Player Matchup

Baron Samedi
Baron Samedi
Ketho666
Baron Samedi
Level 98
God Stats
3W - 0L
1,632 SR
Queue Stats
165W - 170L
1,430 Elo+
Party 4
Ymir
Ymir
Maniac_Bomper
Ymir
Level 29
God Stats
38W - 33L
1,512 SR
Queue Stats
78W - 84L
1,375 Elo+
Party 3
Charybdis
Charybdis
NotLukeWarm
Charybdis
Level 129
God Stats
10W - 15L
1,425 SR
Queue Stats
540W - 557L
1,400 Elo+
Solo
Arachne
Arachne
SuzOuzAky_
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 182L
1,411 Elo+
Party 4
King Arthur
King Arthur
gangster91-OD
King Arthur
Level 105
God Stats
3W - 3L
1,630 SR
Queue Stats
168W - 151L
1,490 Elo+
Party 3
Team Averages
Level 82
1,540 SR
1,421 Elo+

VS

Team Averages
Level 42
1,489 SR
1,311 Elo+
Ares
Ares
Crosmerk
Ares
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 57L
1,128 Elo+
Party 2
Nu Wa
Nu Wa
Delliboy
Nu Wa
Level 83
God Stats
0W - 1L
1,467 SR
Queue Stats
77W - 82L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
ERZINAER
Baron Samedi
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 102L
1,128 Elo+
Party 2
Danzaburou
Danzaburou
JamyDogger
Danzaburou
Level 46
God Stats
1W - 2L
1,504 SR
Queue Stats
60W - 60L
1,439 Elo+
Party 1
Chaac
Chaac
SAMBP98
Chaac
Level 21
God Stats
1W - 2L
1,477 SR
Queue Stats
26W - 31L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ketho666
Baron Samedi
20
15 / 5 / 14
15,581
577
29,041
21,973
12,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 3 / 22
13,320
493
10,402
22,971
30,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
NotLukeWarm
Charybdis
20
16 / 2 / 9
15,963
591
34,328
28,211
12,412
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
SuzOuzAky_
Arachne
19
8 / 5 / 13
13,760
510
12,384
25,131
11,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
gangster91-OD
King Arthur
20
10 / 5 / 12
15,242
565
16,939
26,733
19,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 8 / 4
10,275
381
6,973
27,407
35,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Delliboy
Nu Wa
18
5 / 9 / 6
12,428
460
21,725
25,764
10,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
ERZINAER
Baron Samedi
16
4 / 12 / 4
11,253
417
15,252
19,198
10,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
JamyDogger
Danzaburou
17
2 / 15 / 0
11,285
418
12,240
28,626
11,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
SAMBP98
Chaac
19
4 / 7 / 6
13,937
516
22,198
31,264
35,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
37
51
Kills
17
20
Deaths
51
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
2
8
4
0.5
L
Nu Wa
Delliboy
Nu Wa
5
9
6
0.89
L
Baron Samedi
ERZINAER
Baron Samedi
4
12
4
0.5
L
Danzaburou
JamyDogger
Danzaburou
2
15
0
0.13
W
Baron Samedi
Ketho666
Baron Samedi
15
5
14
4.4
W
2
3
22
4.33
W
Charybdis
NotLukeWarm
Charybdis
16
2
9
10.25
L
Chaac
SAMBP98
Chaac
4
7
6
1
W
Arachne
SuzOuzAky_
Arachne
8
5
13
2.9
W
King Arthur
gangster91-OD
King Arthur
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,094
Damage
78,388
125,019
Taken
132,259
86,197
Mitigated
104,754
48,020
Healing
24,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,973
852
0
146
27,407
35,969
140
9,165
18,242
32,952
0
L
Nu Wa
Delliboy
Nu Wa
21,725
7,229
0
3,702
25,764
10,850
13
10,592
15,172
81,208
0
L
Baron Samedi
ERZINAER
Baron Samedi
15,252
887
1,765
2,168
19,198
10,840
0
9,103
10,095
56,757
0
L
Danzaburou
JamyDogger
Danzaburou
12,240
6,894
0
7,388
28,626
11,315
3,406
4,300
24,326
0
86,150
W
Baron Samedi
Ketho666
Baron Samedi
29,041
3,722
1,542
5,210
21,973
12,245
2,058
9,425
12,548
126,489
0
W
10,402
1,696
0
2,814
22,971
30,308
428
9,376
13,595
27,690
0
W
Charybdis
NotLukeWarm
Charybdis
34,328
22,394
0
17,489
28,211
12,412
3,653
12,388
15,823
0
167,154
L
Chaac
SAMBP98
Chaac
22,198
5,706
0
9,533
31,264
35,780
1,444
6,316
24,948
7,333
76,009
W
Arachne
SuzOuzAky_
Arachne
12,384
8,365
822
11,434
25,131
11,630
1,986
7,938
17,193
0
75,853
W
King Arthur
gangster91-OD
King Arthur
16,939
2,025
0
8,709
26,733
19,602
908
11,782
14,951
0
63,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,866
Gold Earned
59,178
588
Minions Killed
457
0
Camps Cleared
0
2,575,895
Distance Traveled
2,201,216
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,275
381
44
2
0
472,716
2
L
Nu Wa
12,428
460
103
4
0
452,855
2
L
Baron Samedi
11,253
417
67
2
0
420,706
3
L
Danzaburou
11,285
418
96
4
0
382,699
4
W
Baron Samedi
15,581
577
168
6
0
465,048
4
W
Ymir
13,320
493
24
1
0
532,368
0
W
Charybdis
15,963
591
200
7
0
474,590
0
L
Chaac
13,937
516
147
5
0
472,240
1
W
Arachne
13,760
510
98
4
0
595,064
0
W
King Arthur
15,242
565
98
4
0
508,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role