Player Matchup

Morgan Le Fay
Morgan Le Fay
Laserbeam369
Morgan Le Fay
Level 118
God Stats
5W - 4L
1,260 SR
Queue Stats
172W - 131L
1,562 Elo+
Solo
Jormungandr
Jormungandr
Swagnek0
Jormungandr
Level 30
God Stats
2W - 1L
1,473 SR
Queue Stats
14W - 18L
1,395 Elo+
Solo
King Arthur
King Arthur
xX_nosoyo_Xx_69
King Arthur
Level 85
God Stats
65W - 101L
1,425 SR
Queue Stats
307W - 363L
1,533 Elo+
Solo
Team Averages
Level 78
1,386 SR
1,496 Elo+

VS

Team Averages
Level 117
1,491 SR
1,537 Elo+
Raijin
Raijin
IMMORTALZOMBI3
Raijin
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 42L
1,402 Elo+
Solo
Hun Batz
Hun Batz
No0BTubE1069
Hun Batz
Level 149
God Stats
8W - 11L
1,496 SR
Queue Stats
691W - 558L
1,683 Elo+
Solo
Horus
Horus
Oz_Manz
Horus
Level 141
God Stats
1W - 1L
1,478 SR
Queue Stats
87W - 91L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Laserbeam369
Morgan Le Fay
15
3 / 7 / 2
11,986
631
22,983
15,894
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Swagnek0
Jormungandr
14
1 / 5 / 2
11,352
597
10,318
30,547
30,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
xX_nosoyo_Xx_69
King Arthur
14
2 / 7 / 3
11,546
608
17,317
28,986
22,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 11
13,534
712
26,177
13,650
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
No0BTubE1069
Hun Batz
17
8 / 4 / 11
13,385
704
24,771
21,634
8,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Oz_Manz
Horus
16
3 / 1 / 14
13,194
694
14,835
30,305
29,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
19
19
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Morgan Le Fay
Laserbeam369
Morgan Le Fay
3
7
2
0.57
W
Hun Batz
No0BTubE1069
Hun Batz
8
4
11
3.38
W
Horus
Oz_Manz
Horus
3
1
14
10
L
Jormungandr
Swagnek0
Jormungandr
1
5
2
0.4
L
King Arthur
xX_nosoyo_Xx_69
King Arthur
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,618
Damage
65,783
75,427
Taken
65,589
58,279
Mitigated
44,167
18,884
Healing
26,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,177
2,351
0
1,647
13,650
5,468
1,206
8,843
4,688
52,585
0
L
Morgan Le Fay
Laserbeam369
Morgan Le Fay
22,983
1,517
0
2,259
15,894
5,553
12
4,609
10,999
56,242
0
W
Hun Batz
No0BTubE1069
Hun Batz
24,771
5,392
0
3,942
21,634
8,981
978
11,696
9,522
0
81,746
W
Horus
Oz_Manz
Horus
14,835
8,404
7,240
13,564
30,305
29,718
468
16,640
12,592
0
32,030
L
Jormungandr
Swagnek0
Jormungandr
10,318
2,240
1,004
7,964
30,547
30,195
0
9,798
19,992
41,876
0
L
King Arthur
xX_nosoyo_Xx_69
King Arthur
17,317
1,691
747
6,910
28,986
22,531
0
10,301
17,981
5,309
35,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,884
Gold Earned
40,113
169
Minions Killed
209
5
Camps Cleared
11
1,005,374
Distance Traveled
1,132,464
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,534
712
58
3
0
370,794
3
L
Morgan Le Fay
11,986
631
70
4
1
354,326
8
W
Hun Batz
13,385
704
114
6
11
364,571
4
W
Horus
13,194
694
37
2
0
397,099
0
L
Jormungandr
11,352
597
47
2
2
332,784
3
L
King Arthur
11,546
608
52
3
2
318,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role