Player Matchup

Loki
Loki
Gold III
Ashenfall42
Loki
Gold III
Level 145
God Stats
14W - 9L
1,633 SR
Queue Stats
293W - 312L
1,534 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
JeetingSlop
Sun Wukong
Gold II
Level 123
God Stats
41W - 32L
1,625 SR
Queue Stats
106W - 117L
1,566 MMR
Party 1
Zeus
Zeus
Platinum V
MereAlpaca22866
Zeus
Platinum V
Level 129
God Stats
24W - 11L
1,651 SR
Queue Stats
627W - 636L
1,613 MMR
Party 1
Chernobog
Chernobog
Silver I
Realknown2331
Chernobog
Silver I
Level 32
God Stats
0W - 2L
1,350 SR
Queue Stats
16W - 10L
1,612 MMR
Solo
Ymir
Ymir
Silver II
skrillaxe
Ymir
Silver II
Level 68
God Stats
0W - 1L
1,508 SR
Queue Stats
4W - 6L
1,534 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,553 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,556 SR
1,545 MMR
Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Platinum V
Mrcorneli
Hades
Platinum V
Level 129
God Stats
8W - 7L
1,542 SR
Queue Stats
218W - 218L
1,508 MMR
Solo
Horus
Horus
Platinum III
StimpySDog
Horus
Platinum III
Level 146
God Stats
2W - 1L
1,556 SR
Queue Stats
113W - 105L
1,567 MMR
Solo
Aphrodite
Aphrodite
Silver II
TheDestroyerW215
Aphrodite
Silver II
Level 147
God Stats
12W - 8L
1,663 SR
Queue Stats
55W - 42L
1,588 MMR
Solo
Fenrir
Fenrir
Gold II
idarias77
Fenrir
Gold II
Level 107
God Stats
8W - 6L
1,520 SR
Queue Stats
430W - 416L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,972
495
870
1,879
380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
JeetingSlop
Sun Wukong
8
0 / 0 / 0
4,269
712
1,966
3,374
1,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 1 / 0
4,069
678
1,473
1,666
405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Realknown2331
Chernobog
5
0 / 0 / 0
3,425
571
1,418
2,622
343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
4
0 / 2 / 0
3,262
544
419
3,347
898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BastetSusanoGebPersephone

VS

Bans
CliodhnaHun BatzAchillesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
3 / 0 / 0
4,164
694
2,823
2,079
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Mrcorneli
Hades
8
0 / 0 / 0
4,278
713
391
2,526
752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
6
0 / 0 / 3
4,113
686
1,708
2,563
875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
8
0 / 0 / 1
4,274
712
602
1,783
467
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
idarias77
Fenrir
7
1 / 1 / 0
3,927
655
1,936
4,771
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
0
3
L
0
1
0
0
L
Sun Wukong
JeetingSlop
Sun Wukong
0
0
0
0
L
1
1
0
1
W
Hades
Mrcorneli
Hades
0
0
0
0
L
Chernobog
Realknown2331
Chernobog
0
0
0
0
W
Horus
0
0
3
1.5
W
Aphrodite
0
0
1
0.5
W
Fenrir
idarias77
Fenrir
1
1
0
1
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,146
Damage
7,460
12,888
Taken
13,722
3,500
Mitigated
3,935
5,963
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,823
2,226
0
1,487
2,079
480
0
95
1,984
0
20,902
L
870
246
0
975
1,879
380
0
379
1,500
0
4,271
L
Sun Wukong
JeetingSlop
Sun Wukong
1,966
448
0
2,172
3,374
1,474
0
391
2,983
0
23,646
L
1,473
588
0
250
1,666
405
0
223
1,443
19,942
0
W
Hades
Mrcorneli
Hades
391
158
0
2,324
2,526
752
0
0
2,339
21,240
0
L
Chernobog
Realknown2331
Chernobog
1,418
936
0
1,711
2,622
343
0
0
2,622
0
16,974
W
Horus
1,708
890
282
1,489
2,563
875
0
324
2,239
0
7,457
W
Aphrodite
602
269
364
1,373
1,783
467
0
429
1,354
22,123
0
W
Fenrir
idarias77
Fenrir
1,936
648
0
2,408
4,771
1,361
0
1,044
3,690
0
14,379
L
Ymir
419
148
41
814
3,347
898
0
0
3,347
3,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,997
Gold Earned
20,756
165
Minions Killed
206
0
Camps Cleared
0
498,446
Distance Traveled
585,908
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,164
694
38
6
0
111,080
2
L
Loki
2,972
495
9
2
0
62,869
1
L
Sun Wukong
4,269
712
60
10
0
119,187
3
L
Zeus
4,069
678
55
9
0
104,987
3
W
Hades
4,278
713
64
11
0
111,672
0
L
Chernobog
3,425
571
34
6
0
101,559
2
W
Horus
4,113
686
9
2
0
115,460
2
W
Aphrodite
4,274
712
56
9
0
114,469
2
W
Fenrir
3,927
655
39
7
0
133,227
2
L
Ymir
3,262
544
7
1
0
109,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role