Player Matchup

Sylvanus
Sylvanus
GoodGameWalt
Sylvanus
Level 160
God Stats
7W - 6L
1,808 SR
Queue Stats
338W - 360L
1,520 Elo+
Solo
Vulcan
Vulcan
Leostoff
Vulcan
Level 105
God Stats
7W - 7L
1,709 SR
Queue Stats
237W - 142L
1,716 Elo+
Party 1
Ullr
Ullr
Skronyz
Ullr
Level 101
God Stats
8W - 5L
1,573 SR
Queue Stats
64W - 47L
1,751 Elo+
Party 1
Team Averages
Level 122
1,697 SR
1,662 Elo+

VS

Team Averages
Level 99
1,645 SR
1,540 Elo+
Geb
Geb
DemonKnot
Geb
Level 47
God Stats
6W - 4L
1,497 SR
Queue Stats
104W - 101L
1,575 Elo+
Solo
Scylla
Scylla
Kingangell
Scylla
Level 147
God Stats
3W - 0L
1,670 SR
Queue Stats
132W - 130L
1,506 Elo+
Solo
Fenrir
Fenrir
diegothedoor
Fenrir
Level 104
God Stats
1W - 1L
1,768 SR
Queue Stats
88W - 96L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GoodGameWalt
Sylvanus
13
0 / 8 / 9
10,367
576
9,588
18,077
19,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Leostoff
Vulcan
14
0 / 7 / 10
11,092
616
14,424
13,385
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Skronyz
Ullr
16
12 / 7 / 0
13,323
740
24,163
17,507
8,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 15
12,906
717
11,684
22,796
23,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Kingangell
Scylla
17
14 / 3 / 4
13,477
749
16,596
13,203
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
6 / 4 / 12
12,854
714
11,616
25,897
16,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
12
Kills
22
22
Deaths
13
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
6
15
1.58
L
Sylvanus
GoodGameWalt
Sylvanus
0
8
9
0.56
W
Scylla
Kingangell
Scylla
14
3
4
5.33
L
Vulcan
Leostoff
Vulcan
0
7
10
0.71
L
Ullr
Skronyz
Ullr
12
7
0
1.71
W
Fenrir
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,175
Damage
39,896
48,969
Taken
61,896
32,646
Mitigated
45,437
12,526
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,684
1,453
364
7,026
22,796
23,770
443
9,828
12,968
29,636
0
L
Sylvanus
GoodGameWalt
Sylvanus
9,588
1,424
3,212
4,736
18,077
19,632
522
9,285
8,339
20,756
3,673
W
Scylla
Kingangell
Scylla
16,596
1,506
141
3,783
13,203
5,075
1,076
4,599
8,604
53,668
0
L
Vulcan
Leostoff
Vulcan
14,424
5,304
0
1,188
13,385
4,948
504
7,859
5,235
54,491
0
L
Ullr
Skronyz
Ullr
24,163
10,204
0
3,390
17,507
8,066
1,201
10,514
6,662
0
56,285
W
Fenrir
11,616
3,695
0
4,536
25,897
16,592
1,108
9,534
16,363
0
47,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
39,237
163
Minions Killed
188
6
Camps Cleared
7
864,735
Distance Traveled
913,047
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,906
717
39
2
0
288,829
1
L
Sylvanus
10,367
576
21
1
1
265,050
5
W
Scylla
13,477
749
77
4
2
308,361
4
L
Vulcan
11,092
616
62
3
3
315,263
2
L
Ullr
13,323
740
80
4
2
284,422
5
W
Fenrir
12,854
714
72
4
5
315,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role