Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
OgiKormilar
Susano
Level 29
God Stats
2W - 1L
1,510 SR
Queue Stats
10W - 18L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
stre1ght
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,414 Elo+
Party 2
Team Averages
Level 88
1,502 SR
1,459 Elo+

VS

Team Averages
Level 63
1,512 SR
1,449 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FULLPIECE
Neith
Level 32
God Stats
0W - 2L
1,319 SR
Queue Stats
93W - 99L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
Lasanata
Baron Samedi
Level 47
God Stats
7W - 6L
1,701 SR
Queue Stats
159W - 151L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
ThoriL
Amaterasu
Level 29
God Stats
9W - 8L
1,622 SR
Queue Stats
111W - 110L
1,427 Elo+
Party 1
Ravana
Ravana
dreniorr
Ravana
Level 101
God Stats
22W - 35L
1,417 SR
Queue Stats
749W - 867L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 2 / 3
8,670
578
5,087
5,539
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
12
3 / 0 / 3
8,079
539
4,972
9,324
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
 
Charybdis
12
2 / 4 / 3
7,462
497
3,899
8,374
2,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
12
4 / 3 / 3
7,780
519
6,831
8,771
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
stre1ght
Nu Wa
12
1 / 2 / 5
7,464
498
6,780
6,325
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 4 / 2
7,440
496
5,555
10,060
3,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
FULLPIECE
Neith
11
2 / 2 / 1
6,699
447
3,027
7,814
1,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Lasanata
Baron Samedi
8
1 / 3 / 4
6,503
434
3,471
9,622
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
ThoriL
Amaterasu
4
0 / 0 / 1
5,150
343
737
1,856
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
dreniorr
Ravana
13
8 / 4 / 0
8,394
560
8,417
10,030
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
11
11
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
3
2.25
W
Yemoja
 
Yemoja
3
0
3
4.5
W
Charybdis
 
Charybdis
2
4
3
0.88
L
Anubis
 
Anubis
0
4
2
0.25
L
Neith
FULLPIECE
Neith
2
2
1
1.25
L
Baron Samedi
Lasanata
Baron Samedi
1
3
4
1
W
Susano
4
3
3
1.83
L
Amaterasu
ThoriL
Amaterasu
0
0
1
0.5
L
Ravana
dreniorr
Ravana
8
4
0
2
W
Nu Wa
stre1ght
Nu Wa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,569
Damage
21,207
38,333
Taken
39,382
17,063
Mitigated
14,733
11,223
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,087
1,483
0
747
5,539
3,626
1,169
1,004
4,535
0
51,251
W
Yemoja
 
Yemoja
4,972
1,245
731
2,399
9,324
7,324
0
1,770
7,554
27,925
0
W
Charybdis
 
Charybdis
3,899
2,214
0
2,275
8,374
2,279
1,238
651
7,723
0
50,313
L
Anubis
 
Anubis
5,555
0
0
3,695
10,060
3,903
0
3,164
6,639
54,798
0
L
Neith
FULLPIECE
Neith
3,027
1,130
0
2,614
7,814
1,824
0
2,915
4,764
0
34,014
L
Baron Samedi
Lasanata
Baron Samedi
3,471
561
739
2,846
9,622
4,745
0
3,458
6,001
15,146
0
W
Susano
6,831
1,789
0
3,229
8,771
2,436
0
3,402
5,369
0
35,001
L
Amaterasu
ThoriL
Amaterasu
737
376
0
1,045
1,856
658
0
353
1,388
0
6,494
L
Ravana
dreniorr
Ravana
8,417
3,057
0
3,028
10,030
3,603
0
1,323
8,503
0
45,266
W
Nu Wa
stre1ght
Nu Wa
6,780
2,001
0
1,842
6,325
1,398
496
2,199
4,126
39,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
34,186
363
Minions Killed
304
0
Camps Cleared
0
1,327,374
Distance Traveled
1,109,779
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,670
578
105
7
0
278,498
1
W
Yemoja
8,079
539
46
3
0
259,414
2
W
Charybdis
7,462
497
80
5
0
222,532
2
L
Anubis
7,440
496
107
7
0
232,546
2
L
Neith
6,699
447
76
5
0
264,931
0
L
Baron Samedi
6,503
434
12
1
0
254,297
4
W
Susano
7,780
519
58
4
0
301,734
3
L
Amaterasu
5,150
343
21
1
0
72,288
1
L
Ravana
8,394
560
88
6
0
285,717
1
W
Nu Wa
7,464
498
74
5
0
265,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role