Player Matchup

Cliodhna
Cliodhna
ItzHob
Cliodhna
Level 136
God Stats
35W - 22L
1,626 SR
Queue Stats
324W - 283L
1,583 Elo+
Party 2
Bastet
Bastet
LilisiaNeko
Bastet
Level 125
God Stats
18W - 24L
1,568 SR
Queue Stats
424W - 391L
1,561 Elo+
Party 2
Ymir
Ymir
THEVIPER468
Ymir
Level 25
God Stats
8W - 5L
1,628 SR
Queue Stats
124W - 66L
1,603 Elo+
Party 2
Izanami
Izanami
Warminator3000
Izanami
Level 40
God Stats
31W - 20L
1,620 SR
Queue Stats
71W - 83L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
ltz Finchy
Baron Samedi
Level 155
God Stats
3W - 3L
1,492 SR
Queue Stats
389W - 322L
1,558 Elo+
Party 2
Team Averages
Level 96
1,587 SR
1,545 Elo+

VS

Team Averages
Level 49
1,423 SR
1,443 Elo+
Thor
Thor
 
Thor
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
DontCrash
He Bo
Level 28
God Stats
0W - 2L
1,307 SR
Queue Stats
32W - 27L
1,527 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FelipeDGB_123
Kumbhakarna
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 24L
1,488 Elo+
Party 3
Danzaburou
Danzaburou
Munited-88
Danzaburou
Level 107
God Stats
1W - 6L
1,306 SR
Queue Stats
133W - 159L
1,312 Elo+
Solo
Susano
Susano
sergionuno123
Susano
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 113L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ItzHob
Cliodhna
15
4 / 0 / 0
8,756
730
6,112
4,655
2,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
10
3 / 0 / 5
6,247
521
6,199
7,055
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 6
6,381
532
3,378
6,379
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 1
6,272
523
3,277
6,634
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
ltz Finchy
Baron Samedi
12
6 / 1 / 1
7,074
590
8,654
7,284
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 4 / 0
6,211
518
2,063
9,028
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
DontCrash
He Bo
11
1 / 3 / 1
6,405
534
4,839
8,150
2,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
FelipeDGB_123
Kumbhakarna
8
1 / 2 / 3
5,531
461
3,370
9,729
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Munited-88
Danzaburou
10
2 / 1 / 3
6,478
540
4,610
5,951
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
5,325
444
3,017
8,497
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
5
5
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
0
0.25
L
He Bo
DontCrash
He Bo
1
3
1
0.5
L
Kumbhakarna
FelipeDGB_123
Kumbhakarna
1
2
3
1.25
W
Cliodhna
ItzHob
Cliodhna
4
0
0
4
W
Bastet
3
0
5
5.5
L
Danzaburou
Munited-88
Danzaburou
2
1
3
3.5
W
0
1
6
3
W
1
3
1
0.5
W
Baron Samedi
ltz Finchy
Baron Samedi
6
1
1
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,620
Damage
17,899
32,007
Taken
41,355
13,367
Mitigated
16,272
11,591
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,063
838
0
1,126
9,028
3,441
0
932
8,030
0
36,388
L
He Bo
DontCrash
He Bo
4,839
190
0
2,581
8,150
2,568
0
4,016
3,848
38,864
0
L
Kumbhakarna
FelipeDGB_123
Kumbhakarna
3,370
600
138
2,662
9,729
6,009
0
3,003
6,651
9,802
0
W
Cliodhna
ItzHob
Cliodhna
6,112
1,383
0
1,599
4,655
2,080
0
0
4,389
0
63,661
W
Bastet
6,199
1,483
0
3,475
7,055
2,015
0
2,037
5,018
0
26,825
L
Danzaburou
Munited-88
Danzaburou
4,610
1,671
0
2,887
5,951
1,692
0
1,022
4,911
0
33,609
W
3,378
764
0
1,373
6,379
4,192
56
2,265
4,114
12,425
0
W
3,277
2,330
0
1,996
6,634
1,459
221
669
5,965
0
41,766
W
Baron Samedi
ltz Finchy
Baron Samedi
8,654
755
385
2,763
7,284
3,621
468
3,238
4,004
42,259
0
L
3,017
301
0
3,068
8,497
2,562
0
2,418
5,883
0
24,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
29,950
370
Minions Killed
303
0
Camps Cleared
0
1,186,965
Distance Traveled
1,146,775
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,211
518
95
8
0
218,105
5
L
He Bo
6,405
534
80
7
0
210,139
4
L
Kumbhakarna
5,531
461
15
1
0
247,523
3
W
Cliodhna
8,756
730
148
12
0
251,508
0
W
Bastet
6,247
521
44
4
0
280,334
7
L
Danzaburou
6,478
540
60
5
0
209,306
3
W
Ymir
6,381
532
18
2
0
218,570
0
W
Izanami
6,272
523
88
7
0
222,633
3
W
Baron Samedi
7,074
590
72
6
0
213,920
0
L
Susano
5,325
444
53
4
0
261,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role