Player Matchup

Apollo
Apollo
DelfinCules
Apollo
Level 116
God Stats
1W - 1L
1,478 SR
Queue Stats
22W - 25L
1,393 Elo+
Solo
Janus
Janus
Gustavinho-_-OP
Janus
Level 49
God Stats
1W - 1L
1,722 SR
Queue Stats
154W - 234L
1,357 Elo+
Party 2
King Arthur
King Arthur
RNN-1910
King Arthur
Level 49
God Stats
1W - 10L
1,206 SR
Queue Stats
112W - 146L
1,422 Elo+
Solo
Khepri
Khepri
ViniMarreiros
Khepri
Level 48
God Stats
23W - 21L
1,489 SR
Queue Stats
225W - 285L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
yOrigens_
Ao Kuang
Level 61
God Stats
62W - 55L
1,517 SR
Queue Stats
190W - 293L
1,379 Elo+
Party 2
Team Averages
Level 65
1,482 SR
1,390 Elo+

VS

Team Averages
Level 53
1,430 SR
1,450 Elo+
Arachne
Arachne
HuckLuck
Arachne
Level 57
God Stats
3W - 8L
1,212 SR
Queue Stats
11W - 18L
1,326 Elo+
Party 3
Anubis
Anubis
Issfith
Anubis
Level 48
God Stats
11W - 4L
1,539 SR
Queue Stats
186W - 199L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
SrDumbo007
Gilgamesh
Level 46
God Stats
5W - 4L
1,460 SR
Queue Stats
175W - 188L
1,508 Elo+
Party 1
Ymir
Ymir
WilfulSeeker
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
waillindi
Neith
Level 107
God Stats
28W - 33L
1,442 SR
Queue Stats
46W - 48L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 3 / 0
7,698
308
4,041
6,798
1,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 10 / 4
9,818
393
6,628
17,249
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
RNN-1910
King Arthur
16
1 / 6 / 5
10,586
423
13,027
25,550
17,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 4 / 6
9,585
383
4,884
18,075
18,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
yOrigens_
Ao Kuang
17
9 / 9 / 2
12,600
504
18,390
23,786
9,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HuckLuck
Arachne
18
2 / 1 / 8
11,732
469
5,910
18,402
9,056
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Issfith
Anubis
20
19 / 3 / 7
15,749
630
32,939
23,146
14,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SrDumbo007
Gilgamesh
20
6 / 4 / 4
13,491
540
19,345
20,214
18,489
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 4 / 12
10,458
418
8,799
15,129
14,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
waillindi
Neith
20
3 / 1 / 15
13,196
528
9,683
7,962
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
13
Kills
32
32
Deaths
13
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
0
0
L
3
10
4
0.5
W
Arachne
HuckLuck
Arachne
2
1
8
6
W
Anubis
Issfith
Anubis
19
3
7
7.5
L
King Arthur
RNN-1910
King Arthur
1
6
5
0.58
W
Gilgamesh
SrDumbo007
Gilgamesh
6
4
4
2
L
0
4
6
0.75
W
2
4
12
2
W
Neith
waillindi
Neith
3
1
15
10.5
L
Ao Kuang
yOrigens_
Ao Kuang
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,970
Damage
76,676
91,458
Taken
84,853
52,112
Mitigated
59,744
18,427
Healing
39,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,041
2,570
0
1,965
6,798
1,590
0
4,264
2,330
0
33,138
L
6,628
323
0
2,093
17,249
5,139
0
9,153
7,887
47,298
0
W
Arachne
HuckLuck
Arachne
5,910
4,371
0
10,661
18,402
9,056
1,510
5,370
12,954
0
82,105
W
Anubis
Issfith
Anubis
32,939
1,126
0
16,150
23,146
14,255
1,899
10,394
12,521
137,181
0
L
King Arthur
RNN-1910
King Arthur
13,027
1,255
0
4,394
25,550
17,682
338
10,421
15,085
6,161
58,849
W
Gilgamesh
SrDumbo007
Gilgamesh
19,345
6,704
0
7,368
20,214
18,489
2,073
6,329
12,857
5,910
83,037
L
4,884
567
0
1,107
18,075
18,437
0
8,641
9,218
25,654
0
W
8,799
1,792
0
663
15,129
14,588
695
5,229
9,861
26,507
0
W
Neith
waillindi
Neith
9,683
4,068
0
4,887
7,962
3,356
5,933
3,874
4,088
0
98,626
L
Ao Kuang
yOrigens_
Ao Kuang
18,390
5,487
0
8,868
23,786
9,264
0
9,694
13,893
63,622
13,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,287
Gold Earned
64,626
446
Minions Killed
673
0
Camps Cleared
0
1,814,263
Distance Traveled
2,297,168
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,698
308
70
3
0
183,843
2
L
Janus
9,818
393
83
3
0
356,109
1
W
Arachne
11,732
469
103
4
0
549,665
8
W
Anubis
15,749
630
188
8
0
421,537
6
L
King Arthur
10,586
423
129
5
0
426,306
0
W
Gilgamesh
13,491
540
158
6
0
475,926
2
L
Khepri
9,585
383
49
2
0
386,844
4
W
Ymir
10,458
418
31
1
0
408,325
0
W
Neith
13,196
528
193
8
0
441,715
4
L
Ao Kuang
12,600
504
115
5
0
461,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role