Player Matchup

Ah Puch
Ah Puch
DolceVSGabbana
Ah Puch
Level 100
God Stats
1W - 1L
1,859 SR
Queue Stats
229W - 244L
1,513 Elo+
Solo
Bastet
Bastet
GHOSTDEBO
Bastet
Level 103
God Stats
32W - 30L
1,740 SR
Queue Stats
235W - 226L
1,590 Elo+
Solo
Chaac
Chaac
JOAOPEDROSHOW
Chaac
Level 129
God Stats
5W - 8L
1,524 SR
Queue Stats
162W - 150L
1,587 Elo+
Solo
Team Averages
Level 111
1,707 SR
1,563 Elo+

VS

Team Averages
Level 124
1,655 SR
1,615 Elo+
Geb
Geb
EckonStorm
Geb
Level 108
God Stats
3W - 0L
1,704 SR
Queue Stats
49W - 52L
1,577 Elo+
Solo
Kukulkan
Kukulkan
XvLEGEND
Kukulkan
Level 103
God Stats
25W - 23L
1,552 SR
Queue Stats
115W - 130L
1,490 Elo+
Solo
Ullr
Ullr
υzıı
Ullr
Level 160
God Stats
60W - 29L
1,710 SR
Queue Stats
239W - 118L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 8
9,776
652
9,532
15,248
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
GHOSTDEBO
Bastet
14
6 / 7 / 5
9,981
665
9,985
13,107
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 4 / 7
10,112
674
12,884
16,594
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
9,450
630
6,695
14,454
14,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
XvLEGEND
Kukulkan
15
3 / 7 / 7
10,348
690
9,539
9,459
4,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
υzıı
Ullr
16
12 / 2 / 3
11,542
769
21,269
12,435
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
13
Kills
16
16
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
1
4
8
1.25
L
Bastet
GHOSTDEBO
Bastet
6
7
5
1.21
L
4
4
7
1.88
W
Kukulkan
XvLEGEND
Kukulkan
3
7
7
0.93
W
Ullr
υzıı
Ullr
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
37,503
44,949
Taken
36,348
22,746
Mitigated
23,170
13,243
Healing
1,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,532
647
144
4,564
15,248
4,450
0
5,923
9,325
34,810
0
W
6,695
1,076
0
393
14,454
14,689
174
4,187
9,232
20,305
0
L
Bastet
GHOSTDEBO
Bastet
9,985
2,086
0
2,992
13,107
4,671
0
5,254
7,853
0
20,344
L
12,884
2,299
0
5,543
16,594
13,625
0
5,508
11,086
639
35,040
W
Kukulkan
XvLEGEND
Kukulkan
9,539
208
0
448
9,459
4,028
40
2,139
6,970
41,042
0
W
Ullr
υzıı
Ullr
21,269
6,915
0
886
12,435
4,453
1,404
2,809
8,905
0
40,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
31,340
153
Minions Killed
179
6
Camps Cleared
9
734,639
Distance Traveled
771,018
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,776
652
74
5
3
243,308
0
W
Geb
9,450
630
27
2
0
268,237
3
L
Bastet
9,981
665
24
2
3
227,459
1
L
Chaac
10,112
674
55
4
0
263,872
3
W
Kukulkan
10,348
690
97
6
6
242,318
4
W
Ullr
11,542
769
55
4
3
260,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role