Player Matchup

Thor
Thor
Diego_20_Rivera
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,358 Elo+
Party 1
Horus
Horus
LouisVeiga
Horus
Level 106
God Stats
0W - 1L
1,292 SR
Queue Stats
22W - 26L
1,352 Elo+
Party 1
Baron Samedi
Baron Samedi
maribona
Baron Samedi
Level 97
God Stats
1W - 2L
1,655 SR
Queue Stats
14W - 14L
1,358 Elo+
Party 1
Team Averages
Level 76
1,482 SR
1,356 Elo+

VS

Team Averages
Level 36
1,358 SR
1,270 Elo+
Jing Wei
Jing Wei
Semihtr61
Jing Wei
Level 83
God Stats
2W - 2L
1,572 SR
Queue Stats
86W - 118L
1,335 Elo+
Party 2
Agni
Agni
edu_panow
Agni
Level 8
God Stats
3W - 7L
1,084 SR
Queue Stats
66W - 104L
1,333 Elo+
Party 2
Mulan
Mulan
thekebab007
Mulan
Level 17
God Stats
21W - 40L
1,417 SR
Queue Stats
30W - 59L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 6
18,203
700
22,216
31,585
13,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
18
2 / 6 / 12
15,292
588
10,105
29,970
37,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
maribona
Baron Samedi
19
5 / 6 / 11
16,317
628
14,146
24,031
22,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Semihtr61
Jing Wei
20
12 / 4 / 8
19,260
741
32,953
23,420
10,183
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
16
2 / 7 / 10
14,974
576
21,173
12,961
4,290
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 12
17,593
677
16,892
21,364
14,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
17
Kills
20
20
Deaths
18
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
10
8
6
1.63
L
Horus
2
6
12
1.33
W
Jing Wei
Semihtr61
Jing Wei
12
4
8
4
W
Agni
2
7
10
1
L
Baron Samedi
maribona
Baron Samedi
5
6
11
1.75
W
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,467
Damage
71,018
85,586
Taken
57,745
72,963
Mitigated
29,204
24,158
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,216
4,585
618
1,672
31,585
13,517
2,108
7,559
24,026
0
85,027
L
Horus
10,105
4,647
7,177
7,790
29,970
37,416
470
7,817
22,153
216
39,589
W
Jing Wei
Semihtr61
Jing Wei
32,953
26,828
0
6,754
23,420
10,183
2,998
4,884
18,536
0
143,388
W
Agni
21,173
1,160
0
683
12,961
4,290
159
3,379
9,582
42,110
0
L
Baron Samedi
maribona
Baron Samedi
14,146
98
1,485
5,416
24,031
22,030
1,019
6,474
17,557
61,078
0
W
16,892
4,010
0
1,385
21,364
14,731
877
6,757
14,607
0
46,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,812
Gold Earned
51,827
248
Minions Killed
286
8
Camps Cleared
12
1,270,221
Distance Traveled
1,327,430
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
18,203
700
115
4
4
418,271
3
L
Horus
15,292
588
44
2
1
447,075
1
W
Jing Wei
19,260
741
182
7
8
509,687
6
W
Agni
14,974
576
45
2
2
380,314
5
L
Baron Samedi
16,317
628
89
3
3
404,875
0
W
Mulan
17,593
677
59
2
2
437,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role