Player Matchup

King Arthur
King Arthur
Boonofnoob
King Arthur
Level 42
God Stats
26W - 20L
1,591 SR
Queue Stats
29W - 21L
1,604 Elo+
Party 2
Zeus
Zeus
RaggedyDoctor
Zeus
Level 81
God Stats
4W - 6L
1,542 SR
Queue Stats
82W - 90L
1,561 Elo+
Party 2
Set
Set
TacetJack
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,444 Elo+
Party 2
Team Averages
Level 46
1,544 SR
1,536 Elo+

VS

Team Averages
Level 104
1,531 SR
1,463 Elo+
Sol
Sol
TheDarkArcherQ
Sol
Level 88
God Stats
7W - 9L
1,502 SR
Queue Stats
156W - 220L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Zanthraxx
Hou Yi
Level 100
God Stats
15W - 12L
1,519 SR
Queue Stats
29W - 29L
1,480 Elo+
Party 1
Hercules
Hercules
jjamiel
Hercules
Level 124
God Stats
7W - 9L
1,572 SR
Queue Stats
85W - 107L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boonofnoob
King Arthur
16
3 / 2 / 15
11,239
702
11,081
14,018
13,709
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
14 / 1 / 6
12,848
803
27,243
9,597
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 5 / 13
11,788
737
10,809
14,073
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
11,058
691
14,301
17,004
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
Zanthraxx
Hou Yi
13
1 / 9 / 6
10,053
628
7,493
12,605
3,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
jjamiel
Hercules
13
3 / 9 / 4
10,221
639
8,495
27,851
30,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
23
Kills
8
8
Deaths
23
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Boonofnoob
King Arthur
3
2
15
5.25
W
14
1
6
17
W
6
5
13
2.5
L
4
5
2
1
L
Hou Yi
Zanthraxx
Hou Yi
1
9
6
0.44
L
Hercules
jjamiel
Hercules
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,133
Damage
30,289
37,688
Taken
57,460
25,522
Mitigated
39,662
6,233
Healing
17,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Boonofnoob
King Arthur
11,081
1,672
0
0
14,018
13,709
252
5,314
8,704
268
28,049
W
27,243
3,653
50
4,083
9,597
3,842
777
2,000
7,597
71,070
0
W
10,809
5,330
0
2,100
14,073
7,971
1,396
6,243
7,830
0
35,638
L
14,301
4,952
236
4,325
17,004
5,494
0
9,598
7,238
48,717
3,098
L
Hou Yi
Zanthraxx
Hou Yi
7,493
4,238
0
454
12,605
3,918
542
4,256
8,277
0
28,474
L
Hercules
jjamiel
Hercules
8,495
2,776
0
12,335
27,851
30,250
0
14,493
12,891
0
23,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
31,332
192
Minions Killed
152
10
Camps Cleared
4
888,291
Distance Traveled
775,969
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,239
702
35
2
4
308,107
6
W
Zeus
12,848
803
118
7
4
287,113
3
W
Set
11,788
737
39
2
2
293,071
2
L
Sol
11,058
691
66
4
3
276,837
2
L
Hou Yi
10,053
628
59
4
0
224,153
2
L
Hercules
10,221
639
27
2
1
274,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role