Player Matchup

Anubis
Anubis
GbearL
Anubis
Level 7
God Stats
2W - 5L
1,081 SR
Queue Stats
17W - 11L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
Jratwell
Danzaburou
Level 44
God Stats
72W - 70L
1,517 SR
Queue Stats
118W - 138L
1,448 Elo+
Solo
Cthulhu
Cthulhu
KelsonFok
Cthulhu
Level 41
God Stats
39W - 12L
1,711 SR
Queue Stats
163W - 108L
1,620 Elo+
Party 1
Ares
Ares
MHperry
Ares
Level 84
God Stats
43W - 19L
1,700 SR
Queue Stats
769W - 503L
1,623 Elo+
Party 1
Bastet
Bastet
gutpatpat
Bastet
Level 157
God Stats
17W - 8L
1,717 SR
Queue Stats
803W - 551L
1,606 Elo+
Party 1
Team Averages
Level 67
1,545 SR
1,548 Elo+

VS

Team Averages
Level 100
1,405 SR
1,440 Elo+
Nu Wa
Nu Wa
Assuero300
Nu Wa
Level 142
God Stats
15W - 11L
1,475 SR
Queue Stats
82W - 98L
1,468 Elo+
Solo
Ganesha
Ganesha
Cheats-Cheats
Ganesha
Level 157
God Stats
0W - 3L
1,538 SR
Queue Stats
67W - 71L
1,425 Elo+
Solo
Heimdallr
Heimdallr
IISub_CeroII
Heimdallr
Level 107
God Stats
1W - 3L
1,466 SR
Queue Stats
62W - 63L
1,448 Elo+
Solo
Mulan
Mulan
NatureVixenx
Mulan
Level 69
God Stats
7W - 17L
1,352 SR
Queue Stats
388W - 395L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
elXcucuy
Morgan Le Fay
Level 27
God Stats
8W - 11L
1,193 SR
Queue Stats
94W - 110L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GbearL
Anubis
20
5 / 4 / 17
14,433
962
16,605
13,024
4,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Jratwell
Danzaburou
20
14 / 2 / 14
17,725
1,182
32,905
20,165
6,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
KelsonFok
Cthulhu
20
6 / 3 / 20
15,283
1,019
19,988
30,359
40,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
MHperry
Ares
20
6 / 2 / 27
15,156
1,010
19,677
24,616
27,142
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
gutpatpat
Bastet
20
4 / 4 / 21
14,647
976
26,016
17,872
6,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
2 / 5 / 13
13,687
912
24,920
16,458
6,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
20
0 / 4 / 14
13,488
899
21,513
26,228
28,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
IISub_CeroII
Heimdallr
20
5 / 7 / 6
14,562
971
27,987
22,569
9,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 8 / 6
14,999
1,000
16,213
35,167
38,230
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
elXcucuy
Morgan Le Fay
20
1 / 11 / 9
12,972
865
10,284
20,369
7,551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
63
35
Kills
15
15
Deaths
35
99
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
5
13
1.7
L
Ganesha
0
4
14
1.75
W
Anubis
GbearL
Anubis
5
4
17
3.38
L
Heimdallr
IISub_CeroII
Heimdallr
5
7
6
1.14
W
Danzaburou
Jratwell
Danzaburou
14
2
14
10.5
W
Cthulhu
KelsonFok
Cthulhu
6
3
20
5.33
W
Ares
MHperry
Ares
6
2
27
9.75
L
7
8
6
1.25
L
Morgan Le Fay
elXcucuy
Morgan Le Fay
1
11
9
0.5
W
Bastet
gutpatpat
Bastet
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,191
Damage
100,917
106,036
Taken
120,791
84,971
Mitigated
89,683
15,021
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
24,920
7,492
0
1,301
16,458
6,126
0
9,853
6,605
56,400
0
L
Ganesha
21,513
1,481
0
841
26,228
28,428
0
9,753
16,475
48,574
0
W
Anubis
GbearL
Anubis
16,605
417
0
4,209
13,024
4,502
0
10,295
2,729
63,930
0
L
Heimdallr
IISub_CeroII
Heimdallr
27,987
16,697
0
1,929
22,569
9,348
0
11,668
10,901
0
65,143
W
Danzaburou
Jratwell
Danzaburou
32,905
17,058
0
5,331
20,165
6,886
0
11,491
8,674
0
94,923
W
Cthulhu
KelsonFok
Cthulhu
19,988
1,470
1,535
502
30,359
40,068
0
14,222
16,131
43,243
0
W
Ares
MHperry
Ares
19,677
495
651
855
24,616
27,142
0
12,758
11,858
29,256
0
L
16,213
2,432
0
2,071
35,167
38,230
0
11,762
23,405
0
44,118
L
Morgan Le Fay
elXcucuy
Morgan Le Fay
10,284
1,043
0
397
20,369
7,551
0
13,234
7,135
28,745
0
W
Bastet
gutpatpat
Bastet
26,016
4,465
0
1,938
17,872
6,373
0
7,951
9,920
0
49,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,244
Gold Earned
69,708
372
Minions Killed
323
6
Camps Cleared
12
1,668,794
Distance Traveled
1,413,164
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,687
912
96
6
0
277,875
0
L
Ganesha
13,488
899
4
0
2
289,338
0
W
Anubis
14,433
962
117
8
1
286,080
0
L
Heimdallr
14,562
971
92
6
2
273,923
2
W
Danzaburou
17,725
1,182
152
10
0
291,232
1
W
Cthulhu
15,283
1,019
41
3
1
333,176
0
W
Ares
15,156
1,010
11
1
1
387,895
1
L
Mulan
14,999
1,000
91
6
6
307,427
3
L
Morgan Le Fay
12,972
865
40
3
2
264,601
2
W
Bastet
14,647
976
51
3
3
370,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role