Player Matchup

Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
Kyomeee
Athena
Gold III
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 16L
1,686 MMR
Solo
Raijin
Raijin
Diamond II
Mexxoo
Raijin
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
2,311 MMR
Solo
Guan Yu
Guan Yu
Gold V
MrChizzz
Guan Yu
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,629 MMR
Solo
Medusa
Medusa
Diamond V
trashher
Medusa
Diamond V
Level 156
God Stats
359W - 393L
1,628 SR
Queue Stats
1,446W - 1,452L
1,997 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,526 SR
1,824 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,666 SR
1,856 MMR
Cthulhu
Cthulhu
Platinum III
DeathBeNear
Cthulhu
Platinum III
Level 89
God Stats
3W - 2L
1,744 SR
Queue Stats
57W - 42L
1,900 MMR
Solo
Chang'e
Chang'e
Diamond I
Kittylix
Chang'e
Diamond I
Level 159
God Stats
12W - 7L
1,697 SR
Queue Stats
179W - 163L
2,434 MMR
Solo
Sylvanus
Sylvanus
Platinum II
LuvU2DaMoon
Sylvanus
Platinum II
Level 160
God Stats
47W - 41L
1,629 SR
Queue Stats
811W - 817L
1,895 MMR
Party 1
Xbalanque
Xbalanque
Gold II
SaltieBawlz
Xbalanque
Gold II
Level 160
God Stats
2W - 3L
1,566 SR
Queue Stats
686W - 685L
1,597 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
ivaaancabezas
Tsukuyomi
Gold V
Level 126
God Stats
2W - 4L
1,696 SR
Queue Stats
93W - 96L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 1 / 6
10,341
689
7,734
11,213
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Kyomeee
Athena
12
0 / 2 / 8
7,911
527
2,749
12,877
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Mexxoo
Raijin
16
4 / 1 / 7
10,166
678
14,417
9,031
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MrChizzz
Guan Yu
14
2 / 3 / 0
8,643
576
3,123
14,079
9,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
trashher
Medusa
15
7 / 2 / 0
9,313
621
7,821
9,737
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
YemojaAchillesGebMulan

VS

Bans
ArtioCliodhnaCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathBeNear
Cthulhu
13
1 / 2 / 3
8,145
543
8,399
10,418
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Kittylix
Chang'e
14
1 / 2 / 3
8,027
535
7,630
9,338
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
LuvU2DaMoon
Sylvanus
8
0 / 6 / 2
5,662
377
3,227
12,649
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
SaltieBawlz
Xbalanque
11
1 / 5 / 1
7,136
476
4,273
8,818
1,944
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ivaaancabezas
Tsukuyomi
14
6 / 3 / 1
8,621
575
7,830
12,082
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
9
9
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
6
8
L
Cthulhu
DeathBeNear
Cthulhu
1
2
3
1.25
L
Chang'e
Kittylix
Chang'e
1
2
3
1.25
W
Athena
Kyomeee
Athena
0
2
8
2
L
Sylvanus
LuvU2DaMoon
Sylvanus
0
6
2
0.17
W
Raijin
Mexxoo
Raijin
4
1
7
7.5
W
Guan Yu
MrChizzz
Guan Yu
2
3
0
0.67
L
Xbalanque
SaltieBawlz
Xbalanque
1
5
1
0.3
L
Tsukuyomi
ivaaancabezas
Tsukuyomi
6
3
1
2.17
W
Medusa
trashher
Medusa
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
31,359
56,937
Taken
53,305
29,482
Mitigated
22,419
19,284
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,734
2,749
0
1,819
11,213
4,359
0
3,219
7,994
0
90,467
L
Cthulhu
DeathBeNear
Cthulhu
8,399
1,266
90
4,353
10,418
8,294
214
1,611
8,807
51,236
0
L
Chang'e
Kittylix
Chang'e
7,630
522
598
3,796
9,338
2,960
0
4,997
4,341
55,659
0
W
Athena
Kyomeee
Athena
2,749
1,160
291
2,674
12,877
9,569
116
1,909
10,934
13,335
0
L
Sylvanus
LuvU2DaMoon
Sylvanus
3,227
867
991
1,789
12,649
5,547
0
4,933
7,716
6,758
2,075
W
Raijin
Mexxoo
Raijin
14,417
812
0
4,349
9,031
3,191
496
4,597
4,434
84,273
0
W
Guan Yu
MrChizzz
Guan Yu
3,123
164
130
5,738
14,079
9,184
666
6,996
6,035
0
44,642
L
Xbalanque
SaltieBawlz
Xbalanque
4,273
1,963
0
1,763
8,818
1,944
0
1,258
7,560
0
45,178
L
Tsukuyomi
ivaaancabezas
Tsukuyomi
7,830
1,526
0
3,422
12,082
3,674
0
4,367
7,715
0
44,807
W
Medusa
trashher
Medusa
7,821
3,055
0
4,283
9,737
3,179
2,315
1,143
8,594
0
71,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,374
Gold Earned
37,591
562
Minions Killed
379
0
Camps Cleared
0
1,618,834
Distance Traveled
1,418,605
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,341
689
159
11
0
379,679
11
L
Cthulhu
8,145
543
101
7
0
327,627
0
L
Chang'e
8,027
535
108
7
0
304,034
5
W
Athena
7,911
527
23
2
0
310,690
5
L
Sylvanus
5,662
377
12
1
0
244,471
4
W
Raijin
10,166
678
150
10
0
305,098
5
W
Guan Yu
8,643
576
109
7
0
318,285
6
L
Xbalanque
7,136
476
82
5
0
220,428
6
L
Tsukuyomi
8,621
575
76
5
0
322,045
1
W
Medusa
9,313
621
121
8
0
305,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role