Player Matchup

Chang'e
Chang'e
Igniangelus
Chang'e
Level 127
God Stats
7W - 9L
1,547 SR
Queue Stats
110W - 99L
1,445 Elo+
Solo
Medusa
Medusa
MOISTLIEST
Medusa
Level 126
God Stats
317W - 362L
1,552 SR
Queue Stats
1,101W - 1,168L
1,469 Elo+
Solo
Hachiman
Hachiman
PrimalList58156
Hachiman
Level 156
God Stats
167W - 204L
1,477 SR
Queue Stats
418W - 460L
1,447 Elo+
Solo
Merlin
Merlin
tlbanks
Merlin
Level 155
God Stats
3W - 9L
1,259 SR
Queue Stats
122W - 111L
1,508 Elo+
Solo
Bastet
Bastet
tsukiumi0903
Bastet
Level 125
God Stats
5W - 9L
1,510 SR
Queue Stats
386W - 412L
1,544 Elo+
Solo
Team Averages
Level 138
1,469 SR
1,483 Elo+

VS

Team Averages
Level 87
1,436 SR
1,489 Elo+
Thoth
Thoth
EasyVybez
Thoth
Level 65
God Stats
24W - 31L
1,436 SR
Queue Stats
313W - 315L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Gen Greedy
Heimdallr
Level 125
God Stats
7W - 11L
1,412 SR
Queue Stats
591W - 615L
1,495 Elo+
Solo
Ravana
Ravana
Gungan47
Ravana
Level 48
God Stats
6W - 6L
1,488 SR
Queue Stats
145W - 180L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
kerenelKINGKONG
Gilgamesh
Level 157
God Stats
6W - 12L
1,342 SR
Queue Stats
428W - 429L
1,443 Elo+
Solo
Atlas
Atlas
pnut30
Atlas
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Igniangelus
Chang'e
20
3 / 7 / 13
17,099
950
29,027
38,160
29,705
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
MOISTLIEST
Medusa
19
0 / 5 / 0
12,846
714
4,113
6,826
2,651
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
20
0 / 4 / 7
14,465
804
5,484
15,950
6,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
tlbanks
Merlin
20
3 / 9 / 6
15,379
854
25,335
38,601
16,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
20
12 / 2 / 6
18,888
1,049
40,197
43,835
29,362
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EasyVybez
Thoth
20
8 / 3 / 12
16,298
905
31,408
11,217
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Gen Greedy
Heimdallr
20
14 / 7 / 10
18,352
1,020
47,747
29,244
13,982
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Gungan47
Ravana
20
1 / 3 / 10
14,687
816
13,538
23,326
17,934
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
kerenelKINGKONG
Gilgamesh
20
2 / 3 / 18
15,767
876
29,767
34,279
34,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atlas
pnut30
Atlas
20
2 / 2 / 21
16,310
906
15,781
20,971
28,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
18
Kills
27
27
Deaths
18
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thoth
EasyVybez
Thoth
8
3
12
4.67
W
Heimdallr
Gen Greedy
Heimdallr
14
7
10
2.71
W
Ravana
Gungan47
Ravana
1
3
10
2
L
Chang'e
Igniangelus
Chang'e
3
7
13
1.36
L
Medusa
MOISTLIEST
Medusa
0
5
0
0
L
Hachiman
0
4
7
0.88
W
Gilgamesh
kerenelKINGKONG
Gilgamesh
2
3
18
3.67
W
Atlas
pnut30
Atlas
2
2
21
6.25
L
Merlin
tlbanks
Merlin
3
9
6
0.67
L
Bastet
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,156
Damage
138,241
143,372
Taken
119,037
84,986
Mitigated
99,482
32,558
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
EasyVybez
Thoth
31,408
1,039
124
1,506
11,217
4,504
0
3,724
7,493
54,502
0
W
Heimdallr
Gen Greedy
Heimdallr
47,747
29,701
0
5,878
29,244
13,982
0
15,711
13,533
0
94,444
W
Ravana
Gungan47
Ravana
13,538
8,035
0
1,299
23,326
17,934
0
11,969
11,357
0
35,385
L
Chang'e
Igniangelus
Chang'e
29,027
1,442
8,339
11,190
38,160
29,705
0
14,627
23,529
77,019
0
L
Medusa
MOISTLIEST
Medusa
4,113
1,762
0
50
6,826
2,651
0
3,068
3,758
0
14,305
L
Hachiman
5,484
4,808
544
1,014
15,950
6,698
0
5,992
9,958
0
26,135
W
Gilgamesh
kerenelKINGKONG
Gilgamesh
29,767
4,328
415
599
34,279
34,249
0
14,751
17,958
16,393
44,292
W
Atlas
pnut30
Atlas
15,781
5,448
0
0
20,971
28,813
0
8,207
10,648
44,826
0
L
Merlin
tlbanks
Merlin
25,335
1,727
442
5,301
38,601
16,570
0
18,286
20,315
58,754
0
L
Bastet
40,197
14,355
0
5,678
43,835
29,362
0
12,358
31,477
0
73,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,677
Gold Earned
81,414
339
Minions Killed
364
7
Camps Cleared
11
1,482,846
Distance Traveled
1,696,603
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
16,298
905
55
3
2
336,794
0
W
Heimdallr
18,352
1,020
126
7
3
343,738
1
W
Ravana
14,687
816
70
4
2
294,902
0
L
Chang'e
17,099
950
136
8
1
414,560
0
L
Medusa
12,846
714
21
1
4
84,496
2
L
Hachiman
14,465
804
37
2
1
270,419
0
W
Gilgamesh
15,767
876
66
4
4
378,068
0
W
Atlas
16,310
906
47
3
0
343,101
0
L
Merlin
15,379
854
61
3
1
250,813
0
L
Bastet
18,888
1,049
84
5
0
462,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role