Player Matchup

Medusa
Medusa
Fuego26-265
Medusa
Level 80
God Stats
58W - 56L
1,485 SR
Queue Stats
491W - 526L
1,418 Elo+
Solo
Zeus
Zeus
JoaquinGN
Zeus
Level 124
God Stats
4W - 3L
1,576 SR
Queue Stats
215W - 222L
1,395 Elo+
Solo
Awilix
Awilix
Mist3rTiny30
Awilix
Level 85
God Stats
11W - 8L
1,605 SR
Queue Stats
42W - 34L
1,480 Elo+
Party 2
Xing Tian
Xing Tian
Prince_Abnos
Xing Tian
Level 55
God Stats
8W - 7L
1,697 SR
Queue Stats
28W - 27L
1,444 Elo+
Party 2
Vulcan
Vulcan
ZayFxndi
Vulcan
Level 86
God Stats
13W - 9L
1,581 SR
Queue Stats
114W - 112L
1,440 Elo+
Solo
Team Averages
Level 86
1,589 SR
1,435 Elo+

VS

Team Averages
Level 100
1,513 SR
1,433 Elo+
Fenrir
Fenrir
Gyro-013
Fenrir
Level 124
God Stats
3W - 3L
1,428 SR
Queue Stats
346W - 342L
1,491 Elo+
Party 1
Ymir
Ymir
WaRISRaWw
Ymir
Level 121
God Stats
12W - 19L
1,408 SR
Queue Stats
157W - 147L
1,467 Elo+
Party 3
Ah Puch
Ah Puch
ZaneDarkfang
Ah Puch
Level 129
God Stats
30W - 31L
1,475 SR
Queue Stats
580W - 601L
1,391 Elo+
Solo
Skadi
Skadi
phantomfredd1
Skadi
Level 64
God Stats
7W - 2L
1,757 SR
Queue Stats
57W - 48L
1,379 Elo+
Party 3
Chaac
Chaac
temp-185456
Chaac
Level 63
God Stats
1W - 0L
1,499 SR
Queue Stats
41W - 39L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 2 / 0
7,544
472
6,075
7,855
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
2 / 5 / 0
8,662
541
9,582
9,489
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
15
3 / 4 / 1
8,318
520
5,227
9,823
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Prince_Abnos
Xing Tian
11
0 / 2 / 1
7,182
449
2,801
13,466
9,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
ZayFxndi
Vulcan
11
1 / 5 / 1
7,099
444
2,710
6,592
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gyro-013
Fenrir
17
12 / 0 / 4
10,210
638
13,704
10,977
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
13
1 / 2 / 0
7,323
458
4,393
8,712
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
ZaneDarkfang
Ah Puch
15
4 / 4 / 1
8,640
540
7,314
8,735
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
4,563
285
0
0
0
13
1 / 1 / 3
7,573
473
2,152
11,627
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
18
18
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
2
0
0.5
W
Fenrir
Gyro-013
Fenrir
12
0
4
14
L
Zeus
2
5
0
0.4
L
Awilix
3
4
1
0.88
L
Xing Tian
Prince_Abnos
Xing Tian
0
2
1
0.25
W
Ymir
1
2
0
0.5
W
Ah Puch
ZaneDarkfang
Ah Puch
4
4
1
1.13
L
Vulcan
ZayFxndi
Vulcan
1
5
1
0.3
W
0
0
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
27,563
47,225
Taken
40,051
18,634
Mitigated
16,373
7,433
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,075
3,024
0
1,106
7,855
2,231
1,077
1,289
6,521
0
48,950
W
Fenrir
Gyro-013
Fenrir
13,704
3,238
0
5,012
10,977
4,289
0
3,019
7,814
0
51,429
L
Zeus
9,582
625
0
170
9,489
2,578
0
925
8,335
55,685
0
L
Awilix
5,227
2,085
0
3,114
9,823
2,850
0
2,993
6,638
0
55,409
L
Xing Tian
Prince_Abnos
Xing Tian
2,801
279
1,086
1,359
13,466
9,067
301
3,621
9,817
29,421
0
W
Ymir
4,393
1,449
110
1,044
8,712
3,947
0
1,779
6,933
39,873
0
W
Ah Puch
ZaneDarkfang
Ah Puch
7,314
128
0
1,894
8,735
2,797
190
2,358
6,169
54,976
0
L
Vulcan
ZayFxndi
Vulcan
2,710
298
0
598
6,592
1,908
0
2,390
3,969
33,271
0
W
0
0
0
0
0
0
0
0
0
0
0
W
2,152
96
0
4,096
11,627
5,340
210
7,099
4,042
0
34,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,805
Gold Earned
38,309
421
Minions Killed
342
0
Camps Cleared
0
1,383,568
Distance Traveled
1,198,152
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,544
472
87
5
0
301,323
3
W
Fenrir
10,210
638
81
5
0
352,414
3
L
Zeus
8,662
541
120
8
0
244,671
2
L
Awilix
8,318
520
98
6
0
299,990
0
L
Xing Tian
7,182
449
45
3
0
295,682
4
W
Ymir
7,323
458
77
5
0
242,138
1
W
Ah Puch
8,640
540
117
7
0
272,744
6
L
Vulcan
7,099
444
71
4
0
241,902
4
W
Skadi
4,563
285
0
0
0
0
0
W
Chaac
7,573
473
67
4
0
330,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role