Player Matchup

Thor
Thor
 
Thor
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
NoRealitty
Rama
Level 126
God Stats
0W - 1L
1,409 SR
Queue Stats
71W - 68L
1,483 Elo+
Solo
Guan Yu
Guan Yu
chapi166
Guan Yu
Level 146
God Stats
0W - 2L
1,302 SR
Queue Stats
145W - 136L
1,543 Elo+
Solo
Raijin
Raijin
nikww99
Raijin
Level 104
God Stats
0W - 3L
1,227 SR
Queue Stats
240W - 251L
1,453 Elo+
Solo
Team Averages
Level 129
1,388 SR
1,496 Elo+

VS

Team Averages
Level 128
1,589 SR
1,513 Elo+
Mercury
Mercury
 
Mercury
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Batectazito
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,412 Elo+
Solo
Ares
Ares
PapaLaVader
Ares
Level 152
God Stats
3W - 3L
1,677 SR
Queue Stats
210W - 168L
1,588 Elo+
Solo
Hera
Hera
VaultKid
Hera
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,436 Elo+
Solo
Chaac
Chaac
frankiodin
Chaac
Level 125
God Stats
2W - 1L
1,766 SR
Queue Stats
4W - 3L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 4 / 3
8,782
549
8,553
11,056
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
 
Cerberus
14
1 / 3 / 0
8,169
511
7,229
14,851
6,109
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 1
9,006
563
6,651
10,852
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
chapi166
Guan Yu
1
0 / 0 / 0
4,647
290
0
0
0
Raijin
nikww99
Raijin
13
2 / 7 / 5
8,314
520
8,930
14,069
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 3 / 4
8,513
532
3,328
10,182
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Batectazito
Artemis
15
3 / 1 / 3
8,920
558
8,298
9,492
3,468
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 7
9,464
592
9,286
14,491
13,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
15
6 / 4 / 4
8,872
555
10,812
6,623
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
15
0 / 1 / 0
8,537
534
4,997
9,316
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
17
18
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
4
3
1.63
L
Cerberus
 
Cerberus
1
3
0
0.33
W
Mercury
 
Mercury
1
3
4
1
W
Artemis
Batectazito
Artemis
3
1
3
4.5
L
3
4
1
0.88
W
7
2
7
5.25
W
Hera
6
4
4
2
L
Guan Yu
chapi166
Guan Yu
0
0
0
0
W
Chaac
0
1
0
0
L
Raijin
nikww99
Raijin
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,363
Damage
36,721
50,828
Taken
50,104
19,153
Mitigated
30,139
12,766
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,553
2,111
0
2,661
11,056
4,484
0
2,811
8,245
0
50,419
L
Cerberus
 
Cerberus
7,229
724
0
4,433
14,851
6,109
0
6,595
8,256
50,011
0
W
Mercury
 
Mercury
3,328
1,633
0
4,568
10,182
3,450
0
1,266
8,916
0
63,152
W
Artemis
Batectazito
Artemis
8,298
4,469
0
5,342
9,492
3,468
493
712
8,780
0
62,386
L
6,651
5,158
0
3,057
10,852
3,503
946
2,752
8,100
0
62,812
W
9,286
892
0
2,261
14,491
13,982
0
6,124
8,367
27,455
0
W
Hera
10,812
3,455
0
471
6,623
2,005
369
4,225
2,398
45,139
0
L
Guan Yu
chapi166
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
4,997
595
0
3,965
9,316
7,234
546
3,902
5,414
10,866
48,525
L
Raijin
nikww99
Raijin
8,930
1,258
97
2,518
14,069
5,057
656
9,443
4,626
53,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
44,306
438
Minions Killed
480
0
Camps Cleared
0
1,143,033
Distance Traveled
1,531,477
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,782
549
85
5
0
316,085
5
L
Cerberus
8,169
511
126
8
0
289,502
1
W
Mercury
8,513
532
112
7
0
309,998
4
W
Artemis
8,920
558
115
7
0
315,551
3
L
Rama
9,006
563
134
8
0
282,895
6
W
Ares
9,464
592
33
2
0
324,312
2
W
Hera
8,872
555
80
5
0
259,992
5
L
Guan Yu
4,647
290
0
0
0
0
0
W
Chaac
8,537
534
140
9
0
321,624
6
L
Raijin
8,314
520
93
6
0
254,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role