Player Matchup

Morgan Le Fay
Morgan Le Fay
Bekel
Morgan Le Fay
Level 158
God Stats
7W - 0L
1,925 SR
Queue Stats
69W - 82L
1,473 Elo+
Solo
Anubis
Anubis
Lacio_278
Anubis
Level 104
God Stats
7W - 9L
1,630 SR
Queue Stats
53W - 61L
1,516 Elo+
Solo
Atlas
Atlas
RyuuKasane
Atlas
Level 128
God Stats
1W - 0L
1,743 SR
Queue Stats
10W - 14L
1,438 Elo+
Party 1
Artemis
Artemis
UltraDepressed
Artemis
Level 135
God Stats
1W - 0L
1,756 SR
Queue Stats
22W - 21L
1,536 Elo+
Party 1
Bakasura
Bakasura
crazy01guy
Bakasura
Level 116
God Stats
4W - 5L
1,591 SR
Queue Stats
261W - 264L
1,460 Elo+
Solo
Team Averages
Level 128
1,729 SR
1,485 Elo+

VS

Team Averages
Level 133
1,628 SR
1,514 Elo+
Gilgamesh
Gilgamesh
JJCas
Gilgamesh
Level 148
God Stats
0W - 2L
1,438 SR
Queue Stats
38W - 33L
1,505 Elo+
Party 2
Da Ji
Da Ji
JazRR
Da Ji
Level 109
God Stats
2W - 2L
1,584 SR
Queue Stats
15W - 12L
1,492 Elo+
Party 2
Ymir
Ymir
KillerKiers
Ymir
Level 125
God Stats
0W - 1L
1,886 SR
Queue Stats
12W - 9L
1,605 Elo+
Party 2
Anubis
Anubis
ProbsAsh
Anubis
Level 155
God Stats
13W - 11L
1,599 SR
Queue Stats
170W - 164L
1,495 Elo+
Party 2
Medusa
Medusa
zSkinz
Medusa
Level 128
God Stats
9W - 6L
1,633 SR
Queue Stats
42W - 38L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bekel
Morgan Le Fay
16
3 / 0 / 7
8,747
875
9,477
5,218
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Lacio_278
Anubis
14
3 / 1 / 7
8,587
859
7,108
5,505
2,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
14
3 / 0 / 6
7,559
756
4,609
7,968
7,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 3 / 7
7,725
773
11,254
6,628
2,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
crazy01guy
Bakasura
14
2 / 2 / 4
7,886
789
5,321
8,149
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JJCas
Gilgamesh
12
0 / 5 / 4
6,442
644
5,736
11,899
4,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
JazRR
Da Ji
12
0 / 2 / 3
6,184
618
2,354
7,438
2,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 2 / 2
7,468
747
4,256
10,402
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
ProbsAsh
Anubis
15
2 / 2 / 2
7,633
763
7,464
7,414
3,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
zSkinz
Medusa
15
2 / 2 / 2
7,726
773
6,701
6,900
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
13
Kills
6
6
Deaths
13
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bekel
Morgan Le Fay
3
0
7
6.5
L
Gilgamesh
JJCas
Gilgamesh
0
5
4
0.4
L
Da Ji
JazRR
Da Ji
0
2
3
0.75
L
2
2
2
1.5
W
Anubis
Lacio_278
Anubis
3
1
7
6.5
L
Anubis
ProbsAsh
Anubis
2
2
2
1.5
W
Atlas
3
0
6
6
W
2
3
7
1.83
W
Bakasura
crazy01guy
Bakasura
2
2
4
2
L
Medusa
zSkinz
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,769
Damage
26,511
33,468
Taken
44,053
16,801
Mitigated
19,871
8,294
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bekel
Morgan Le Fay
9,477
719
145
1,694
5,218
1,748
0
2,112
3,029
38,419
0
L
Gilgamesh
JJCas
Gilgamesh
5,736
954
0
1,505
11,899
4,977
1
6,692
4,644
549
16,679
L
Da Ji
JazRR
Da Ji
2,354
452
0
757
7,438
2,106
0
3,628
3,570
0
9,243
L
4,256
758
0
1,608
10,402
7,209
0
4,110
6,037
12,111
0
W
Anubis
Lacio_278
Anubis
7,108
0
0
1,827
5,505
2,269
1
1,427
3,935
23,207
0
L
Anubis
ProbsAsh
Anubis
7,464
78
0
3,315
7,414
3,256
0
2,869
3,994
39,910
0
W
Atlas
4,609
1,362
897
1,303
7,968
7,182
296
2,852
5,031
12,464
0
W
11,254
3,671
0
430
6,628
2,134
999
3,520
3,108
0
30,325
W
Bakasura
crazy01guy
Bakasura
5,321
3,346
0
1,998
8,149
3,468
0
2,381
5,473
0
13,883
L
Medusa
zSkinz
Medusa
6,701
1,588
0
734
6,900
2,323
135
3,406
3,214
0
42,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,504
Gold Earned
35,453
265
Minions Killed
258
7
Camps Cleared
9
1,010,671
Distance Traveled
956,946
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,747
875
95
10
2
198,552
3
L
Gilgamesh
6,442
644
32
3
2
197,091
0
L
Da Ji
6,184
618
27
3
2
201,655
1
L
Ymir
7,468
747
20
2
1
190,308
0
W
Anubis
8,587
859
45
5
0
200,810
3
L
Anubis
7,633
763
85
9
3
179,732
7
W
Atlas
7,559
756
15
2
0
186,083
2
W
Artemis
7,725
773
57
6
2
190,685
1
W
Bakasura
7,886
789
53
5
3
234,541
2
L
Medusa
7,726
773
94
9
1
188,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role