Player Matchup

Sylvanus
Sylvanus
Masters
Al3XANDERKRAIT
Sylvanus
Masters
Level 158
God Stats
88W - 81L
1,696 SR
Queue Stats
994W - 918L
3,075 MMR
Solo
Zeus
Zeus
Masters
SLÜD
Zeus
Masters
Level 68
God Stats
4W - 1L
1,544 SR
Queue Stats
217W - 184L
2,727 MMR
Party 1
Achilles
Achilles
Diamond I
Swa993r jack3r
Achilles
Diamond I
Level 160
God Stats
19W - 11L
1,749 SR
Queue Stats
411W - 392L
2,486 MMR
Solo
Loki
Loki
Masters
iNeverUseAimbot
Loki
Masters
Level 123
God Stats
6W - 4L
1,703 SR
Queue Stats
125W - 90L
2,661 MMR
Party 1
Mulan
Mulan
Masters
mikelke01
Mulan
Masters
Level 159
God Stats
3W - 6L
1,578 SR
Queue Stats
278W - 261L
2,548 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,654 SR
2,700 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,662 SR
2,703 MMR
Xbalanque
Xbalanque
Masters
SHADOOWJAJA
Xbalanque
Masters
Level 158
God Stats
85W - 53L
1,753 SR
Queue Stats
721W - 714L
2,480 MMR
Solo
Chaac
Chaac
Masters
Svnlights
Chaac
Masters
Level 158
God Stats
29W - 25L
1,618 SR
Queue Stats
524W - 523L
2,751 MMR
Party 2
Cliodhna
Cliodhna
Masters
USED_Tissue_
Cliodhna
Masters
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 274L
3,112 MMR
Solo
Ra
Ra
Masters
makkay-
Ra
Masters
Level 100
God Stats
19W - 19L
1,587 SR
Queue Stats
501W - 472L
2,541 MMR
Party 2
Athena
Athena
Masters
xSupremeGalaxyx
Athena
Masters
Level 160
God Stats
6W - 5L
1,854 SR
Queue Stats
326W - 318L
2,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
3 / 1 / 6
10,683
594
7,916
10,187
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
SLÜD
Zeus
18
11 / 4 / 4
11,303
628
16,962
7,875
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
15
2 / 3 / 8
9,848
547
13,274
21,564
18,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 5 / 5
10,649
592
10,708
13,550
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
mikelke01
Mulan
15
4 / 2 / 8
9,099
506
9,422
11,843
9,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabCamazotzArtioOdin

VS

Bans
GebKhepriBastetFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SHADOOWJAJA
Xbalanque
16
0 / 3 / 1
8,982
499
3,067
9,534
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Svnlights
Chaac
15
1 / 4 / 7
9,399
522
15,546
22,826
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
USED_Tissue_
Cliodhna
16
11 / 9 / 2
10,645
591
14,323
16,600
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 8 / 5
9,504
528
5,102
12,392
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 5
7,494
416
3,007
17,663
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
28
Kills
14
15
Deaths
29
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
1
6
6
L
Xbalanque
SHADOOWJAJA
Xbalanque
0
3
1
0.17
W
Zeus
SLÜD
Zeus
11
4
4
3.25
L
Chaac
Svnlights
Chaac
1
4
7
1.13
W
Achilles
2
3
8
2
L
Cliodhna
USED_Tissue_
Cliodhna
11
9
2
1.33
W
8
5
5
2.1
L
2
8
5
0.56
W
Mulan
mikelke01
Mulan
4
2
8
4
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,282
Damage
41,045
65,019
Taken
79,015
39,676
Mitigated
40,494
21,843
Healing
19,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,916
2,790
2,175
5,871
10,187
4,748
0
656
9,446
85,403
0
L
Xbalanque
SHADOOWJAJA
Xbalanque
3,067
1,457
0
3,956
9,534
2,657
650
4,509
5,025
0
71,521
W
Zeus
SLÜD
Zeus
16,962
1,522
0
508
7,875
1,810
478
709
7,094
76,124
0
L
Chaac
Svnlights
Chaac
15,546
3,668
0
11,422
22,826
13,852
473
5,823
15,998
1,445
53,488
W
Achilles
13,274
3,603
0
5,753
21,564
18,978
55
1,645
18,827
4,888
45,871
L
Cliodhna
USED_Tissue_
Cliodhna
14,323
3,159
0
458
16,600
5,637
0
6,768
9,761
0
63,339
W
10,708
3,114
0
4,092
13,550
4,431
98
3,095
10,268
0
71,220
L
5,102
682
524
1,315
12,392
3,987
430
5,451
6,861
71,994
0
W
Mulan
mikelke01
Mulan
9,422
988
860
2,584
11,843
9,709
0
2,630
9,131
11,716
36,418
L
3,007
1,073
0
2,275
17,663
14,361
243
6,602
10,851
13,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,582
Gold Earned
46,024
562
Minions Killed
500
0
Camps Cleared
0
1,796,349
Distance Traveled
1,757,101
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,683
594
148
8
0
321,644
4
L
Xbalanque
8,982
499
138
8
0
342,571
3
W
Zeus
11,303
628
130
7
0
360,012
3
L
Chaac
9,399
522
105
6
0
371,497
2
W
Achilles
9,848
547
89
5
0
364,255
1
L
Cliodhna
10,645
591
92
5
0
343,395
0
W
Loki
10,649
592
125
7
0
385,931
1
L
Ra
9,504
528
145
8
0
348,026
8
W
Mulan
9,099
506
70
4
0
364,507
7
L
Athena
7,494
416
20
1
0
351,612
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role