71
5
0
265,697
2
W
Ra
8,462
604
133
10
0
292,072
3
L
Hera
5,957
426
52
4
0
255,305
0
W
Serqet
8,491
607
19
1
0
291,904
1
W
Ao Kuang
7,740
553
83
6
0
283,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role