Player Matchup

Loki
Loki
Chooomaah
Loki
Level 85
God Stats
2W - 7L
1,056 SR
Queue Stats
170W - 208L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
MRGERRARD
Sun Wukong
Level 45
God Stats
4W - 6L
1,658 SR
Queue Stats
98W - 128L
1,349 Elo+
Solo
Ymir
Ymir
MikanSaku
Ymir
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Anhur
Anhur
Redthunder11
Anhur
Level 43
God Stats
1W - 2L
1,223 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Scylla
Scylla
picklepeep
Scylla
Level 6
God Stats
14W - 6L
1,390 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Team Averages
Level 36
1,366 SR
1,459 Elo+

VS

Team Averages
Level 69
1,430 SR
1,312 Elo+
Rama
Rama
Bauquet
Rama
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,294 Elo+
Party 2
Fafnir
Fafnir
Isakon12
Fafnir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,324 Elo+
Party 2
Cliodhna
Cliodhna
LoketeKonK
Cliodhna
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,401 Elo+
Solo
Mulan
Mulan
Losehein
Mulan
Level 65
God Stats
1W - 1L
1,239 SR
Queue Stats
12W - 10L
1,134 Elo+
Party 2
Poseidon
Poseidon
SmokyWoIf
Poseidon
Level 108
God Stats
2W - 3L
1,412 SR
Queue Stats
85W - 97L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 1 / 0
5,437
544
1,780
6,284
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MRGERRARD
Sun Wukong
9
0 / 2 / 0
5,183
518
4,168
6,711
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
7
1 / 4 / 0
5,131
513
1,643
6,226
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 1
4,566
457
3,261
4,798
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
picklepeep
Scylla
9
1 / 5 / 0
5,103
510
2,419
4,370
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bauquet
Rama
9
6 / 1 / 2
5,888
589
4,831
4,272
766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Isakon12
Fafnir
8
1 / 0 / 6
5,671
567
1,825
5,650
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
LoketeKonK
Cliodhna
11
4 / 1 / 3
6,233
623
3,484
7,184
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Losehein
Mulan
10
2 / 0 / 0
6,102
610
6,434
8,264
4,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
SmokyWoIf
Poseidon
11
3 / 1 / 1
6,339
634
3,590
3,949
1,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
16
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
Bauquet
Rama
6
1
2
7
L
Loki
1
1
0
1
W
Fafnir
Isakon12
Fafnir
1
0
6
4
W
Cliodhna
LoketeKonK
Cliodhna
4
1
3
5.5
W
Mulan
Losehein
Mulan
2
0
0
2
L
Sun Wukong
MRGERRARD
Sun Wukong
0
2
0
0
L
Ymir
1
4
0
0.25
L
0
4
1
0.13
W
Poseidon
SmokyWoIf
Poseidon
3
1
1
3.5
L
Scylla
picklepeep
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,271
Damage
20,164
28,389
Taken
29,319
10,853
Mitigated
12,738
5,730
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bauquet
Rama
4,831
3,802
0
1,770
4,272
766
236
507
3,765
0
27,478
L
Loki
1,780
658
0
2,517
6,284
1,722
0
1,237
4,939
0
25,524
W
Fafnir
Isakon12
Fafnir
1,825
821
0
1,983
5,650
4,280
6
1,255
4,315
9,426
0
W
Cliodhna
LoketeKonK
Cliodhna
3,484
469
0
3,159
7,184
2,109
147
1,065
6,001
0
37,514
W
Mulan
Losehein
Mulan
6,434
1,629
0
3,828
8,264
4,274
473
0
7,799
0
29,580
L
Sun Wukong
MRGERRARD
Sun Wukong
4,168
1,385
0
1,966
6,711
4,723
0
0
6,284
0
25,459
L
Ymir
1,643
625
0
516
6,226
2,410
0
1,010
5,216
4,211
0
L
3,261
1,452
0
606
4,798
835
74
815
3,983
0
21,696
W
Poseidon
SmokyWoIf
Poseidon
3,590
726
0
934
3,949
1,309
843
1,166
2,701
35,941
0
L
Scylla
picklepeep
Scylla
2,419
275
0
125
4,370
1,163
97
2,353
2,017
18,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
30,233
206
Minions Killed
286
0
Camps Cleared
0
930,666
Distance Traveled
965,278
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,888
589
49
5
0
169,342
1
L
Loki
5,437
544
65
7
0
210,587
1
W
Fafnir
5,671
567
13
1
0
184,490
1
W
Cliodhna
6,233
623
80
8
0
221,477
0
W
Mulan
6,102
610
64
6
0
193,841
0
L
Sun Wukong
5,183
518
52
5
0
199,221
1
L
Ymir
5,131
513
6
1
0
179,081
0
L
Anhur
4,566
457
48
5
0
163,112
0
W
Poseidon
6,339
634
80
8
0
196,128
2
L
Scylla
5,103
510
35
4
0
178,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role