Player Matchup

Thanatos
Thanatos
BrendanTri02
Thanatos
Level 109
God Stats
5W - 13L
1,400 SR
Queue Stats
295W - 308L
1,510 Elo+
Solo
Tiamat
Tiamat
CatCharacter13
Tiamat
Level 41
God Stats
7W - 9L
1,367 SR
Queue Stats
31W - 34L
1,353 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CrowsKing
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
Hel
Hel
nanibananii
Hel
Level 36
God Stats
6W - 4L
1,462 SR
Queue Stats
86W - 110L
1,400 Elo+
Solo
Merlin
Merlin
叶落又一生
Merlin
Level 85
God Stats
1W - 7L
1,071 SR
Queue Stats
353W - 336L
1,403 Elo+
Solo
Team Averages
Level 79
1,360 SR
1,388 Elo+

VS

Team Averages
Level 54
1,525 SR
1,470 Elo+
Xbalanque
Xbalanque
GodlikeGreaves
Xbalanque
Level 49
God Stats
6W - 6L
1,421 SR
Queue Stats
36W - 37L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
KayyKonaaPC
Erlang Shen
Level 54
God Stats
1W - 0L
1,622 SR
Queue Stats
10W - 13L
1,363 Elo+
Party 1
Chaac
Chaac
PhaattBurst
Chaac
Level 83
God Stats
4W - 3L
1,779 SR
Queue Stats
22W - 17L
1,546 Elo+
Party 1
Medusa
Medusa
ak74940007
Medusa
Level 16
God Stats
1W - 1L
1,295 SR
Queue Stats
24W - 35L
1,405 Elo+
Party 3
Geb
Geb
北熙1111
Geb
Level 68
God Stats
49W - 39L
1,510 SR
Queue Stats
401W - 419L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrendanTri02
Thanatos
16
4 / 8 / 5
10,285
1,029
9,794
15,426
5,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 6 / 7
10,073
1,007
11,185
16,567
10,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
CrowsKing
Morgan Le Fay
16
1 / 3 / 8
9,730
973
9,467
10,771
4,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 4
9,566
957
8,094
17,163
5,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 5 / 7
9,091
909
12,494
15,022
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

109

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GodlikeGreaves
Xbalanque
18
15 / 3 / 12
13,115
1,312
21,355
9,255
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
KayyKonaaPC
Erlang Shen
17
6 / 1 / 14
11,077
1,108
18,843
13,604
11,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 1 / 16
11,729
1,173
22,359
16,520
20,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
ak74940007
Medusa
17
1 / 2 / 10
9,319
932
2,281
7,875
2,887
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 2 / 17
10,564
1,056
7,299
11,934
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
9
Kills
30
30
Deaths
9
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BrendanTri02
Thanatos
4
8
5
0.81
L
2
6
7
0.92
L
Morgan Le Fay
CrowsKing
Morgan Le Fay
1
3
8
1.67
W
Xbalanque
GodlikeGreaves
Xbalanque
15
3
12
7
W
Erlang Shen
KayyKonaaPC
Erlang Shen
6
1
14
13
W
8
1
16
16
W
Medusa
ak74940007
Medusa
1
2
10
3
L
2
8
4
0.5
W
0
2
17
4.25
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,034
Damage
72,137
74,949
Taken
59,188
30,993
Mitigated
49,088
12,928
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BrendanTri02
Thanatos
9,794
2,895
0
3,436
15,426
5,523
0
657
14,254
0
16,130
L
11,185
728
198
1,524
16,567
10,061
0
1,575
14,440
29,070
0
L
Morgan Le Fay
CrowsKing
Morgan Le Fay
9,467
1,148
0
1,007
10,771
4,470
0
1,451
9,060
26,287
0
W
Xbalanque
GodlikeGreaves
Xbalanque
21,355
13,273
0
2,338
9,255
3,784
0
6,556
2,495
0
39,140
W
Erlang Shen
KayyKonaaPC
Erlang Shen
18,843
8,920
0
3,790
13,604
11,851
0
9,572
3,777
0
29,094
W
22,359
3,782
0
9,155
16,520
20,114
0
10,243
5,946
0
42,418
W
Medusa
ak74940007
Medusa
2,281
445
0
38
7,875
2,887
0
5,940
1,859
0
9,172
L
8,094
1,474
3,358
2,623
17,163
5,957
0
2,022
14,523
26,628
0
W
7,299
290
0
1,323
11,934
10,452
0
7,895
2,681
17,736
0
L
12,494
870
140
642
15,022
4,982
0
1,594
12,989
25,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,745
Gold Earned
55,804
163
Minions Killed
175
6
Camps Cleared
3
951,191
Distance Traveled
1,057,190
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,285
1,029
7
1
2
260,071
1
L
Tiamat
10,073
1,007
36
4
1
188,859
0
L
Morgan Le Fay
9,730
973
34
3
0
155,285
1
W
Xbalanque
13,115
1,312
52
5
0
165,506
0
W
Erlang Shen
11,077
1,108
23
2
2
226,081
0
W
Chaac
11,729
1,173
52
5
0
216,888
0
W
Medusa
9,319
932
24
2
0
216,985
0
L
Hel
9,566
957
52
5
2
160,833
0
W
Geb
10,564
1,056
24
2
1
231,730
1
L
Merlin
9,091
909
34
3
1
186,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role