Player Matchup

Susano
Susano
Deadly_Miodas
Susano
Level 127
God Stats
4W - 5L
1,255 SR
Queue Stats
23W - 43L
1,359 Elo+
Party 2
Neith
Neith
HokusGokus
Neith
Level 69
God Stats
9W - 3L
1,394 SR
Queue Stats
125W - 117L
1,457 Elo+
Party 2
Mulan
Mulan
PsykiIl
Mulan
Level 149
God Stats
8W - 3L
1,589 SR
Queue Stats
72W - 77L
1,453 Elo+
Party 1
Merlin
Merlin
SiggyJW
Merlin
Level 129
God Stats
1W - 5L
1,258 SR
Queue Stats
244W - 239L
1,469 Elo+
Party 1
Skadi
Skadi
thelastofmykiind
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,480 Elo+
Party 2
Team Averages
Level 96
1,399 SR
1,444 Elo+

VS

Team Averages
Level 72
1,509 SR
1,542 Elo+
Danzaburou
Danzaburou
Dark0Magic0929
Danzaburou
Level 45
God Stats
0W - 3L
1,442 SR
Queue Stats
61W - 47L
1,434 Elo+
Solo
Da Ji
Da Ji
Machacador93
Da Ji
Level 101
God Stats
1W - 1L
1,736 SR
Queue Stats
118W - 120L
1,557 Elo+
Party 3
Ra
Ra
MeisterTazu
Ra
Level 40
God Stats
2W - 7L
1,240 SR
Queue Stats
72W - 61L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
SuperYordii
Gilgamesh
Level 107
God Stats
10W - 10L
1,624 SR
Queue Stats
305W - 285L
1,544 Elo+
Party 3
Jing Wei
Jing Wei
eQ Butcher
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
10,412
1,041
12,138
8,581
3,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
17
6 / 1 / 13
10,736
1,074
9,145
5,713
2,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
PsykiIl
Mulan
18
6 / 0 / 17
11,323
1,132
22,732
14,697
18,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
SiggyJW
Merlin
17
6 / 0 / 8
10,382
1,038
17,032
3,756
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 9
9,475
948
6,015
7,530
2,905
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

263

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dark0Magic0929
Danzaburou
15
3 / 3 / 0
9,544
954
5,045
14,523
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 8 / 2
9,138
914
8,416
16,663
6,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 5
9,161
916
5,356
10,924
4,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SuperYordii
Gilgamesh
15
1 / 4 / 1
9,268
927
7,036
15,129
8,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
eQ Butcher
Jing Wei
15
1 / 4 / 4
9,216
922
9,939
15,506
5,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
25
Kills
6
6
Deaths
25
59
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dark0Magic0929
Danzaburou
3
3
0
1
W
6
2
12
6
W
Neith
6
1
13
12.5
L
1
8
2
0.25
L
0
6
5
0.42
W
Mulan
PsykiIl
Mulan
6
0
17
14.5
W
Merlin
SiggyJW
Merlin
6
0
8
10
L
Gilgamesh
SuperYordii
Gilgamesh
1
4
1
0.38
L
Jing Wei
eQ Butcher
Jing Wei
1
4
4
0.75
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,062
Damage
35,792
40,277
Taken
72,745
28,235
Mitigated
29,534
8,526
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dark0Magic0929
Danzaburou
5,045
2,321
184
2,183
14,523
5,127
0
5,233
9,126
0
20,500
W
12,138
3,467
0
460
8,581
3,437
0
2,240
6,341
0
16,534
W
Neith
9,145
4,330
260
823
5,713
2,390
0
1,124
4,589
0
27,807
L
8,416
922
0
0
16,663
6,288
0
5,254
11,081
0
23,655
L
5,356
586
461
464
10,924
4,171
0
2,965
7,833
28,232
0
W
Mulan
PsykiIl
Mulan
22,732
1,483
325
6,179
14,697
18,045
0
1,251
13,446
7,596
26,827
W
Merlin
SiggyJW
Merlin
17,032
1,051
0
479
3,756
1,458
0
206
3,550
40,464
0
L
Gilgamesh
SuperYordii
Gilgamesh
7,036
2,381
1,296
709
15,129
8,383
0
5,582
9,247
0
17,491
L
Jing Wei
eQ Butcher
Jing Wei
9,939
6,024
14
61
15,506
5,565
0
3,380
11,880
0
34,791
W
6,015
1,761
0
0
7,530
2,905
0
535
6,995
0
26,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,328
Gold Earned
46,327
192
Minions Killed
192
8
Camps Cleared
9
964,198
Distance Traveled
930,695
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,544
954
24
2
1
168,170
0
W
Susano
10,412
1,041
10
1
3
194,486
0
W
Neith
10,736
1,074
41
4
0
193,844
0
L
Da Ji
9,138
914
38
4
3
183,634
1
L
Ra
9,161
916
68
7
2
182,965
0
W
Mulan
11,323
1,132
23
2
1
195,140
2
W
Merlin
10,382
1,038
51
5
4
192,925
3
L
Gilgamesh
9,268
927
17
2
2
193,229
1
L
Jing Wei
9,216
922
45
5
1
202,697
1
W
Skadi
9,475
948
67
7
0
187,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role