Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Shadow112345
Ra
Level 121
God Stats
6W - 5L
1,681 SR
Queue Stats
330W - 311L
1,591 Elo+
Solo
Cthulhu
Cthulhu
THE_MUFFIN_KING_
Cthulhu
Level 123
God Stats
32W - 29L
1,670 SR
Queue Stats
116W - 138L
1,355 Elo+
Solo
Skadi
Skadi
xxVirginiaCurve
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 246L
1,520 Elo+
Solo
Hou Yi
Hou Yi
りょうだ4
Hou Yi
Level 15
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 108
1,576 SR
1,493 Elo+

VS

Team Averages
Level 99
1,559 SR
1,572 Elo+
Ah Muzen Cab
Ah Muzen Cab
DiosBleyzer
Ah Muzen Cab
Level 160
God Stats
4W - 3L
1,910 SR
Queue Stats
77W - 85L
1,535 Elo+
Solo
Cliodhna
Cliodhna
MattParkinsons
Cliodhna
Level 130
God Stats
1W - 3L
1,269 SR
Queue Stats
264W - 236L
1,615 Elo+
Solo
Chang'e
Chang'e
SCTU Ale
Chang'e
Level 28
God Stats
21W - 11L
1,686 SR
Queue Stats
51W - 43L
1,438 Elo+
Solo
Izanami
Izanami
Water8oy723
Izanami
Level 35
God Stats
1W - 0L
1,245 SR
Queue Stats
2W - 4L
1,638 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
qpDUBBAqp
Morgan Le Fay
Level 142
God Stats
12W - 3L
1,683 SR
Queue Stats
182W - 142L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 1 / 1
7,403
740
7,853
10,647
8,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 0 / 1
6,586
659
1,411
2,862
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 2
7,025
703
9,052
10,339
7,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 1
5,995
600
4,298
9,691
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 0
5,547
555
2,038
7,519
2,292
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DiosBleyzer
Ah Muzen Cab
15
5 / 0 / 6
8,402
840
8,122
4,755
3,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
13
1 / 2 / 6
7,113
711
7,552
9,521
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
SCTU Ale
Chang'e
15
3 / 0 / 2
8,376
838
3,665
5,194
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Water8oy723
Izanami
13
2 / 2 / 7
7,900
790
6,231
7,904
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
qpDUBBAqp
Morgan Le Fay
14
4 / 1 / 5
8,108
811
10,200
7,044
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
15
15
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
1
3.5
W
Ah Muzen Cab
DiosBleyzer
Ah Muzen Cab
5
0
6
8
W
Cliodhna
1
2
6
2
W
Chang'e
SCTU Ale
Chang'e
3
0
2
4
L
0
0
1
0.5
L
2
3
2
1
W
Izanami
Water8oy723
Izanami
2
2
7
2.75
W
Morgan Le Fay
qpDUBBAqp
Morgan Le Fay
4
1
5
6.5
L
0
5
1
0.1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,652
Damage
35,770
41,058
Taken
34,418
21,883
Mitigated
15,754
5,609
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,853
1,836
0
2,163
10,647
8,491
1
4,187
5,960
6,091
21,848
W
Ah Muzen Cab
DiosBleyzer
Ah Muzen Cab
8,122
1,051
0
1,981
4,755
3,169
203
897
3,754
0
30,730
W
Cliodhna
7,552
485
172
2,183
9,521
5,114
326
2,944
6,331
1,208
17,137
W
Chang'e
SCTU Ale
Chang'e
3,665
42
1,897
3,097
5,194
1,911
203
1,752
3,380
27,943
0
L
1,411
86
63
1,081
2,862
951
32
652
2,007
21,961
0
L
9,052
259
48
2,122
10,339
7,131
0
4,126
5,782
23,243
0
W
Izanami
Water8oy723
Izanami
6,231
3,986
0
1,421
7,904
2,852
346
2,182
5,522
0
22,632
W
Morgan Le Fay
qpDUBBAqp
Morgan Le Fay
10,200
281
119
1,639
7,044
2,708
702
3,805
2,999
24,255
0
L
4,298
1,914
0
132
9,691
3,018
242
4,007
5,367
0
11,838
L
2,038
696
0
0
7,519
2,292
1
1,109
5,968
0
4,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
39,899
209
Minions Killed
247
3
Camps Cleared
10
872,817
Distance Traveled
986,721
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,403
740
48
5
1
190,589
4
W
Ah Muzen Cab
8,402
840
72
7
1
226,946
3
W
Cliodhna
7,113
711
29
3
2
190,794
0
W
Chang'e
8,376
838
65
7
4
219,606
3
L
Ra
6,586
659
82
8
1
175,303
0
L
Cthulhu
7,025
703
46
5
0
186,304
4
W
Izanami
7,900
790
42
4
2
154,246
3
W
Morgan Le Fay
8,108
811
39
4
1
195,129
3
L
Skadi
5,995
600
20
2
1
172,859
0
L
Hou Yi
5,547
555
13
1
0
147,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role