Player Matchup

Arachne
Arachne
English-StaIIion
Arachne
Level 160
God Stats
3W - 1L
1,633 SR
Queue Stats
80W - 85L
1,554 Elo+
Party 1
Charybdis
Charybdis
Erli_20
Charybdis
Level 123
God Stats
7W - 9L
1,491 SR
Queue Stats
166W - 155L
1,550 Elo+
Solo
Anubis
Anubis
Yami-No-Ryuuou
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,630 Elo+
Party 1
Erlang Shen
Erlang Shen
malik-traore97
Erlang Shen
Level 121
God Stats
9W - 9L
1,528 SR
Queue Stats
158W - 161L
1,545 Elo+
Solo
Atlas
Atlas
zStayEnno1810
Atlas
Level 120
God Stats
13W - 11L
1,699 SR
Queue Stats
644W - 593L
1,624 Elo+
Solo
Team Averages
Level 118
1,570 SR
1,581 Elo+

VS

Team Averages
Level 120
1,542 SR
1,586 Elo+
Medusa
Medusa
Farouk_Officiel
Medusa
Level 144
God Stats
39W - 37L
1,598 SR
Queue Stats
203W - 176L
1,657 Elo+
Party 2
Kuzenbo
Kuzenbo
Glatz_Kopf
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,577 Elo+
Party 2
Sol
Sol
IcyVeinz_11
Sol
Level 101
God Stats
7W - 13L
1,419 SR
Queue Stats
496W - 431L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
Jalanvaloss
Erlang Shen
Level 86
God Stats
65W - 53L
1,549 SR
Queue Stats
264W - 258L
1,548 Elo+
Solo
Thor
Thor
docteur_PO
Thor
Level 146
God Stats
3W - 8L
1,643 SR
Queue Stats
210W - 188L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
7,763
597
4,597
8,164
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Erli_20
Charybdis
13
0 / 2 / 4
7,331
564
4,447
8,417
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
10 / 3 / 3
8,522
656
13,434
12,492
5,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
malik-traore97
Erlang Shen
14
4 / 0 / 1
7,962
612
5,622
5,073
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 1 / 4
7,087
545
6,258
8,966
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,915
532
6,020
7,100
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
Glatz_Kopf
Kuzenbo
10
1 / 4 / 2
6,297
484
2,561
11,419
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 7 / 3
7,078
544
6,638
9,317
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Jalanvaloss
Erlang Shen
9
0 / 7 / 0
5,777
444
7,161
10,946
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 3
7,561
582
5,780
7,396
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
21
Kills
7
7
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Charybdis
Erli_20
Charybdis
0
2
4
1
L
2
2
0
1
L
Kuzenbo
Glatz_Kopf
Kuzenbo
1
4
2
0.5
L
2
7
3
0.5
L
Erlang Shen
Jalanvaloss
Erlang Shen
0
7
0
0
W
10
3
3
3.83
L
2
1
3
3.5
W
Erlang Shen
malik-traore97
Erlang Shen
4
0
1
4.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,358
Damage
28,160
43,112
Taken
46,178
21,320
Mitigated
20,198
18,242
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,597
3,126
0
3,088
8,164
3,847
0
1,619
6,407
0
43,640
W
Charybdis
Erli_20
Charybdis
4,447
1,828
0
2,995
8,417
2,069
0
113
8,304
0
51,425
L
6,020
1,789
0
1,782
7,100
1,752
0
2,165
4,935
0
51,659
L
Kuzenbo
Glatz_Kopf
Kuzenbo
2,561
937
0
976
11,419
8,387
0
5,512
5,907
15,287
0
L
6,638
1,412
0
1,616
9,317
1,855
0
5,540
3,777
33,214
0
L
Erlang Shen
Jalanvaloss
Erlang Shen
7,161
3,872
0
2,788
10,946
6,082
0
2,696
8,250
0
30,691
W
13,434
856
0
7,883
12,492
5,372
1,243
4,847
7,323
61,982
0
L
5,780
1,675
0
2,670
7,396
2,122
0
3,779
3,617
0
44,050
W
Erlang Shen
malik-traore97
Erlang Shen
5,622
3,464
0
2,312
5,073
3,490
1,527
272
4,801
0
47,376
W
6,258
2,330
0
1,964
8,966
6,542
0
1,941
6,915
14,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
33,628
423
Minions Killed
318
0
Camps Cleared
0
1,276,659
Distance Traveled
1,204,569
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,763
597
86
7
0
284,755
1
W
Charybdis
7,331
564
118
9
0
233,127
3
L
Medusa
6,915
532
85
7
0
228,756
8
L
Kuzenbo
6,297
484
27
2
0
231,995
3
L
Sol
7,078
544
64
5
0
243,513
2
L
Erlang Shen
5,777
444
56
4
0
207,972
1
W
Anubis
8,522
656
107
8
0
213,203
2
L
Thor
7,561
582
86
7
0
292,333
3
W
Erlang Shen
7,962
612
94
7
0
286,958
3
W
Atlas
7,087
545
18
1
0
258,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role