Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BangofHeat
Fenrir
Level 79
God Stats
3W - 1L
1,698 SR
Queue Stats
211W - 192L
1,520 Elo+
Solo
Horus
Horus
Crunchytoast2
Horus
Level 86
God Stats
3W - 7L
1,347 SR
Queue Stats
549W - 533L
1,523 Elo+
Solo
Ah Puch
Ah Puch
Unde4ddopehe4d
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,304 Elo+
Solo
Heimdallr
Heimdallr
josh_uchija
Heimdallr
Level 111
God Stats
12W - 4L
1,647 SR
Queue Stats
262W - 282L
1,505 Elo+
Solo
Team Averages
Level 109
1,538 SR
1,470 Elo+

VS

Team Averages
Level 100
1,424 SR
1,527 Elo+
Ratatoskr
Ratatoskr
Bow WowsJet
Ratatoskr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
IEatYoMomKat
Ra
Level 150
God Stats
0W - 1L
1,322 SR
Queue Stats
50W - 45L
1,508 Elo+
Solo
Athena
Athena
Schneebucks
Athena
Level 119
God Stats
1W - 1L
1,144 SR
Queue Stats
56W - 62L
1,486 Elo+
Party 1
Fenrir
Fenrir
Th3DevilsJoker
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Thelonewolfpunk
Cthulhu
Level 107
God Stats
1W - 1L
1,657 SR
Queue Stats
7W - 6L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
6 / 6 / 13
11,220
863
13,308
24,353
35,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
BangofHeat
Fenrir
17
4 / 5 / 8
10,681
822
12,400
25,164
14,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 18
10,445
803
8,402
22,856
23,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 3 / 13
10,751
827
17,274
9,245
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
josh_uchija
Heimdallr
19
12 / 4 / 10
12,387
953
18,263
15,097
7,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bow WowsJet
Ratatoskr
13
1 / 8 / 6
8,104
623
6,219
12,737
4,996
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 8 / 12
8,610
662
12,180
15,880
6,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
16
6 / 3 / 12
9,683
745
9,990
17,189
23,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 6 / 10
10,501
808
10,900
14,138
8,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 4 / 16
9,839
757
24,411
17,000
19,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
77
29
Kills
21
21
Deaths
29
62
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
6
13
2.08
W
Fenrir
BangofHeat
Fenrir
4
5
8
1.6
L
Ratatoskr
Bow WowsJet
Ratatoskr
1
8
6
0.5
W
3
3
18
4
L
1
8
12
0.88
L
Athena
6
3
12
4
L
8
6
10
2.17
L
5
4
16
3.25
W
4
3
13
3.5
W
Heimdallr
josh_uchija
Heimdallr
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,647
Damage
63,700
96,715
Taken
76,944
83,882
Mitigated
62,931
45,563
Healing
29,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
13,308
629
1,403
6,823
24,353
35,121
0
12,154
12,199
26,513
0
W
Fenrir
BangofHeat
Fenrir
12,400
2,845
1,005
8,815
25,164
14,204
192
13,900
11,264
0
23,709
L
Ratatoskr
Bow WowsJet
Ratatoskr
6,219
624
1,242
1,836
12,737
4,996
0
3,294
9,443
0
13,206
W
8,402
3,926
8,077
12,561
22,856
23,368
285
9,448
13,408
0
13,434
L
12,180
1,270
7,037
5,455
15,880
6,847
0
6,872
9,008
27,739
0
L
Athena
9,990
2,073
2,230
3,846
17,189
23,283
0
7,631
9,558
16,326
0
L
10,900
2,791
602
1,775
14,138
8,672
0
6,128
8,010
0
17,028
L
24,411
1,421
2,385
3,098
17,000
19,133
0
6,657
10,339
42,578
0
W
17,274
727
1,009
3,526
9,245
3,864
635
4,805
4,440
36,110
0
W
Heimdallr
josh_uchija
Heimdallr
18,263
6,671
193
2,151
15,097
7,325
3,292
6,274
8,823
0
40,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,484
Gold Earned
46,737
142
Minions Killed
111
0
Camps Cleared
0
1,182,817
Distance Traveled
1,129,014
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,220
863
19
1
0
228,821
0
W
Fenrir
10,681
822
23
2
0
247,424
4
L
Ratatoskr
8,104
623
20
2
0
168,408
0
W
Horus
10,445
803
5
0
0
274,694
0
L
Ra
8,610
662
33
3
0
200,238
0
L
Athena
9,683
745
14
1
0
264,000
0
L
Fenrir
10,501
808
12
1
0
235,910
0
L
Cthulhu
9,839
757
32
2
0
260,458
0
W
Ah Puch
10,751
827
47
4
0
212,270
3
W
Heimdallr
12,387
953
48
4
0
219,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role