Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Crathen_
Agni
Level 121
God Stats
57W - 74L
1,312 SR
Queue Stats
443W - 462L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
Jaaor
Baron Samedi
Level 88
God Stats
5W - 0L
1,844 SR
Queue Stats
141W - 120L
1,448 Elo+
Solo
Charybdis
Charybdis
MehmetDeniz4898
Charybdis
Level 104
God Stats
15W - 11L
1,499 SR
Queue Stats
737W - 754L
1,444 Elo+
Solo
Team Averages
Level 116
1,531 SR
1,462 Elo+

VS

Team Averages
Level 111
1,466 SR
1,496 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
XxGloryBlazexX
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,679 Elo+
Solo
Hades
Hades
arkimiajk1986
Hades
Level 156
God Stats
20W - 22L
1,482 SR
Queue Stats
135W - 149L
1,361 Elo+
Solo
Bakasura
Bakasura
linevaux
Bakasura
Level 67
God Stats
1W - 6L
1,331 SR
Queue Stats
199W - 223L
1,469 Elo+
Solo
Xbalanque
Xbalanque
martson2
Xbalanque
Level 137
God Stats
5W - 9L
1,516 SR
Queue Stats
419W - 354L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 2 / 2
10,423
613
14,014
14,492
11,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
 
Arachne
15
4 / 0 / 5
9,249
544
5,971
11,124
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
14
2 / 3 / 5
8,577
505
8,750
7,397
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Jaaor
Baron Samedi
13
3 / 1 / 10
8,742
514
5,658
10,756
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
MehmetDeniz4898
Charybdis
16
4 / 0 / 8
9,657
568
9,839
7,839
2,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 3 / 0
7,982
470
6,619
10,044
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
XxGloryBlazexX
Erlang Shen
14
1 / 4 / 1
8,635
508
6,554
15,755
11,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 1
7,504
441
5,566
14,215
7,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
linevaux
Bakasura
14
2 / 4 / 1
8,224
484
4,990
15,603
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
martson2
Xbalanque
11
0 / 4 / 1
7,160
421
4,811
9,587
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
6
6
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
2
3
W
Arachne
 
Arachne
4
0
5
6.5
L
Charybdis
 
Charybdis
3
3
0
1
W
Agni
2
3
5
1.5
W
Baron Samedi
Jaaor
Baron Samedi
3
1
10
8
W
Charybdis
MehmetDeniz4898
Charybdis
4
0
8
8
L
Erlang Shen
XxGloryBlazexX
Erlang Shen
1
4
1
0.38
L
0
3
1
0.17
L
Bakasura
linevaux
Bakasura
2
4
1
0.63
L
Xbalanque
martson2
Xbalanque
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,232
Damage
28,540
51,608
Taken
65,204
29,660
Mitigated
30,231
24,199
Healing
21,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,014
3,821
0
7,031
14,492
11,184
653
1,880
11,576
0
77,343
W
Arachne
 
Arachne
5,971
3,247
0
8,351
11,124
4,110
848
1,040
10,074
0
53,014
L
Charybdis
 
Charybdis
6,619
2,919
0
2,215
10,044
3,375
0
2,593
7,451
0
53,826
W
Agni
8,750
882
0
1,330
7,397
2,462
286
2,576
4,765
52,944
0
W
Baron Samedi
Jaaor
Baron Samedi
5,658
856
469
3,402
10,756
9,326
153
1,016
9,600
23,449
0
W
Charybdis
MehmetDeniz4898
Charybdis
9,839
5,450
331
3,285
7,839
2,578
270
165
7,674
0
73,437
L
Erlang Shen
XxGloryBlazexX
Erlang Shen
6,554
2,547
0
4,499
15,755
11,356
446
830
14,925
6,451
47,412
L
5,566
392
138
6,166
14,215
7,022
200
6,048
8,167
43,797
0
L
Bakasura
linevaux
Bakasura
4,990
3,777
0
6,285
15,603
6,123
35
2,834
12,769
0
42,014
L
Xbalanque
martson2
Xbalanque
4,811
2,473
0
2,640
9,587
2,355
0
2,258
7,329
0
38,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,648
Gold Earned
39,505
516
Minions Killed
494
0
Camps Cleared
0
1,717,742
Distance Traveled
1,521,711
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,423
613
155
9
0
334,844
1
W
Arachne
9,249
544
106
6
0
396,716
3
L
Charybdis
7,982
470
90
5
0
283,911
1
W
Agni
8,577
505
86
5
0
332,066
7
W
Baron Samedi
8,742
514
27
2
0
319,290
4
W
Charybdis
9,657
568
142
8
0
334,826
7
L
Erlang Shen
8,635
508
119
7
0
322,736
6
L
Hades
7,504
441
94
6
0
307,982
8
L
Bakasura
8,224
484
97
6
0
368,789
4
L
Xbalanque
7,160
421
94
6
0
238,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role