Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
CertifiedEMT
Bastet
Gold IV
Level 109
God Stats
3W - 1L
1,579 SR
Queue Stats
334W - 327L
1,458 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
DeathBeNear
Cthulhu
Platinum IV
Level 89
God Stats
3W - 2L
1,703 SR
Queue Stats
57W - 42L
1,788 MMR
Solo
Anubis
Anubis
Diamond V
trashher
Anubis
Diamond V
Level 156
God Stats
510W - 404L
1,667 SR
Queue Stats
1,446W - 1,452L
1,997 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
xXxBillHKxXx
Kuzenbo
Diamond II
Level 149
God Stats
3W - 4L
1,343 SR
Queue Stats
156W - 137L
2,332 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,558 SR
1,815 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,674 SR
1,760 MMR
Ra
Ra
Platinum III
 
Ra
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Slizzzz
Sylvanus
Diamond II
Level 123
God Stats
0W - 2L
1,786 SR
Queue Stats
163W - 145L
2,434 MMR
Solo
Awilix
Awilix
Diamond V
Trossy
Awilix
Diamond V
Level 123
God Stats
1W - 1L
1,853 SR
Queue Stats
160W - 143L
2,172 MMR
Solo
Chernobog
Chernobog
Platinum III
Vxexs
Chernobog
Platinum III
Level 102
God Stats
30W - 29L
1,621 SR
Queue Stats
527W - 532L
1,711 MMR
Solo
Hades
Hades
Silver II
mikupon
Hades
Silver II
Level 129
God Stats
16W - 17L
1,611 SR
Queue Stats
72W - 83L
982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 6 / 8
11,944
597
15,836
16,486
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
19
10 / 1 / 10
12,439
622
15,233
13,781
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
DeathBeNear
Cthulhu
17
2 / 0 / 8
11,179
559
9,709
11,076
11,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
trashher
Anubis
19
11 / 1 / 9
12,644
632
17,516
10,630
5,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
xXxBillHKxXx
Kuzenbo
16
2 / 0 / 20
11,472
574
7,825
19,543
27,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaCamazotzCliodhna

VS

Bans
GebSusanoArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 6 / 2
9,868
493
8,752
14,793
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Slizzzz
Sylvanus
12
1 / 9 / 4
7,686
384
7,997
21,366
13,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Trossy
Awilix
16
2 / 7 / 1
9,389
469
4,958
14,696
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Vxexs
Chernobog
16
4 / 6 / 3
9,736
487
8,433
15,971
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
mikupon
Hades
15
1 / 3 / 0
9,541
477
4,463
15,241
12,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
31
Kills
8
8
Deaths
31
55
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
6
8
1.67
L
Ra
 
Ra
0
6
2
0.17
W
Bastet
10
1
10
15
W
Cthulhu
DeathBeNear
Cthulhu
2
0
8
6
L
Sylvanus
Slizzzz
Sylvanus
1
9
4
0.33
L
Awilix
Trossy
Awilix
2
7
1
0.36
L
Chernobog
Vxexs
Chernobog
4
6
3
0.92
L
Hades
mikupon
Hades
1
3
0
0.33
W
Anubis
trashher
Anubis
11
1
9
15.5
W
Kuzenbo
xXxBillHKxXx
Kuzenbo
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,119
Damage
34,603
71,516
Taken
82,067
54,941
Mitigated
39,599
37,515
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,836
5,973
0
7,800
16,486
6,014
3,214
5,351
11,135
85,182
10,599
L
Ra
 
Ra
8,752
644
882
4,615
14,793
4,992
879
7,596
7,060
88,020
0
W
Bastet
15,233
4,864
0
3,937
13,781
4,709
0
2,478
11,303
0
92,471
W
Cthulhu
DeathBeNear
Cthulhu
9,709
498
801
6,762
11,076
11,918
869
3,239
7,837
69,788
0
L
Sylvanus
Slizzzz
Sylvanus
7,997
2,021
355
3,001
21,366
13,785
17
15,814
5,324
28,683
7,308
L
Awilix
Trossy
Awilix
4,958
1,500
0
481
14,696
4,323
0
5,684
8,920
0
75,595
L
Chernobog
Vxexs
Chernobog
8,433
5,122
0
3,699
15,971
4,286
56
8,931
6,994
0
63,607
L
Hades
mikupon
Hades
4,463
209
98
5,776
15,241
12,213
0
10,277
4,476
51,922
0
W
Anubis
trashher
Anubis
17,516
869
0
6,361
10,630
5,277
2,193
4,930
5,700
94,648
0
W
Kuzenbo
xXxBillHKxXx
Kuzenbo
7,825
3,601
3,986
7,868
19,543
27,023
953
6,795
12,748
28,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,678
Gold Earned
46,220
572
Minions Killed
619
0
Camps Cleared
0
2,050,096
Distance Traveled
1,895,961
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,944
597
157
8
0
353,546
3
L
Ra
9,868
493
192
10
0
402,935
10
W
Bastet
12,439
622
106
5
0
457,044
3
W
Cthulhu
11,179
559
139
7
0
441,628
6
L
Sylvanus
7,686
384
50
3
0
351,749
3
L
Awilix
9,389
469
119
6
0
444,759
7
L
Chernobog
9,736
487
131
7
0
331,344
4
L
Hades
9,541
477
127
6
0
365,174
8
W
Anubis
12,644
632
143
7
0
352,403
6
W
Kuzenbo
11,472
574
27
1
0
445,475
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role