Player Matchup

Nemesis
Nemesis
Diamond V
Jboogie_525
Nemesis
Diamond V
Level 137
God Stats
4W - 0L
1,926 SR
Queue Stats
58W - 55L
2,163 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,926 SR
2,163 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 33
1,799 SR
2,035 MMR
Kali
Kali
Platinum III
DontTouchMyClio
Kali
Platinum III
Level 33
God Stats
4W - 2L
1,799 SR
Queue Stats
9W - 6L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jboogie_525
Nemesis
20
3 / 2 / 0
15,344
808
20,616
22,880
16,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetAh Muzen CabUllrSkadiGilgamesh

VS

Bans
AnhurSolChronosHe BoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 0
13,686
720
14,941
25,783
17,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Nemesis
Jboogie_525
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
14,941
22,880
Taken
25,783
16,431
Mitigated
17,647
13,302
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,941
7,678
0
6,534
25,783
17,647
0
737
25,046
0
87,471
W
Nemesis
Jboogie_525
Nemesis
20,616
12,337
0
13,302
22,880
16,431
2,843
868
22,012
792
133,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,344
Gold Earned
13,686
215
Minions Killed
163
14
Camps Cleared
4
381,812
Distance Traveled
400,871
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,686
720
163
9
4
400,871
5
W
Nemesis
15,344
808
215
11
14
381,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role