Player Matchup

Danzaburou
Danzaburou
Duval Trent
Danzaburou
Level 107
God Stats
7W - 13L
1,409 SR
Queue Stats
278W - 268L
1,502 Elo+
Solo
Achilles
Achilles
Maxmotor69
Achilles
Level 114
God Stats
10W - 17L
1,497 SR
Queue Stats
409W - 394L
1,512 Elo+
Solo
Bacchus
Bacchus
Nacxs
Bacchus
Level 123
God Stats
2W - 9L
1,294 SR
Queue Stats
353W - 341L
1,479 Elo+
Solo
Anhur
Anhur
SantiagoJV033
Anhur
Level 138
God Stats
0W - 1L
1,272 SR
Queue Stats
584W - 560L
1,494 Elo+
Solo
Nu Wa
Nu Wa
ironempress96
Nu Wa
Level 128
God Stats
33W - 31L
1,498 SR
Queue Stats
481W - 452L
1,463 Elo+
Solo
Team Averages
Level 122
1,394 SR
1,490 Elo+

VS

Team Averages
Level 120
1,588 SR
1,526 Elo+
Nu Wa
Nu Wa
DOCRAMEY
Nu Wa
Level 156
God Stats
19W - 19L
1,516 SR
Queue Stats
638W - 632L
1,454 Elo+
Party 1
Serqet
Serqet
NotoriousGod127
Serqet
Level 125
God Stats
11W - 12L
1,546 SR
Queue Stats
102W - 103L
1,518 Elo+
Solo
Kali
Kali
Ovrase
Kali
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,536 Elo+
Solo
Artemis
Artemis
Shadowgate10
Artemis
Level 107
God Stats
15W - 6L
1,676 SR
Queue Stats
569W - 535L
1,517 Elo+
Solo
Camazotz
Camazotz
VascularTip
Camazotz
Level 88
God Stats
6W - 3L
1,704 SR
Queue Stats
12W - 7L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duval Trent
Danzaburou
16
3 / 9 / 1
10,645
507
8,446
17,270
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Maxmotor69
Achilles
17
1 / 4 / 2
10,200
486
9,483
17,854
14,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Nacxs
Bacchus
13
2 / 4 / 5
8,202
391
8,495
19,942
19,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 6 / 2
9,788
466
4,898
16,452
3,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 5 / 0
8,806
419
14,173
8,886
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DOCRAMEY
Nu Wa
16
4 / 4 / 7
10,596
505
10,885
8,556
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 5 / 10
10,057
479
3,177
15,750
12,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
Ovrase
Kali
20
10 / 0 / 7
12,860
612
14,800
16,321
8,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Shadowgate10
Artemis
19
4 / 2 / 1
11,839
564
11,070
12,138
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
VascularTip
Camazotz
19
9 / 1 / 7
12,279
585
21,274
25,413
14,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
12
Kills
28
28
Deaths
12
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DOCRAMEY
Nu Wa
4
4
7
1.88
L
Danzaburou
Duval Trent
Danzaburou
3
9
1
0.39
L
Achilles
Maxmotor69
Achilles
1
4
2
0.5
L
Bacchus
Nacxs
Bacchus
2
4
5
1.13
W
1
5
10
1.2
W
Kali
Ovrase
Kali
10
0
7
13.5
L
2
6
2
0.5
W
Artemis
Shadowgate10
Artemis
4
2
1
2.25
W
Camazotz
VascularTip
Camazotz
9
1
7
12.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,495
Damage
61,206
80,404
Taken
78,178
49,490
Mitigated
42,960
16,589
Healing
39,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DOCRAMEY
Nu Wa
10,885
2,238
0
2,178
8,556
2,855
1,963
3,736
4,580
66,868
0
L
Danzaburou
Duval Trent
Danzaburou
8,446
2,044
0
2,512
17,270
7,958
0
2,210
14,839
0
62,451
L
Achilles
Maxmotor69
Achilles
9,483
2,783
0
3,111
17,854
14,957
118
1,428
15,490
12,761
57,799
L
Bacchus
Nacxs
Bacchus
8,495
916
440
5,635
19,942
19,392
300
3,288
15,855
27,903
0
W
3,177
420
0
4,375
15,750
12,599
637
6,905
8,534
914
30,356
W
Kali
Ovrase
Kali
14,800
6,734
0
8,561
16,321
8,236
2,217
4,008
12,055
0
108,853
L
4,898
2,580
0
4,602
16,452
3,807
647
1,311
14,680
0
71,778
W
Artemis
Shadowgate10
Artemis
11,070
3,737
0
6,262
12,138
4,590
2,706
2,903
9,093
0
97,349
W
Camazotz
VascularTip
Camazotz
21,274
8,053
0
17,888
25,413
14,680
998
5,748
18,520
0
89,627
L
14,173
2,792
34
255
8,886
3,376
323
2,738
5,927
51,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,641
Gold Earned
57,631
480
Minions Killed
603
0
Camps Cleared
0
1,729,888
Distance Traveled
2,035,184
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,596
505
111
5
0
348,393
1
L
Danzaburou
10,645
507
107
5
0
318,106
5
L
Achilles
10,200
486
128
6
0
370,945
2
L
Bacchus
8,202
391
37
2
0
357,425
2
W
Serqet
10,057
479
49
2
0
439,181
4
W
Kali
12,860
612
162
8
0
463,520
4
L
Anhur
9,788
466
117
6
0
328,259
1
W
Artemis
11,839
564
147
7
0
354,771
7
W
Camazotz
12,279
585
134
6
0
429,319
1
L
Nu Wa
8,806
419
91
4
0
355,153
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role