Player Matchup

Gilgamesh
Gilgamesh
Frommers25
Gilgamesh
Level 74
God Stats
1W - 3L
1,489 SR
Queue Stats
1W - 9L
1,193 Elo+
Party 1
Sol
Sol
OSO541
Sol
Level 118
God Stats
1W - 5L
1,491 SR
Queue Stats
15W - 30L
1,303 Elo+
Solo
Hun Batz
Hun Batz
PhatP3ssy
Hun Batz
Level 83
God Stats
0W - 4L
1,343 SR
Queue Stats
397W - 427L
1,351 Elo+
Solo
Skadi
Skadi
Silverbullet90
Skadi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,193 Elo+
Party 1
Kuzenbo
Kuzenbo
pwd9398
Kuzenbo
Level 123
God Stats
14W - 20L
1,447 SR
Queue Stats
243W - 259L
1,367 Elo+
Solo
Team Averages
Level 96
1,454 SR
1,281 Elo+

VS

Team Averages
Level 80
1,494 SR
1,350 Elo+
Vulcan
Vulcan
LEROUXkiller
Vulcan
Level 88
God Stats
4W - 11L
1,343 SR
Queue Stats
177W - 173L
1,284 Elo+
Solo
Bastet
Bastet
PegasusThe3rd
Bastet
Level 61
God Stats
11W - 10L
1,576 SR
Queue Stats
57W - 79L
1,390 Elo+
Solo
Neith
Neith
Smoky Amy
Neith
Level 63
God Stats
21W - 21L
1,506 SR
Queue Stats
188W - 209L
1,314 Elo+
Solo
Gilgamesh
Gilgamesh
TheOne1st
Gilgamesh
Level 69
God Stats
5W - 5L
1,369 SR
Queue Stats
65W - 84L
1,403 Elo+
Solo
Cthulhu
Cthulhu
homie five
Cthulhu
Level 119
God Stats
1W - 1L
1,675 SR
Queue Stats
35W - 43L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Frommers25
Gilgamesh
14
4 / 6 / 1
8,288
829
8,721
13,401
7,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
OSO541
Sol
12
1 / 4 / 1
6,543
654
4,770
7,833
2,278
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
PhatP3ssy
Hun Batz
12
0 / 6 / 3
6,263
626
3,302
8,585
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 6 / 3
6,483
648
4,613
9,772
3,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
pwd9398
Kuzenbo
13
0 / 4 / 1
6,488
649
4,119
14,542
12,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
6 / 2 / 7
9,271
927
11,903
7,490
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 1 / 6
9,245
925
11,876
5,853
2,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Smoky Amy
Neith
16
3 / 2 / 5
8,549
855
5,288
5,075
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
TheOne1st
Gilgamesh
14
6 / 0 / 11
9,361
936
10,200
12,925
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
homie five
Cthulhu
13
3 / 1 / 11
8,032
803
7,268
9,153
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
6
Kills
26
26
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Frommers25
Gilgamesh
4
6
1
0.75
W
Vulcan
6
2
7
4.75
L
Sol
OSO541
Sol
1
4
1
0.38
W
8
1
6
11
L
Hun Batz
PhatP3ssy
Hun Batz
0
6
3
0.25
L
1
6
3
0.42
W
Neith
Smoky Amy
Neith
3
2
5
2.75
W
Gilgamesh
TheOne1st
Gilgamesh
6
0
11
11.5
W
Cthulhu
homie five
Cthulhu
3
1
11
8.5
L
Kuzenbo
pwd9398
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,525
Damage
46,535
54,133
Taken
40,496
28,527
Mitigated
26,119
7,214
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Frommers25
Gilgamesh
8,721
1,749
261
626
13,401
7,934
0
5,632
7,390
6,727
20,099
W
Vulcan
11,903
2,939
257
2,822
7,490
2,922
658
3,010
4,480
32,635
0
L
Sol
OSO541
Sol
4,770
1,054
57
1,656
7,833
2,278
415
2,795
4,849
16,524
0
W
11,876
3,327
0
1,353
5,853
2,207
132
1,169
4,684
0
25,819
L
Hun Batz
PhatP3ssy
Hun Batz
3,302
382
0
30
8,585
2,784
0
1,891
6,352
0
18,747
L
4,613
1,545
146
340
9,772
3,126
16
4,228
5,348
0
13,909
W
Neith
Smoky Amy
Neith
5,288
2,421
0
1,025
5,075
2,651
1,017
1,136
3,939
0
31,630
W
Gilgamesh
TheOne1st
Gilgamesh
10,200
2,126
0
1,116
12,925
9,628
801
3,386
9,539
2,910
24,267
W
Cthulhu
homie five
Cthulhu
7,268
444
76
2,245
9,153
8,711
310
2,658
6,495
16,304
0
L
Kuzenbo
pwd9398
Kuzenbo
4,119
1,332
229
3,869
14,542
12,405
0
4,850
9,104
18,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
44,458
203
Minions Killed
241
5
Camps Cleared
8
848,693
Distance Traveled
979,991
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,288
829
45
5
0
170,810
0
W
Vulcan
9,271
927
62
6
1
192,221
4
L
Sol
6,543
654
52
5
0
175,384
0
W
Bastet
9,245
925
34
3
1
226,231
2
L
Hun Batz
6,263
626
39
4
4
162,179
0
L
Skadi
6,483
648
28
3
1
142,038
0
W
Neith
8,549
855
79
8
3
178,281
0
W
Gilgamesh
9,361
936
43
4
3
182,393
1
W
Cthulhu
8,032
803
23
2
0
200,865
0
L
Kuzenbo
6,488
649
39
4
0
198,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role