Player Matchup

Susano
Susano
 
Susano
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DirePants95
Sun Wukong
Level 87
God Stats
22W - 19L
1,564 SR
Queue Stats
406W - 453L
1,426 Elo+
Party 1
Yemoja
Yemoja
RASHEDALHAWAMDEH
Yemoja
Level 128
God Stats
2W - 7L
1,261 SR
Queue Stats
748W - 867L
1,492 Elo+
Party 3
Neith
Neith
chaosGOD2000
Neith
Level 111
God Stats
4W - 4L
1,605 SR
Queue Stats
92W - 124L
1,454 Elo+
Party 3
Team Averages
Level 96
1,486 SR
1,474 Elo+

VS

Team Averages
Level 31
1,541 SR
1,316 Elo+
Bellona
Bellona
SladkiyBubaleh95
Bellona
Level 16
God Stats
2W - 2L
1,390 SR
Queue Stats
6W - 8L
1,330 Elo+
Party 2
Sol
Sol
TheSh0ck
Sol
Level 87
God Stats
56W - 40L
1,605 SR
Queue Stats
147W - 171L
1,460 Elo+
Solo
Anhur
Anhur
larainkrisa
Anhur
Level 43
God Stats
5W - 2L
1,711 SR
Queue Stats
116W - 109L
1,464 Elo+
Party 2
Ravana
Ravana
sosyzaedy
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Party 2
Athena
Athena
zeus2115
Athena
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 14L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
1 / 1 / 2
4,570
508
3,391
6,086
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
 
Anubis
5
0 / 3 / 0
4,056
451
494
2,356
896
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
DirePants95
Sun Wukong
10
1 / 0 / 1
5,718
635
2,573
3,267
1,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
3 / 1 / 3
5,552
617
2,603
7,310
2,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 2
5,117
569
6,197
5,481
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,562
507
722
3,481
1,807
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 1 / 0
6,339
704
6,387
5,892
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
4 / 1 / 0
5,608
623
3,594
5,763
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
sosyzaedy
Ravana
7
0 / 3 / 1
4,417
491
1,842
4,148
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
zeus2115
Athena
7
0 / 2 / 4
4,681
520
1,425
6,062
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
7
7
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
2
2
L
Anubis
 
Anubis
0
3
0
0
L
Sun Wukong
DirePants95
Sun Wukong
1
0
1
1.5
L
3
1
3
4.5
W
0
0
0
0
W
3
1
0
3
L
2
2
2
1.5
W
4
1
0
4
W
Ravana
sosyzaedy
Ravana
0
3
1
0.17
W
Athena
zeus2115
Athena
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,258
Damage
13,970
24,500
Taken
25,346
7,246
Mitigated
8,214
9,799
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,391
835
0
1,720
6,086
1,418
0
1,383
4,703
0
16,014
L
Anubis
 
Anubis
494
111
0
376
2,356
896
0
1,628
728
11,366
0
L
Sun Wukong
DirePants95
Sun Wukong
2,573
649
0
1,875
3,267
1,386
0
663
2,604
0
27,123
L
2,603
341
1,378
2,613
7,310
2,579
0
2,638
4,672
13,512
0
W
722
219
0
823
3,481
1,807
0
0
3,263
0
19,871
W
6,387
2,349
0
3,513
5,892
1,992
866
1,400
4,455
37,855
4,405
L
6,197
2,391
0
1,837
5,481
967
0
880
4,601
0
27,699
W
3,594
1,140
0
1,364
5,763
1,229
0
873
4,890
0
27,257
W
Ravana
sosyzaedy
Ravana
1,842
585
0
1,506
4,148
931
0
235
3,845
0
17,957
W
Athena
zeus2115
Athena
1,425
666
0
240
6,062
2,255
0
589
5,473
5,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,013
Gold Earned
25,607
192
Minions Killed
258
0
Camps Cleared
0
773,067
Distance Traveled
867,220
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,570
508
35
4
0
168,418
0
L
Anubis
4,056
451
22
2
0
81,788
0
L
Sun Wukong
5,718
635
63
7
0
192,992
3
L
Yemoja
5,552
617
20
2
0
167,619
3
W
Bellona
4,562
507
47
5
0
166,153
1
W
Sol
6,339
704
93
10
0
177,235
0
L
Neith
5,117
569
52
6
0
162,250
3
W
Anhur
5,608
623
61
7
0
161,367
2
W
Ravana
4,417
491
41
5
0
178,779
0
W
Athena
4,681
520
16
2
0
183,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role