Player Matchup

Hachiman
Hachiman
Ercuus
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,378 Elo+
Party 2
Cliodhna
Cliodhna
SlimFlakko
Cliodhna
Level 99
God Stats
24W - 20L
1,560 SR
Queue Stats
118W - 130L
1,472 Elo+
Party 2
Cerberus
Cerberus
naabetse007
Cerberus
Level 149
God Stats
12W - 15L
1,470 SR
Queue Stats
607W - 621L
1,405 Elo+
Party 2
Hercules
Hercules
oscarcanarion
Hercules
Level 68
God Stats
0W - 2L
1,330 SR
Queue Stats
59W - 63L
1,416 Elo+
Party 2
Janus
Janus
sorapopo1234
Janus
Level 107
God Stats
3W - 4L
1,496 SR
Queue Stats
272W - 280L
1,503 Elo+
Party 2
Team Averages
Level 98
1,471 SR
1,435 Elo+

VS

Team Averages
Level 105
1,463 SR
1,439 Elo+
Danzaburou
Danzaburou
FosterMusic4501
Danzaburou
Level 75
God Stats
10W - 9L
1,249 SR
Queue Stats
431W - 421L
1,451 Elo+
Solo
Ra
Ra
MrPink01081983
Ra
Level 86
God Stats
3W - 3L
1,568 SR
Queue Stats
316W - 278L
1,412 Elo+
Solo
Pele
Pele
UNDERGROUND6
Pele
Level 86
God Stats
86W - 79L
1,486 SR
Queue Stats
234W - 221L
1,435 Elo+
Party 1
Ares
Ares
Z3phyx
Ares
Level 117
God Stats
77W - 74L
1,532 SR
Queue Stats
748W - 746L
1,420 Elo+
Party 1
Sol
Sol
aMaGoKu
Sol
Level 160
God Stats
5W - 5L
1,482 SR
Queue Stats
248W - 249L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ercuus
Hachiman
11
1 / 8 / 2
6,827
427
5,969
10,125
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
SlimFlakko
Cliodhna
12
5 / 3 / 2
8,075
505
12,385
12,064
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
naabetse007
Cerberus
9
0 / 6 / 3
5,799
362
4,908
18,750
11,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
oscarcanarion
Hercules
11
0 / 6 / 0
6,529
408
2,114
12,645
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 5
7,979
499
5,596
8,394
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FosterMusic4501
Danzaburou
16
8 / 0 / 6
10,465
654
13,011
9,177
3,217
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
1 / 2 / 6
9,128
571
5,314
4,957
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 3
9,133
571
7,446
12,117
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Z3phyx
Ares
14
7 / 1 / 11
9,413
588
10,322
16,687
17,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sol
14
6 / 2 / 10
8,924
558
13,420
10,844
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
7
Kills
27
27
Deaths
8
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ercuus
Hachiman
1
8
2
0.25
W
Danzaburou
FosterMusic4501
Danzaburou
8
0
6
11
W
1
2
6
2
L
Cliodhna
SlimFlakko
Cliodhna
5
3
2
2
W
5
3
3
2.17
W
Ares
Z3phyx
Ares
7
1
11
12.5
W
Sol
6
2
10
5.5
L
Cerberus
naabetse007
Cerberus
0
6
3
0.25
L
Hercules
oscarcanarion
Hercules
0
6
0
0
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,972
Damage
49,513
61,978
Taken
53,782
25,806
Mitigated
29,746
12,514
Healing
20,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ercuus
Hachiman
5,969
4,653
0
190
10,125
2,889
0
7,532
2,593
0
26,338
W
Danzaburou
FosterMusic4501
Danzaburou
13,011
8,542
0
3,950
9,177
3,217
3,138
1,876
7,295
0
61,033
W
5,314
0
1,779
2,042
4,957
1,648
571
1,335
3,546
62,088
0
L
Cliodhna
SlimFlakko
Cliodhna
12,385
1,433
0
3,298
12,064
3,381
0
1,862
10,202
0
50,320
W
7,446
2,270
0
2,743
12,117
3,939
1,613
858
11,251
0
49,454
W
Ares
Z3phyx
Ares
10,322
827
593
5,460
16,687
17,563
741
3,898
12,677
23,192
0
W
Sol
13,420
3,795
0
4,348
10,844
3,379
3,529
2,355
8,441
59,879
0
L
Cerberus
naabetse007
Cerberus
4,908
194
84
4,242
18,750
11,362
0
12,612
6,138
13,443
0
L
Hercules
oscarcanarion
Hercules
2,114
620
0
4,200
12,645
5,340
378
2,437
10,208
0
28,948
L
5,596
299
0
500
8,394
2,834
0
4,613
3,781
50,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,209
Gold Earned
47,063
328
Minions Killed
418
0
Camps Cleared
0
1,441,059
Distance Traveled
1,525,531
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,827
427
55
3
0
256,063
0
W
Danzaburou
10,465
654
100
6
0
300,301
4
W
Ra
9,128
571
125
8
0
330,262
3
L
Cliodhna
8,075
505
75
5
0
338,194
0
W
Pele
9,133
571
73
5
0
330,459
1
W
Ares
9,413
588
28
2
0
300,085
2
W
Sol
8,924
558
92
6
0
264,424
4
L
Cerberus
5,799
362
19
1
0
287,848
4
L
Hercules
6,529
408
66
4
0
268,748
0
L
Janus
7,979
499
113
7
0
290,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role