Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Anoobis322
Xbalanque
Level 65
God Stats
1W - 0L
1,728 SR
Queue Stats
11W - 13L
1,358 Elo+
Solo
Zeus
Zeus
Padden0007
Zeus
Level 69
God Stats
1W - 2L
1,285 SR
Queue Stats
90W - 86L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zyle23
Morgan Le Fay
Level 46
God Stats
2W - 1L
1,292 SR
Queue Stats
87W - 84L
1,359 Elo+
Solo
Team Averages
Level 71
1,461 SR
1,432 Elo+

VS

Team Averages
Level 61
1,491 SR
1,335 Elo+
Mulan
Mulan
El-Bataato
Mulan
Level 78
God Stats
0W - 1L
1,304 SR
Queue Stats
102W - 123L
1,399 Elo+
Solo
Ra
Ra
Gaming_LEGEND_N
Ra
Level 53
God Stats
0W - 1L
1,664 SR
Queue Stats
29W - 40L
1,349 Elo+
Solo
Bacchus
Bacchus
LIL-Ivory78
Bacchus
Level 81
God Stats
1W - 1L
1,770 SR
Queue Stats
40W - 61L
1,215 Elo+
Solo
Ah Puch
Ah Puch
femebot
Ah Puch
Level 28
God Stats
4W - 5L
1,721 SR
Queue Stats
85W - 125L
1,411 Elo+
Solo
Tiamat
Tiamat
losleones40
Tiamat
Level 66
God Stats
0W - 7L
994 SR
Queue Stats
258W - 452L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 5 / 12
13,075
726
16,184
34,277
38,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
 
Chang'e
20
5 / 4 / 11
12,313
684
10,957
17,857
7,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Anoobis322
Xbalanque
18
3 / 9 / 15
11,880
660
20,199
24,594
9,014
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 12
12,812
712
23,285
12,249
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Zyle23
Morgan Le Fay
19
3 / 4 / 14
12,373
687
22,217
19,012
8,052
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
2 / 4 / 12
11,320
629
8,620
18,799
20,681
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 5 / 9
10,483
582
12,180
18,028
7,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
LIL-Ivory78
Bacchus
19
1 / 6 / 15
11,129
618
13,984
25,645
36,168
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
femebot
Ah Puch
20
18 / 5 / 4
14,543
808
43,024
20,978
8,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
1 / 6 / 9
10,362
576
6,375
17,385
11,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
73
26
Kills
24
26
Deaths
26
64
Assists
49
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
5
12
2.4
W
Chang'e
 
Chang'e
5
4
11
2.63
W
Xbalanque
Anoobis322
Xbalanque
3
9
15
1.17
L
Mulan
2
4
12
2
L
2
5
9
1.3
L
Bacchus
LIL-Ivory78
Bacchus
1
6
15
1.42
W
9
4
12
3.75
W
Morgan Le Fay
Zyle23
Morgan Le Fay
3
4
14
2.5
L
Ah Puch
femebot
Ah Puch
18
5
4
4
L
Tiamat
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,842
Damage
84,183
107,989
Taken
100,835
67,421
Mitigated
83,960
42,047
Healing
44,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,184
983
1,042
10,475
34,277
38,942
10
20,251
14,026
989
36,838
W
Chang'e
 
Chang'e
10,957
1,404
12,186
7,229
17,857
7,069
1,552
14,811
3,046
21,563
0
W
Xbalanque
Anoobis322
Xbalanque
20,199
10,214
1,368
5,705
24,594
9,014
1,985
17,576
7,018
0
41,386
L
Mulan
8,620
1,071
6,041
5,049
18,799
20,681
0
11,148
7,651
0
15,421
L
12,180
1,153
9,291
6,199
18,028
7,318
94
10,473
7,555
35,792
0
L
Bacchus
LIL-Ivory78
Bacchus
13,984
514
2,344
4,503
25,645
36,168
0
13,578
12,067
23,940
0
W
23,285
2,369
1,571
698
12,249
4,344
3,234
10,368
1,881
40,551
0
W
Morgan Le Fay
Zyle23
Morgan Le Fay
22,217
3,602
0
1,773
19,012
8,052
206
12,557
6,455
44,688
0
L
Ah Puch
femebot
Ah Puch
43,024
1,839
1,728
6,423
20,978
8,591
277
12,394
8,584
75,839
0
L
Tiamat
6,375
1,229
542
2,198
17,385
11,202
0
9,725
7,660
14,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,453
Gold Earned
57,837
203
Minions Killed
188
0
Camps Cleared
0
1,566,815
Distance Traveled
1,425,066
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,075
726
33
2
0
327,147
2
W
Chang'e
12,313
684
28
2
0
330,278
0
W
Xbalanque
11,880
660
55
3
0
274,157
1
L
Mulan
11,320
629
16
1
0
274,956
2
L
Ra
10,483
582
55
3
0
258,713
1
L
Bacchus
11,129
618
27
2
0
307,349
0
W
Zeus
12,812
712
43
2
0
303,201
0
W
Morgan Le Fay
12,373
687
44
2
0
332,032
3
L
Ah Puch
14,543
808
72
4
0
294,565
0
L
Tiamat
10,362
576
18
1
0
289,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role