Player Matchup

Ymir
Ymir
GbearL
Ymir
Level 7
God Stats
3W - 2L
1,275 SR
Queue Stats
17W - 11L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
KelsonFok
Cthulhu
Level 41
God Stats
39W - 12L
1,725 SR
Queue Stats
163W - 108L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
MHperry
Kukulkan
Level 84
God Stats
87W - 44L
1,653 SR
Queue Stats
769W - 503L
1,636 Elo+
Party 1
Artemis
Artemis
WolFY820
Artemis
Level 49
God Stats
21W - 6L
1,687 SR
Queue Stats
254W - 114L
1,664 Elo+
Party 1
Fenrir
Fenrir
gutpatpat
Fenrir
Level 157
God Stats
2W - 1L
1,476 SR
Queue Stats
803W - 551L
1,619 Elo+
Party 1
Team Averages
Level 68
1,563 SR
1,610 Elo+

VS

Team Averages
Level 72
1,439 SR
1,467 Elo+
Vamana
Vamana
FluffyxxPanda
Vamana
Level 122
God Stats
7W - 10L
1,484 SR
Queue Stats
114W - 99L
1,531 Elo+
Party 2
Fenrir
Fenrir
Gore_51
Fenrir
Level 83
God Stats
38W - 48L
1,444 SR
Queue Stats
871W - 946L
1,478 Elo+
Solo
Poseidon
Poseidon
Lone Patriot 8
Poseidon
Level 57
God Stats
3W - 7L
1,317 SR
Queue Stats
83W - 74L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
NatureVixenx
Kuzenbo
Level 69
God Stats
37W - 46L
1,478 SR
Queue Stats
388W - 395L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
elXcucuy
Danzaburou
Level 27
God Stats
32W - 34L
1,470 SR
Queue Stats
94W - 110L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GbearL
Ymir
17
0 / 0 / 19
10,883
1,088
6,106
11,699
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
KelsonFok
Cthulhu
17
3 / 1 / 15
10,453
1,045
8,254
9,534
10,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MHperry
Kukulkan
17
4 / 0 / 13
10,995
1,100
16,638
4,177
2,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
WolFY820
Artemis
17
9 / 1 / 10
11,133
1,113
17,073
6,943
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
gutpatpat
Fenrir
16
5 / 2 / 9
10,173
1,017
8,745
8,028
6,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

284

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,621
962
8,076
16,815
15,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Gore_51
Fenrir
15
2 / 5 / 2
9,471
947
6,494
10,872
5,114
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
16
1 / 4 / 2
9,590
959
8,202
7,544
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
NatureVixenx
Kuzenbo
15
0 / 5 / 3
8,878
888
4,771
17,963
24,225
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
elXcucuy
Danzaburou
15
1 / 5 / 1
9,626
963
9,032
9,574
4,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
21
Kills
4
4
Deaths
21
66
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Ymir
GbearL
Ymir
0
0
19
9.5
L
Fenrir
Gore_51
Fenrir
2
5
2
0.6
W
Cthulhu
KelsonFok
Cthulhu
3
1
15
10.5
L
Poseidon
1
4
2
0.5
W
Kukulkan
MHperry
Kukulkan
4
0
13
10.5
L
Kuzenbo
NatureVixenx
Kuzenbo
0
5
3
0.3
W
Artemis
WolFY820
Artemis
9
1
10
14
L
Danzaburou
elXcucuy
Danzaburou
1
5
1
0.3
W
Fenrir
gutpatpat
Fenrir
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,816
Damage
36,575
40,381
Taken
62,768
37,224
Mitigated
52,155
5,250
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,076
3,111
1,786
5,087
16,815
15,256
0
7,777
9,038
1,495
22,221
W
Ymir
GbearL
Ymir
6,106
930
0
1,750
11,699
14,523
0
4,166
7,533
18,558
0
L
Fenrir
Gore_51
Fenrir
6,494
827
0
147
10,872
5,114
0
5,417
5,455
0
13,298
W
Cthulhu
KelsonFok
Cthulhu
8,254
605
839
0
9,534
10,442
0
3,026
6,022
19,494
0
L
Poseidon
8,202
324
0
0
7,544
3,034
0
3,664
3,880
29,163
0
W
Kukulkan
MHperry
Kukulkan
16,638
1,018
0
0
4,177
2,235
0
1,860
2,317
58,935
0
L
Kuzenbo
NatureVixenx
Kuzenbo
4,771
1,820
60
547
17,963
24,225
0
8,108
9,855
19,401
0
W
Artemis
WolFY820
Artemis
17,073
10,325
0
2,189
6,943
3,371
0
1,311
5,632
0
23,794
L
Danzaburou
elXcucuy
Danzaburou
9,032
2,689
0
888
9,574
4,526
0
6,274
3,300
0
37,914
W
Fenrir
gutpatpat
Fenrir
8,745
1,253
0
472
8,028
6,653
0
2,732
5,296
342
15,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,637
Gold Earned
47,186
204
Minions Killed
174
7
Camps Cleared
8
1,079,080
Distance Traveled
999,402
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,621
962
25
3
2
217,285
0
W
Ymir
10,883
1,088
21
2
0
228,070
1
L
Fenrir
9,471
947
11
1
2
203,271
0
W
Cthulhu
10,453
1,045
27
3
2
227,392
0
L
Poseidon
9,590
959
47
5
2
211,054
0
W
Kukulkan
10,995
1,100
123
12
2
231,018
0
L
Kuzenbo
8,878
888
23
2
1
197,649
2
W
Artemis
11,133
1,113
16
2
1
181,884
0
L
Danzaburou
9,626
963
68
7
1
170,143
1
W
Fenrir
10,173
1,017
17
2
2
210,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role