Player Matchup

Hun Batz
Hun Batz
BlxckxJesusX
Hun Batz
Level 117
God Stats
22W - 18L
1,546 SR
Queue Stats
611W - 677L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
Igodown10
Heimdallr
Level 119
God Stats
0W - 2L
1,741 SR
Queue Stats
149W - 119L
1,495 Elo+
Solo
King Arthur
King Arthur
TruthfulBullets
King Arthur
Level 125
God Stats
16W - 22L
1,506 SR
Queue Stats
164W - 146L
1,559 Elo+
Solo
Discordia
Discordia
merryxmasbeb
Discordia
Level 102
God Stats
14W - 11L
1,553 SR
Queue Stats
252W - 272L
1,556 Elo+
Party 1
Khepri
Khepri
poisonspiderpx1
Khepri
Level 129
God Stats
18W - 19L
1,599 SR
Queue Stats
309W - 346L
1,501 Elo+
Solo
Team Averages
Level 118
1,589 SR
1,510 Elo+

VS

Team Averages
Level 123
1,509 SR
1,462 Elo+
Sol
Sol
Ernleo123
Sol
Level 126
God Stats
15W - 4L
1,575 SR
Queue Stats
821W - 809L
1,508 Elo+
Solo
Medusa
Medusa
Shmelkor
Medusa
Level 105
God Stats
4W - 2L
1,319 SR
Queue Stats
374W - 344L
1,475 Elo+
Solo
Mercury
Mercury
Voltik
Mercury
Level 160
God Stats
3W - 0L
1,734 SR
Queue Stats
84W - 86L
1,512 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ajackson120990
Cu Chulainn
Level 66
God Stats
2W - 4L
1,297 SR
Queue Stats
4W - 13L
1,272 Elo+
Party 2
Zhong Kui
Zhong Kui
deekyo
Zhong Kui
Level 160
God Stats
10W - 6L
1,620 SR
Queue Stats
485W - 446L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlxckxJesusX
Hun Batz
14
0 / 4 / 3
8,651
412
4,593
14,651
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Igodown10
Heimdallr
20
7 / 3 / 1
12,423
592
12,080
14,360
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
TruthfulBullets
King Arthur
17
1 / 7 / 0
10,437
497
10,607
19,160
15,086
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
merryxmasbeb
Discordia
17
0 / 3 / 3
10,519
501
4,465
9,973
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 1 / 0
6,113
291
697
2,488
850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 7
12,675
604
6,233
7,989
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Shmelkor
Medusa
18
1 / 4 / 4
12,083
575
5,756
11,460
3,233
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Voltik
Mercury
20
13 / 0 / 3
14,705
700
16,862
14,834
5,752
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
ajackson120990
Cu Chulainn
17
1 / 0 / 6
11,616
553
5,987
15,061
11,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
deekyo
Zhong Kui
16
2 / 3 / 5
10,831
516
7,396
16,868
15,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
18
18
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BlxckxJesusX
Hun Batz
0
4
3
0.38
W
1
1
7
4.5
L
Heimdallr
Igodown10
Heimdallr
7
3
1
2.5
W
Medusa
Shmelkor
Medusa
1
4
4
0.75
L
King Arthur
TruthfulBullets
King Arthur
1
7
0
0.14
W
Mercury
Voltik
Mercury
13
0
3
14.5
W
Cu Chulainn
ajackson120990
Cu Chulainn
1
0
6
4
W
Zhong Kui
deekyo
Zhong Kui
2
3
5
1.5
L
Discordia
merryxmasbeb
Discordia
0
3
3
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,442
Damage
42,234
60,632
Taken
66,212
30,496
Mitigated
39,320
15,503
Healing
17,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BlxckxJesusX
Hun Batz
4,593
377
0
6,024
14,651
4,738
0
2,145
12,460
0
58,250
W
6,233
1,591
0
5,073
7,989
3,096
2,960
1,629
6,040
81,254
4,783
L
Heimdallr
Igodown10
Heimdallr
12,080
6,460
0
4,153
14,360
6,309
0
2,875
11,485
0
98,482
W
Medusa
Shmelkor
Medusa
5,756
2,465
0
2,406
11,460
3,233
3,604
905
10,549
0
96,529
L
King Arthur
TruthfulBullets
King Arthur
10,607
842
0
2,012
19,160
15,086
307
3,905
14,497
10,544
68,619
W
Mercury
Voltik
Mercury
16,862
9,299
0
1,772
14,834
5,752
1,500
1,809
12,887
0
147,261
W
Cu Chulainn
ajackson120990
Cu Chulainn
5,987
1,165
0
4,096
15,061
11,397
909
885
14,176
4,495
42,253
W
Zhong Kui
deekyo
Zhong Kui
7,396
1,365
145
4,455
16,868
15,842
1,531
2,246
14,404
40,427
11,649
L
Discordia
merryxmasbeb
Discordia
4,465
0
0
2,066
9,973
3,513
0
3,380
6,593
67,805
0
L
697
29
82
1,166
2,488
850
0
846
1,642
3,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,143
Gold Earned
61,910
594
Minions Killed
673
0
Camps Cleared
0
1,569,966
Distance Traveled
2,295,191
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,651
412
97
5
0
412,117
5
W
Sol
12,675
604
174
8
0
435,163
4
L
Heimdallr
12,423
592
180
9
0
360,924
1
W
Medusa
12,083
575
152
7
0
461,720
4
L
King Arthur
10,437
497
157
7
0
342,570
5
W
Mercury
14,705
700
162
8
0
536,993
7
W
Cu Chulainn
11,616
553
112
5
0
451,780
5
W
Zhong Kui
10,831
516
73
3
0
409,535
5
L
Discordia
10,519
501
155
7
0
396,473
12
L
Khepri
6,113
291
5
0
0
57,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role