Player Matchup

Fenrir
Fenrir
Lisithor
Fenrir
Level 116
God Stats
7W - 4L
1,384 SR
Queue Stats
66W - 94L
1,363 Elo+
Party 2
Chaac
Chaac
Maty_AK88
Chaac
Level 120
God Stats
25W - 13L
1,663 SR
Queue Stats
162W - 187L
1,410 Elo+
Party 2
Medusa
Medusa
Xunflaina
Medusa
Level 129
God Stats
18W - 21L
1,481 SR
Queue Stats
271W - 337L
1,380 Elo+
Party 2
Xing Tian
Xing Tian
auronfenix_69
Xing Tian
Level 106
God Stats
21W - 22L
1,465 SR
Queue Stats
75W - 84L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
pacogoyo
Nu Wa
Level 98
God Stats
5W - 10L
1,422 SR
Queue Stats
10W - 18L
1,353 Elo+
Party 2
Team Averages
Level 114
1,483 SR
1,375 Elo+

VS

Team Averages
Level 88
1,312 SR
1,403 Elo+
Ratatoskr
Ratatoskr
Fluffypug02
Ratatoskr
Level 105
God Stats
16W - 19L
1,431 SR
Queue Stats
487W - 504L
1,341 Elo+
Party 1
Charybdis
Charybdis
Il_Lemnax
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Eset
Eset
OwOSushii
Eset
Level 62
God Stats
0W - 3L
1,195 SR
Queue Stats
168W - 204L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
SuspectDegree
Baron Samedi
Level 144
God Stats
0W - 3L
1,162 SR
Queue Stats
90W - 98L
1,429 Elo+
Solo
Set
Set
kopa cvd
Set
Level 107
God Stats
5W - 15L
1,274 SR
Queue Stats
109W - 140L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lisithor
Fenrir
15
4 / 3 / 9
8,915
557
8,829
10,710
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chaac
Maty_AK88
Chaac
15
3 / 2 / 2
8,921
558
11,359
12,212
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Xunflaina
Medusa
16
10 / 1 / 3
9,791
612
10,126
10,990
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
auronfenix_69
Xing Tian
13
1 / 1 / 15
8,550
534
4,749
14,375
13,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
pacogoyo
Nu Wa
14
3 / 2 / 5
7,954
497
9,297
4,885
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fluffypug02
Ratatoskr
13
3 / 2 / 2
7,887
493
7,066
13,324
6,196
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Il_Lemnax
Charybdis
11
1 / 7 / 1
6,737
421
4,356
9,199
1,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
12
1 / 5 / 3
7,722
483
6,917
10,086
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
SuspectDegree
Baron Samedi
14
3 / 3 / 2
8,663
541
8,603
14,207
11,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 4 / 1
7,400
463
3,011
11,699
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
21
Kills
8
9
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Fluffypug02
Ratatoskr
3
2
2
2
L
Charybdis
Il_Lemnax
Charybdis
1
7
1
0.21
W
Fenrir
Lisithor
Fenrir
4
3
9
2.83
W
Chaac
Maty_AK88
Chaac
3
2
2
2
L
Eset
1
5
3
0.5
L
Baron Samedi
SuspectDegree
Baron Samedi
3
3
2
1.33
W
Medusa
Xunflaina
Medusa
10
1
3
11.5
W
Xing Tian
auronfenix_69
Xing Tian
1
1
15
8.5
L
0
4
1
0.13
W
Nu Wa
pacogoyo
Nu Wa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,360
Damage
29,953
53,172
Taken
58,515
35,509
Mitigated
26,934
17,124
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Fluffypug02
Ratatoskr
7,066
1,138
0
4,325
13,324
6,196
0
2,493
10,039
0
39,284
L
Charybdis
Il_Lemnax
Charybdis
4,356
2,270
0
1,523
9,199
1,449
334
2,030
6,970
0
28,420
W
Fenrir
Lisithor
Fenrir
8,829
1,452
0
3,797
10,710
4,255
274
1,608
8,993
0
56,638
W
Chaac
Maty_AK88
Chaac
11,359
936
0
4,592
12,212
11,548
0
1,693
10,007
7,502
53,298
L
Eset
6,917
502
0
2,530
10,086
3,139
691
3,675
6,067
53,248
0
L
Baron Samedi
SuspectDegree
Baron Samedi
8,603
1,771
261
5,155
14,207
11,828
174
3,977
9,783
44,955
0
W
Medusa
Xunflaina
Medusa
10,126
4,307
0
4,372
10,990
4,085
3,241
3,859
7,131
0
71,896
W
Xing Tian
auronfenix_69
Xing Tian
4,749
748
779
3,529
14,375
13,843
72
5,650
8,639
19,339
0
L
3,011
1,041
0
3,954
11,699
4,322
0
2,442
8,957
0
52,531
W
Nu Wa
pacogoyo
Nu Wa
9,297
1,807
0
55
4,885
1,778
368
2,710
2,087
42,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,131
Gold Earned
38,409
444
Minions Killed
433
0
Camps Cleared
0
1,523,327
Distance Traveled
1,539,903
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,887
493
81
5
0
347,691
0
L
Charybdis
6,737
421
60
4
0
300,485
0
W
Fenrir
8,915
557
100
6
0
334,676
0
W
Chaac
8,921
558
124
8
0
287,144
0
L
Eset
7,722
483
115
7
0
284,406
3
L
Baron Samedi
8,663
541
63
4
0
281,378
0
W
Medusa
9,791
612
109
7
0
296,067
1
W
Xing Tian
8,550
534
23
1
0
318,703
0
L
Set
7,400
463
114
7
0
325,943
0
W
Nu Wa
7,954
497
88
6
0
286,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role