Player Matchup

Kali
Kali
 
Kali
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Hunor420
Zeus
Level 105
God Stats
37W - 53L
1,442 SR
Queue Stats
465W - 681L
1,408 Elo+
Party 1
Chaac
Chaac
Zamb1e
Chaac
Level 126
God Stats
0W - 2L
1,701 SR
Queue Stats
6W - 5L
1,626 Elo+
Party 2
Hera
Hera
uciii
Hera
Level 102
God Stats
32W - 38L
1,478 SR
Queue Stats
503W - 555L
1,463 Elo+
Party 1
Team Averages
Level 126
1,524 SR
1,499 Elo+

VS

Team Averages
Level 111
1,407 SR
1,478 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DoubleKiller91
Chronos
Level 108
God Stats
3W - 1L
1,437 SR
Queue Stats
269W - 269L
1,469 Elo+
Solo
Horus
Horus
InnoLeggenda
Horus
Level 103
God Stats
6W - 8L
1,450 SR
Queue Stats
481W - 630L
1,434 Elo+
Party 3
Artemis
Artemis
Nestaider
Artemis
Level 118
God Stats
2W - 4L
1,097 SR
Queue Stats
385W - 484L
1,459 Elo+
Party 3
Ymir
Ymir
Yhaan
Ymir
Level 158
God Stats
4W - 6L
1,551 SR
Queue Stats
129W - 119L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 2 / 3
5,346
535
3,932
6,073
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
 
Sobek
7
0 / 2 / 1
4,785
479
2,136
10,378
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
9
2 / 6 / 1
5,701
570
3,607
6,446
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Zamb1e
Chaac
9
1 / 2 / 0
5,330
533
3,291
7,801
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
uciii
Hera
7
0 / 2 / 0
4,473
447
4,359
4,892
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
4 / 0 / 3
6,409
641
5,567
7,751
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 5
6,529
653
6,477
6,488
2,157
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 3 / 4
6,390
639
3,269
7,193
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Nestaider
Artemis
10
1 / 0 / 6
5,538
554
5,589
5,326
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Yhaan
Ymir
12
1 / 1 / 1
6,771
677
4,961
6,328
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
3
0.75
L
Sobek
 
Sobek
0
2
1
0.25
W
Guan Yu
 
Guan Yu
4
0
3
5.5
W
4
0
5
6.5
L
Zeus
2
6
1
0.42
W
4
3
4
2
W
Artemis
Nestaider
Artemis
1
0
6
4
W
Ymir
Yhaan
Ymir
1
1
1
1.5
L
Chaac
Zamb1e
Chaac
1
2
0
0.5
L
Hera
uciii
Hera
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,325
Damage
25,863
35,590
Taken
33,086
13,963
Mitigated
17,230
12,337
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,932
1,896
0
2,901
6,073
1,696
0
718
5,315
0
24,489
L
Sobek
 
Sobek
2,136
272
231
3,142
10,378
5,990
0
1,750
8,628
10,478
0
W
Guan Yu
 
Guan Yu
5,567
340
1,691
5,243
7,751
6,090
104
3,327
4,424
0
23,821
W
6,477
2,436
0
2,748
6,488
2,157
447
2,759
3,729
31,682
0
L
Zeus
3,607
549
0
880
6,446
1,595
0
3,529
2,917
26,470
0
W
3,269
1,348
198
3,101
7,193
2,608
20
1,376
5,817
0
28,373
W
Artemis
Nestaider
Artemis
5,589
1,654
0
1,720
5,326
1,645
1,490
2,640
2,686
0
27,422
W
Ymir
Yhaan
Ymir
4,961
1,765
0
2,302
6,328
4,730
0
0
5,918
37,148
0
L
Chaac
Zamb1e
Chaac
3,291
951
0
3,193
7,801
3,976
0
4,318
2,967
0
26,758
L
Hera
uciii
Hera
4,359
493
0
1,990
4,892
706
0
567
4,325
23,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
31,637
243
Minions Killed
291
0
Camps Cleared
0
950,804
Distance Traveled
1,031,963
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,346
535
54
5
0
224,096
1
L
Sobek
4,785
479
22
2
0
176,719
3
W
Guan Yu
6,409
641
37
4
0
223,485
3
W
Chronos
6,529
653
62
6
0
194,532
1
L
Zeus
5,701
570
62
6
0
165,277
0
W
Horus
6,390
639
55
6
0
223,786
3
W
Artemis
5,538
554
48
5
0
178,833
4
W
Ymir
6,771
677
89
9
0
211,327
3
L
Chaac
5,330
533
63
6
0
186,639
4
L
Hera
4,473
447
42
4
0
198,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role