Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Infusable
Medusa
Level 108
God Stats
0W - 1L
1,517 SR
Queue Stats
4W - 6L
1,363 Elo+
Party 1
Yemoja
Yemoja
JBird8703
Yemoja
Level 87
God Stats
5W - 1L
1,933 SR
Queue Stats
354W - 352L
1,435 Elo+
Party 1
Hachiman
Hachiman
Jaeceus
Hachiman
Level 126
God Stats
4W - 4L
1,348 SR
Queue Stats
472W - 439L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
nastykessler
Kukulkan
Level 107
God Stats
6W - 9L
1,456 SR
Queue Stats
339W - 334L
1,402 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,433 Elo+

VS

Team Averages
Level 108
1,535 SR
1,431 Elo+
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
indyesau
Aphrodite
Level 136
God Stats
13W - 5L
1,575 SR
Queue Stats
291W - 294L
1,430 Elo+
Party 2
Hades
Hades
o DARK HORSE
Hades
Level 128
God Stats
2W - 0L
1,699 SR
Queue Stats
8W - 13L
1,493 Elo+
Solo
Ne Zha
Ne Zha
supersillywig
Ne Zha
Level 108
God Stats
2W - 2L
1,249 SR
Queue Stats
66W - 86L
1,329 Elo+
Party 2
Mulan
Mulan
x3JKForever
Mulan
Level 48
God Stats
12W - 7L
1,651 SR
Queue Stats
215W - 240L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
4 / 5 / 17
11,274
705
11,228
16,349
7,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Infusable
Medusa
13
3 / 8 / 7
9,670
604
8,734
15,568
5,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
JBird8703
Yemoja
18
1 / 4 / 19
11,580
724
8,422
22,192
25,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Jaeceus
Hachiman
20
11 / 4 / 13
12,816
801
25,855
23,332
18,855
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
nastykessler
Kukulkan
20
8 / 4 / 16
12,178
761
29,969
12,620
6,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 5 / 11
12,536
784
23,626
15,669
5,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
indyesau
Aphrodite
19
5 / 4 / 6
11,270
704
15,852
23,348
13,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 7 / 12
12,840
803
21,659
23,111
24,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 11
10,828
677
6,567
15,663
9,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 6 / 17
10,832
677
9,216
26,853
23,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
79
27
Kills
22
25
Deaths
27
72
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
5
17
2.5
W
Artemis
 
Artemis
8
5
11
2.7
L
Medusa
Infusable
Medusa
3
8
7
0.81
L
Yemoja
JBird8703
Yemoja
1
4
19
2.63
L
Hachiman
Jaeceus
Hachiman
11
4
13
4.38
W
Aphrodite
indyesau
Aphrodite
5
4
6
2
L
Kukulkan
nastykessler
Kukulkan
8
4
16
4
W
6
7
12
1.71
W
2
5
11
1.5
W
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,208
Damage
76,920
90,061
Taken
104,644
64,568
Mitigated
76,351
38,487
Healing
48,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,228
909
3,048
4,170
16,349
7,845
547
7,214
9,135
0
28,124
W
Artemis
 
Artemis
23,626
8,304
1,618
2,482
15,669
5,972
4,434
7,220
8,449
0
51,547
L
Medusa
Infusable
Medusa
8,734
2,395
821
2,882
15,568
5,986
652
6,295
9,273
0
15,023
L
Yemoja
JBird8703
Yemoja
8,422
1,693
8,158
5,667
22,192
25,334
218
8,338
13,854
20,440
0
L
Hachiman
Jaeceus
Hachiman
25,855
14,071
2,711
10,797
23,332
18,855
1,568
10,204
13,128
0
42,447
W
Aphrodite
indyesau
Aphrodite
15,852
471
8,477
13,327
23,348
13,171
54
7,648
15,700
34,703
0
L
Kukulkan
nastykessler
Kukulkan
29,969
3,397
0
233
12,620
6,548
1,038
5,460
7,160
50,331
0
W
21,659
512
1,381
6,503
23,111
24,038
274
5,404
17,707
45,717
0
W
6,567
1,227
1,585
2,293
15,663
9,812
529
5,340
10,323
0
13,074
W
9,216
868
2,191
8,192
26,853
23,358
0
12,779
14,074
0
14,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,518
Gold Earned
58,306
157
Minions Killed
167
0
Camps Cleared
0
1,309,636
Distance Traveled
1,378,764
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,274
705
41
3
0
300,547
0
W
Artemis
12,536
784
41
3
0
252,542
1
L
Medusa
9,670
604
9
1
0
237,374
0
L
Yemoja
11,580
724
21
1
0
270,106
0
L
Hachiman
12,816
801
32
2
0
241,221
0
W
Aphrodite
11,270
704
46
3
0
284,493
0
L
Kukulkan
12,178
761
54
3
0
260,388
1
W
Hades
12,840
803
56
4
0
272,921
0
W
Ne Zha
10,828
677
10
1
0
274,129
2
W
Mulan
10,832
677
14
1
0
294,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role