Player Matchup

Bellona
Bellona
Dennis1299
Bellona
Level 86
God Stats
8W - 6L
1,581 SR
Queue Stats
239W - 302L
1,388 Elo+
Party 1
Atlas
Atlas
FriendlyOgre
Atlas
Level 49
God Stats
0W - 2L
1,273 SR
Queue Stats
55W - 74L
1,340 Elo+
Party 4
Arachne
Arachne
HitMeSenpaiUwU
Arachne
Level 45
God Stats
36W - 22L
1,569 SR
Queue Stats
58W - 59L
1,401 Elo+
Party 1
Chiron
Chiron
JeyRoo
Chiron
Level 29
God Stats
0W - 3L
1,205 SR
Queue Stats
65W - 71L
1,394 Elo+
Party 4
Tiamat
Tiamat
MasterNys
Tiamat
Level 84
God Stats
12W - 12L
1,562 SR
Queue Stats
79W - 84L
1,432 Elo+
Solo
Team Averages
Level 59
1,438 SR
1,391 Elo+

VS

Team Averages
Level 95
1,384 SR
1,397 Elo+
Artemis
Artemis
ChevalierMagique
Artemis
Level 102
God Stats
4W - 5L
1,262 SR
Queue Stats
224W - 268L
1,432 Elo+
Party 2
Chang'e
Chang'e
EliteScorpio411
Chang'e
Level 86
God Stats
19W - 20L
1,462 SR
Queue Stats
332W - 310L
1,444 Elo+
Party 3
Sylvanus
Sylvanus
Liliemes
Sylvanus
Level 89
God Stats
43W - 50L
1,469 SR
Queue Stats
197W - 246L
1,439 Elo+
Party 2
Camazotz
Camazotz
TheJRazza
Camazotz
Level 105
God Stats
3W - 2L
1,450 SR
Queue Stats
248W - 234L
1,401 Elo+
Party 3
Bellona
Bellona
WITRUT980
Bellona
Level 94
God Stats
1W - 2L
1,276 SR
Queue Stats
5W - 12L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dennis1299
Bellona
15
4 / 5 / 5
9,756
465
13,838
15,745
13,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 11
9,910
472
11,687
16,384
17,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
9 / 10 / 4
10,496
500
16,038
20,092
8,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
JeyRoo
Chiron
13
5 / 6 / 8
8,514
405
11,874
14,883
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
MasterNys
Tiamat
17
3 / 2 / 7
10,613
505
17,252
10,811
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
10,170
484
11,125
16,784
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 4 / 5
10,538
502
10,677
17,694
6,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Liliemes
Sylvanus
14
1 / 8 / 11
8,690
414
6,963
21,255
19,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
TheJRazza
Camazotz
18
10 / 4 / 5
11,577
551
13,927
21,136
8,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
WITRUT980
Bellona
17
6 / 5 / 6
11,188
533
14,539
17,480
14,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
59
25
Kills
26
26
Deaths
25
35
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
Bellona
Dennis1299
Bellona
4
5
5
1.3
W
6
4
5
2.13
L
4
3
11
3.17
L
9
10
4
1.1
L
Chiron
JeyRoo
Chiron
5
6
8
1.5
W
Sylvanus
Liliemes
Sylvanus
1
8
11
0.81
L
Tiamat
MasterNys
Tiamat
3
2
7
3.25
W
Camazotz
TheJRazza
Camazotz
10
4
5
3.13
W
Bellona
WITRUT980
Bellona
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,689
Damage
57,231
77,915
Taken
94,349
51,305
Mitigated
55,064
20,540
Healing
38,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,125
6,438
0
7,844
16,784
6,394
1,413
3,629
13,087
0
74,083
L
Bellona
Dennis1299
Bellona
13,838
3,060
0
3,746
15,745
13,308
426
2,668
13,077
0
54,495
W
10,677
597
2,223
9,500
17,694
6,679
360
6,858
10,140
71,125
0
L
11,687
3,979
0
1,526
16,384
17,803
0
4,163
12,221
33,391
0
L
16,038
12,576
339
5,772
20,092
8,932
0
5,133
14,959
0
59,176
L
Chiron
JeyRoo
Chiron
11,874
5,418
808
4,204
14,883
4,457
0
2,851
12,032
0
32,967
W
Sylvanus
Liliemes
Sylvanus
6,963
1,418
2,261
3,474
21,255
19,087
215
7,561
13,459
24,942
6,967
L
Tiamat
MasterNys
Tiamat
17,252
1,134
0
4,145
10,811
6,805
255
2,329
8,482
84,146
0
W
Camazotz
TheJRazza
Camazotz
13,927
4,685
0
9,900
21,136
8,130
0
4,580
16,194
0
66,593
W
Bellona
WITRUT980
Bellona
14,539
4,304
0
3,502
17,480
14,774
3,093
5,376
11,401
0
69,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
52,163
431
Minions Killed
502
0
Camps Cleared
0
1,843,025
Distance Traveled
1,833,130
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,170
484
99
5
0
349,011
4
L
Bellona
9,756
465
111
5
0
353,376
3
W
Chang'e
10,538
502
123
6
0
369,925
8
L
Atlas
9,910
472
31
1
0
367,901
2
L
Arachne
10,496
500
75
4
0
350,424
0
L
Chiron
8,514
405
49
2
0
371,965
0
W
Sylvanus
8,690
414
48
2
0
327,260
1
L
Tiamat
10,613
505
165
8
0
399,359
4
W
Camazotz
11,577
551
101
5
0
436,216
2
W
Bellona
11,188
533
131
6
0
350,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role