Player Matchup

Janus
Janus
Ejshekdv
Janus
Level 94
God Stats
20W - 9L
1,751 SR
Queue Stats
213W - 113L
1,766 Elo+
Party 1
Sun Wukong
Sun Wukong
SORAPON__
Sun Wukong
Level 28
God Stats
1W - 0L
1,787 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
YokkoraSex
Atlas
Level 158
God Stats
3W - 3L
1,751 SR
Queue Stats
209W - 80L
1,928 Elo+
Party 1
Thor
Thor
mabudatinet
Thor
Level 54
God Stats
2W - 0L
2,007 SR
Queue Stats
150W - 15L
1,927 Elo+
Party 1
Izanami
Izanami
snowman1919
Izanami
Level 127
God Stats
16W - 5L
1,781 SR
Queue Stats
535W - 419L
1,760 Elo+
Party 1
Team Averages
Level 92
1,815 SR
1,776 Elo+

VS

Team Averages
Level 71
1,441 SR
1,481 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Fabio4220
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,362 Elo+
Solo
Fenrir
Fenrir
MBK0
Fenrir
Level 46
God Stats
16W - 17L
1,616 SR
Queue Stats
160W - 168L
1,531 Elo+
Solo
Charybdis
Charybdis
Yahshua241
Charybdis
Level 134
God Stats
2W - 9L
1,193 SR
Queue Stats
149W - 176L
1,529 Elo+
Solo
Jormungandr
Jormungandr
itachisusano616
Jormungandr
Level 46
God Stats
1W - 6L
1,397 SR
Queue Stats
91W - 117L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ejshekdv
Janus
16
9 / 2 / 3
10,598
589
12,549
10,424
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SORAPON__
Sun Wukong
15
1 / 2 / 2
8,994
500
4,231
10,678
7,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
14
2 / 1 / 9
9,119
507
6,928
11,715
8,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 2 / 4
10,145
564
7,542
12,742
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
snowman1919
Izanami
16
4 / 4 / 8
10,072
560
15,901
13,779
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 3 / 4
7,917
440
9,056
16,451
10,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 7 / 3
7,927
440
7,510
11,440
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MBK0
Fenrir
16
9 / 4 / 1
9,976
554
10,937
17,296
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Yahshua241
Charybdis
13
1 / 4 / 3
7,952
442
6,806
10,790
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
itachisusano616
Jormungandr
12
0 / 3 / 1
6,921
385
3,154
9,861
5,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
11
11
Deaths
21
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
4
0.67
W
Janus
Ejshekdv
Janus
9
2
3
5.25
L
1
7
3
0.36
L
Fenrir
MBK0
Fenrir
9
4
1
2.38
W
Sun Wukong
SORAPON__
Sun Wukong
1
2
2
1
L
Charybdis
Yahshua241
Charybdis
1
4
3
0.63
W
Atlas
2
1
9
6.5
L
Jormungandr
itachisusano616
Jormungandr
0
3
1
0.17
W
5
2
4
3.5
W
Izanami
snowman1919
Izanami
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,151
Damage
37,463
59,338
Taken
65,838
28,140
Mitigated
28,051
21,694
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,056
2,197
0
7,237
16,451
10,208
39
5,700
10,137
0
44,554
W
Janus
Ejshekdv
Janus
12,549
1,383
0
1,907
10,424
3,549
0
3,916
6,272
67,971
0
L
7,510
777
0
1,841
11,440
3,590
181
5,905
5,369
40,245
0
L
Fenrir
MBK0
Fenrir
10,937
2,253
0
4,448
17,296
5,733
0
2,302
14,948
0
63,500
W
Sun Wukong
SORAPON__
Sun Wukong
4,231
818
0
3,123
10,678
7,778
1,675
0
10,678
0
52,829
L
Charybdis
Yahshua241
Charybdis
6,806
2,917
0
2,847
10,790
2,538
0
3,244
7,504
0
50,030
W
Atlas
6,928
2,491
3,114
3,138
11,715
8,451
0
2,256
9,359
21,519
0
L
Jormungandr
itachisusano616
Jormungandr
3,154
425
0
1,165
9,861
5,982
0
1,850
7,909
29,291
0
W
7,542
899
0
6,590
12,742
4,459
0
2,053
10,564
0
75,208
W
Izanami
snowman1919
Izanami
15,901
9,116
0
3,822
13,779
3,903
0
1,990
11,666
0
91,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,928
Gold Earned
40,693
562
Minions Killed
432
0
Camps Cleared
0
1,841,704
Distance Traveled
1,744,741
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,917
440
86
5
0
360,023
1
W
Janus
10,598
589
137
8
0
417,062
2
L
Nox
7,927
440
79
4
0
326,803
1
L
Fenrir
9,976
554
100
6
0
388,608
4
W
Sun Wukong
8,994
500
111
6
0
358,962
6
L
Charybdis
7,952
442
90
5
0
324,057
7
W
Atlas
9,119
507
28
2
0
370,261
5
L
Jormungandr
6,921
385
77
4
0
345,250
5
W
Thor
10,145
564
125
7
0
367,043
4
W
Izanami
10,072
560
161
9
0
328,376
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role