Player Matchup

Khepri
Khepri
 
Khepri
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
EDJO
Anhur
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,382 Elo+
Solo
Jing Wei
Jing Wei
OvalUsky
Jing Wei
Level 106
God Stats
0W - 3L
1,158 SR
Queue Stats
248W - 266L
1,423 Elo+
Solo
Hercules
Hercules
exoOh
Hercules
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 42L
1,518 Elo+
Party 1
Team Averages
Level 112
1,432 SR
1,465 Elo+

VS

Team Averages
Level 111
1,479 SR
1,446 Elo+
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ajiex
Cerberus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 164L
1,378 Elo+
Solo
Cernunnos
Cernunnos
HashStorm
Cernunnos
Level 147
God Stats
2W - 1L
1,483 SR
Queue Stats
101W - 122L
1,419 Elo+
Solo
Tyr
Tyr
stopmydie
Tyr
Level 127
God Stats
2W - 3L
1,411 SR
Queue Stats
124W - 135L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
3 / 7 / 4
9,089
826
8,283
15,271
6,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
 
Charybdis
13
4 / 4 / 2
8,518
774
14,739
10,642
3,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
EDJO
Anhur
14
1 / 5 / 5
8,198
745
7,275
12,910
7,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
OvalUsky
Jing Wei
16
1 / 5 / 5
8,954
814
10,942
12,223
5,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
exoOh
Hercules
13
2 / 5 / 4
8,317
756
9,728
14,861
14,657
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 2 / 15
10,163
924
16,303
6,729
2,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
 
Ao Kuang
15
5 / 3 / 14
9,370
852
13,093
13,347
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Ajiex
Cerberus
17
3 / 1 / 16
9,969
906
8,510
18,833
20,295
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
HashStorm
Cernunnos
17
7 / 2 / 18
10,310
937
15,456
9,543
4,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 17
9,790
890
8,489
16,752
12,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
11
Kills
26
26
Deaths
11
20
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
7
4
0.71
L
Charybdis
 
Charybdis
4
4
2
1.25
W
Scylla
 
Scylla
7
2
15
7.25
W
Ao Kuang
 
Ao Kuang
5
3
14
4
W
Cerberus
Ajiex
Cerberus
3
1
16
11
L
Anhur
EDJO
Anhur
1
5
5
0.7
W
Cernunnos
HashStorm
Cernunnos
7
2
18
8
L
Jing Wei
OvalUsky
Jing Wei
1
5
5
0.7
L
Hercules
exoOh
Hercules
2
5
4
0.8
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,967
Damage
61,851
65,907
Taken
65,204
37,131
Mitigated
46,734
20,300
Healing
26,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
8,283
346
1,632
2,228
15,271
6,465
0
10,348
4,923
17,175
0
L
Charybdis
 
Charybdis
14,739
7,622
1,886
3,598
10,642
3,877
699
4,546
6,096
0
24,864
W
Scylla
 
Scylla
16,303
1,737
2,291
873
6,729
2,988
1,643
1,264
5,465
36,681
0
W
Ao Kuang
 
Ao Kuang
13,093
4,828
2,155
4,291
13,347
6,526
641
1,560
11,787
17,855
988
W
Cerberus
Ajiex
Cerberus
8,510
303
88
5,792
18,833
20,295
324
3,127
15,706
19,840
0
L
Anhur
EDJO
Anhur
7,275
3,039
1,191
2,104
12,910
7,131
369
6,735
6,175
0
19,006
W
Cernunnos
HashStorm
Cernunnos
15,456
6,857
1,214
2,518
9,543
4,553
1,949
1,775
7,768
0
37,360
L
Jing Wei
OvalUsky
Jing Wei
10,942
9,910
1,369
2,519
12,223
5,001
636
6,579
5,644
0
25,310
L
Hercules
exoOh
Hercules
9,728
2,064
640
3,133
14,861
14,657
99
8,889
5,972
657
10,882
W
8,489
640
2,647
4,209
16,752
12,372
198
1,153
15,599
0
11,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,076
Gold Earned
49,602
101
Minions Killed
148
0
Camps Cleared
0
940,131
Distance Traveled
1,098,317
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,089
826
17
2
0
190,354
1
L
Charybdis
8,518
774
19
2
0
205,966
0
W
Scylla
10,163
924
54
5
0
193,229
0
W
Ao Kuang
9,370
852
11
1
0
237,210
3
W
Cerberus
9,969
906
29
3
0
235,526
0
L
Anhur
8,198
745
28
3
0
169,214
0
W
Cernunnos
10,310
937
45
4
0
216,363
0
L
Jing Wei
8,954
814
32
3
0
170,983
1
L
Hercules
8,317
756
5
0
0
203,614
0
W
Tyr
9,790
890
9
1
0
215,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role