Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
AAD_Dosky
Ah Muzen Cab
Diamond V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 265L
1,960 MMR
Solo
King Arthur
King Arthur
Platinum II
Kasubaru-Kun
King Arthur
Platinum II
Level 160
God Stats
16W - 30L
1,446 SR
Queue Stats
291W - 323L
1,848 MMR
Solo
Sobek
Sobek
Platinum IV
Mrfraan16
Sobek
Platinum IV
Level 126
God Stats
3W - 4L
1,576 SR
Queue Stats
49W - 49L
1,865 MMR
Solo
Set
Set
Platinum IV
fabi102-_-
Set
Platinum IV
Level 98
God Stats
0W - 2L
1,575 SR
Queue Stats
108W - 99L
1,933 MMR
Solo
Sol
Sol
Platinum III
jeremy130521
Sol
Platinum III
Level 159
God Stats
13W - 8L
1,656 SR
Queue Stats
777W - 763L
1,920 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,551 SR
1,905 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,711 SR
1,904 MMR
Thoth
Thoth
Platinum I
Arizrain-
Thoth
Platinum I
Level 143
God Stats
33W - 32L
1,561 SR
Queue Stats
177W - 163L
1,900 MMR
Solo
Achilles
Achilles
Platinum IV
BlackKneecar
Achilles
Platinum IV
Level 94
God Stats
4W - 3L
1,923 SR
Queue Stats
39W - 27L
1,957 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
NASSAFROMAN
Kuzenbo
Platinum I
Level 160
God Stats
523W - 541L
1,567 SR
Queue Stats
789W - 767L
1,917 MMR
Party 1
Thanatos
Thanatos
Platinum IV
OgburnOnPC
Thanatos
Platinum IV
Level 43
God Stats
2W - 0L
1,625 SR
Queue Stats
49W - 25L
1,978 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
Ŕuby
Erlang Shen
Platinum IV
Level 146
God Stats
4W - 3L
1,880 SR
Queue Stats
87W - 82L
1,768 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AAD_Dosky
Ah Muzen Cab
18
1 / 8 / 0
11,118
412
11,074
23,423
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Kasubaru-Kun
King Arthur
18
2 / 7 / 2
12,128
449
17,932
24,618
28,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
Mrfraan16
Sobek
13
0 / 7 / 2
9,729
360
7,659
31,622
36,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 6 / 3
13,121
486
12,483
21,603
9,284
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
1 / 2 / 4
11,679
433
18,193
18,478
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CliodhnaBastetMulan

VS

Bans
GebLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Arizrain-
Thoth
19
3 / 1 / 11
13,812
512
27,000
13,421
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
BlackKneecar
Achilles
20
6 / 1 / 12
15,171
562
20,740
26,377
29,981
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
NASSAFROMAN
Kuzenbo
18
1 / 2 / 16
13,087
485
11,610
27,396
48,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
OgburnOnPC
Thanatos
20
7 / 6 / 13
15,233
564
12,518
24,500
9,949
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Ŕuby
Erlang Shen
20
13 / 2 / 6
16,305
604
23,441
23,143
14,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
9
Kills
30
30
Deaths
12
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AAD_Dosky
Ah Muzen Cab
1
8
0
0.13
W
Thoth
Arizrain-
Thoth
3
1
11
8.5
W
Achilles
BlackKneecar
Achilles
6
1
12
12
L
King Arthur
Kasubaru-Kun
King Arthur
2
7
2
0.43
L
Sobek
Mrfraan16
Sobek
0
7
2
0.14
W
Kuzenbo
NASSAFROMAN
Kuzenbo
1
2
16
4.5
W
Thanatos
OgburnOnPC
Thanatos
7
6
13
2.25
L
5
6
3
1.08
L
1
2
4
1.5
W
Erlang Shen
Ŕuby
Erlang Shen
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,341
Damage
95,309
119,744
Taken
114,837
87,328
Mitigated
109,146
27,873
Healing
59,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AAD_Dosky
Ah Muzen Cab
11,074
3,798
0
6,329
23,423
6,789
1,288
5,381
17,712
0
90,674
W
Thoth
Arizrain-
Thoth
27,000
1,043
588
5,384
13,421
5,698
4,427
6,547
6,727
100,509
0
W
Achilles
BlackKneecar
Achilles
20,740
4,407
0
12,186
26,377
29,981
1,543
6,512
18,992
14,639
73,482
L
King Arthur
Kasubaru-Kun
King Arthur
17,932
592
0
4,063
24,618
28,079
0
8,153
15,121
17,161
69,979
L
Sobek
Mrfraan16
Sobek
7,659
397
0
4,498
31,622
36,799
0
12,634
17,580
24,034
0
W
Kuzenbo
NASSAFROMAN
Kuzenbo
11,610
3,257
0
6,884
27,396
48,610
515
7,986
19,280
43,857
0
W
Thanatos
OgburnOnPC
Thanatos
12,518
2,493
0
21,985
24,500
9,949
1,159
6,470
17,796
0
113,741
L
12,483
4,216
0
6,039
21,603
9,284
0
5,941
15,120
0
102,155
L
18,193
3,806
0
6,944
18,478
6,377
1,164
7,837
9,976
109,141
7,320
W
Erlang Shen
Ŕuby
Erlang Shen
23,441
11,549
0
12,919
23,143
14,908
5,477
6,865
16,079
0
134,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,775
Gold Earned
73,608
687
Minions Killed
713
0
Camps Cleared
0
2,539,004
Distance Traveled
2,769,452
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,118
412
149
6
0
477,401
5
W
Thoth
13,812
512
168
6
0
508,716
6
W
Achilles
15,171
562
159
6
0
594,420
6
L
King Arthur
12,128
449
156
6
0
508,155
9
L
Sobek
9,729
360
33
1
0
508,841
12
W
Kuzenbo
13,087
485
57
2
0
514,600
9
W
Thanatos
15,233
564
150
6
0
573,261
3
L
Set
13,121
486
155
6
0
514,856
0
L
Sol
11,679
433
194
7
0
529,751
3
W
Erlang Shen
16,305
604
179
7
0
578,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role