Player Matchup

Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Hyaenabrunnea
Cerberus
Level 147
God Stats
2W - 5L
1,426 SR
Queue Stats
23W - 28L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Wizone12
Nu Wa
Level 97
God Stats
0W - 3L
1,350 SR
Queue Stats
137W - 150L
1,481 Elo+
Solo
Team Averages
Level 79
1,455 SR
1,495 Elo+

VS

Team Averages
Level 105
1,556 SR
1,642 Elo+
Atlas
Atlas
CallMeRich
Atlas
Level 160
God Stats
3W - 2L
1,556 SR
Queue Stats
40W - 25L
1,749 Elo+
Party 1
Danzaburou
Danzaburou
Masterchemist7
Danzaburou
Level 43
God Stats
26W - 14L
1,584 SR
Queue Stats
139W - 117L
1,479 Elo+
Solo
Scylla
Scylla
MrAngryPants
Scylla
Level 148
God Stats
1W - 0L
1,453 SR
Queue Stats
168W - 119L
1,658 Elo+
Party 1
Camazotz
Camazotz
PennySkinis
Camazotz
Level 17
God Stats
2W - 0L
1,718 SR
Queue Stats
32W - 6L
1,766 Elo+
Party 1
Hel
Hel
TheRubrDuky
Hel
Level 159
God Stats
4W - 2L
1,470 SR
Queue Stats
108W - 98L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 4 / 6
10,449
1,045
12,985
16,971
4,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
 
Chang'e
15
5 / 3 / 3
10,012
1,001
8,493
11,416
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
 
Kali
16
0 / 7 / 8
9,130
913
9,518
15,422
5,433
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Hyaenabrunnea
Cerberus
16
1 / 3 / 10
9,501
950
7,436
17,942
19,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Wizone12
Nu Wa
15
1 / 10 / 7
8,906
891
12,857
14,650
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

118

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
4 / 2 / 19
10,822
1,082
11,641
16,327
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Masterchemist7
Danzaburou
17
6 / 0 / 14
11,144
1,114
12,764
7,681
3,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Scylla
17
7 / 1 / 14
10,649
1,065
22,097
6,320
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
PennySkinis
Camazotz
17
9 / 6 / 13
10,958
1,096
19,415
20,704
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 3 / 17
9,595
960
5,831
8,440
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
12
Kills
27
27
Deaths
12
34
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
6
2
L
Chang'e
 
Chang'e
5
3
3
2.17
L
Kali
 
Kali
0
7
8
0.57
W
Atlas
4
2
19
6.75
L
Cerberus
Hyaenabrunnea
Cerberus
1
3
10
2
W
Danzaburou
Masterchemist7
Danzaburou
6
0
14
13
W
Scylla
7
1
14
14
W
Camazotz
PennySkinis
Camazotz
9
6
13
2.58
W
1
3
17
3.17
L
Nu Wa
Wizone12
Nu Wa
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,289
Damage
71,748
76,401
Taken
59,472
38,263
Mitigated
37,026
13,982
Healing
25,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,985
4,350
0
2,895
16,971
4,985
0
8,080
8,596
0
32,159
L
Chang'e
 
Chang'e
8,493
165
1,960
2,366
11,416
4,038
0
6,650
4,641
24,253
0
L
Kali
 
Kali
9,518
3,556
0
1,621
15,422
5,433
0
8,034
7,192
0
22,168
W
Atlas
11,641
3,110
372
1,612
16,327
17,720
0
9,681
6,646
24,518
0
L
Cerberus
Hyaenabrunnea
Cerberus
7,436
209
0
4,758
17,942
19,919
0
9,564
8,082
19,354
0
W
Danzaburou
Masterchemist7
Danzaburou
12,764
7,031
0
1,734
7,681
3,460
0
3,038
4,643
0
51,731
W
Scylla
22,097
1,467
0
0
6,320
2,432
0
3,185
3,135
41,097
0
W
Camazotz
PennySkinis
Camazotz
19,415
6,915
0
8,691
20,704
9,412
0
8,713
11,207
0
33,985
W
5,831
203
8,411
4,558
8,440
4,002
0
4,169
4,271
17,848
0
L
Nu Wa
Wizone12
Nu Wa
12,857
3,418
37
345
14,650
3,888
0
7,241
7,170
28,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,998
Gold Earned
53,168
169
Minions Killed
222
5
Camps Cleared
7
917,482
Distance Traveled
960,468
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,449
1,045
36
4
1
185,266
0
L
Chang'e
10,012
1,001
34
3
2
188,857
0
L
Kali
9,130
913
22
2
0
196,408
2
W
Atlas
10,822
1,082
19
2
1
210,212
2
L
Cerberus
9,501
950
43
4
1
209,847
3
W
Danzaburou
11,144
1,114
82
8
3
176,800
1
W
Scylla
10,649
1,065
51
5
2
200,473
0
W
Camazotz
10,958
1,096
38
4
1
165,714
1
W
Hel
9,595
960
32
3
0
207,269
0
L
Nu Wa
8,906
891
34
3
1
137,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role