Player Matchup

Neith
Neith
BorislavValkov
Neith
Level 89
God Stats
8W - 8L
1,349 SR
Queue Stats
161W - 175L
1,439 Elo+
Solo
Chaac
Chaac
English-StaIIion
Chaac
Level 160
God Stats
7W - 4L
1,636 SR
Queue Stats
80W - 85L
1,555 Elo+
Party 1
Atlas
Atlas
SmokeYourDream
Atlas
Level 108
God Stats
2W - 2L
1,553 SR
Queue Stats
430W - 401L
1,521 Elo+
Solo
Loki
Loki
Yami-No-Ryuuou
Loki
Level 68
God Stats
1W - 1L
1,241 SR
Queue Stats
16W - 11L
1,641 Elo+
Party 1
Hades
Hades
daminidomenec
Hades
Level 86
God Stats
139W - 140L
1,494 SR
Queue Stats
225W - 231L
1,446 Elo+
Solo
Team Averages
Level 102
1,455 SR
1,520 Elo+

VS

Team Averages
Level 127
1,602 SR
1,499 Elo+
Cabrakan
Cabrakan
Calvito-Kun
Cabrakan
Level 128
God Stats
5W - 10L
1,541 SR
Queue Stats
254W - 247L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
Vglq
Amaterasu
Level 119
God Stats
0W - 1L
1,634 SR
Queue Stats
27W - 22L
1,489 Elo+
Solo
Nu Wa
Nu Wa
kradant96
Nu Wa
Level 153
God Stats
4W - 5L
1,561 SR
Queue Stats
333W - 315L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
ll_kayen_ll
Hou Yi
Level 107
God Stats
6W - 4L
1,516 SR
Queue Stats
236W - 219L
1,464 Elo+
Solo
Mulan
Mulan
oliwan03
Mulan
Level 126
God Stats
8W - 2L
1,756 SR
Queue Stats
211W - 198L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,571
479
6,967
12,508
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
5 / 0 / 12
11,405
570
17,142
18,079
16,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 15
8,762
438
7,825
16,832
14,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
19 / 2 / 9
12,489
624
25,398
18,937
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 10
9,427
471
10,694
16,095
10,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Calvito-Kun
Cabrakan
13
3 / 7 / 3
8,034
402
10,770
21,055
24,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Vglq
Amaterasu
14
1 / 6 / 4
8,780
439
6,809
17,822
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
kradant96
Nu Wa
14
0 / 6 / 3
8,604
430
9,342
9,830
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
18
4 / 4 / 3
10,682
534
9,223
15,693
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
oliwan03
Mulan
16
3 / 7 / 1
10,159
508
24,120
26,710
25,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
30
Kills
11
11
Deaths
30
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
Cabrakan
Calvito-Kun
Cabrakan
3
7
3
0.64
W
5
0
12
11
W
2
1
15
9.5
L
Amaterasu
Vglq
Amaterasu
1
6
4
0.5
W
19
2
9
11.75
W
3
3
10
2.67
L
Nu Wa
kradant96
Nu Wa
0
6
3
0.25
L
Hou Yi
4
4
3
1.38
L
Mulan
oliwan03
Mulan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,026
Damage
60,264
82,451
Taken
91,110
52,933
Mitigated
66,853
31,002
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,967
2,455
0
1,765
12,508
3,702
742
2,588
9,920
0
71,659
L
Cabrakan
Calvito-Kun
Cabrakan
10,770
1,862
587
4,303
21,055
24,901
360
5,259
15,459
29,499
0
W
17,142
4,327
0
11,129
18,079
16,384
433
4,867
13,212
9,142
69,050
W
7,825
2,735
590
2,843
16,832
14,330
231
4,926
11,906
20,493
0
L
Amaterasu
Vglq
Amaterasu
6,809
2,503
0
4,576
17,822
8,507
0
4,339
13,359
0
54,073
W
25,398
9,921
0
6,649
18,937
8,070
0
5,499
13,438
0
94,903
W
10,694
687
1,517
6,509
16,095
10,447
0
5,110
10,985
48,478
0
L
Nu Wa
kradant96
Nu Wa
9,342
1,467
0
410
9,830
2,665
532
3,105
6,639
61,718
0
L
Hou Yi
9,223
4,684
0
5,579
15,693
5,467
884
1,891
13,751
0
96,551
L
Mulan
oliwan03
Mulan
24,120
3,493
0
4,696
26,710
25,313
0
5,737
20,071
6,990
59,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,654
Gold Earned
46,259
542
Minions Killed
496
0
Camps Cleared
0
1,964,980
Distance Traveled
1,827,246
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,571
479
122
6
0
336,880
1
L
Cabrakan
8,034
402
34
2
0
351,540
6
W
Chaac
11,405
570
157
8
0
397,365
3
W
Atlas
8,762
438
31
2
0
378,826
5
L
Amaterasu
8,780
439
86
4
0
400,143
1
W
Loki
12,489
624
132
7
0
461,614
1
W
Hades
9,427
471
100
5
0
390,295
6
L
Nu Wa
8,604
430
112
6
0
356,212
3
L
Hou Yi
10,682
534
148
7
0
331,627
2
L
Mulan
10,159
508
116
6
0
387,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role