Player Matchup

Sobek
Sobek
DeathSeraphim
Sobek
Level 121
God Stats
5W - 8L
1,548 SR
Queue Stats
248W - 241L
1,400 Elo+
Party 2
Chronos
Chronos
GQQDGEAR159
Chronos
Level 108
God Stats
2W - 9L
1,455 SR
Queue Stats
237W - 223L
1,405 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Invisc
Kumbhakarna
Level 40
God Stats
1W - 1L
1,759 SR
Queue Stats
49W - 57L
1,374 Elo+
Party 2
Cabrakan
Cabrakan
Legion89polska
Cabrakan
Level 60
God Stats
0W - 1L
1,712 SR
Queue Stats
59W - 75L
1,431 Elo+
Solo
Discordia
Discordia
Pureephat_Thong
Discordia
Level 47
God Stats
3W - 4L
1,159 SR
Queue Stats
119W - 92L
1,411 Elo+
Party 2
Team Averages
Level 75
1,527 SR
1,404 Elo+

VS

Team Averages
Level 108
1,402 SR
1,423 Elo+
Hun Batz
Hun Batz
Greybi
Hun Batz
Level 21
God Stats
1W - 2L
1,253 SR
Queue Stats
28W - 32L
1,443 Elo+
Solo
Vulcan
Vulcan
ItzKZyt
Vulcan
Level 106
God Stats
2W - 0L
1,477 SR
Queue Stats
68W - 47L
1,476 Elo+
Solo
Eset
Eset
Nicco_Mach
Eset
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,343 Elo+
Party 1
Merlin
Merlin
StandZeit
Merlin
Level 146
God Stats
1W - 1L
1,281 SR
Queue Stats
60W - 63L
1,431 Elo+
Solo
Bacchus
Bacchus
Timmer1989
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 9
10,152
725
8,909
23,278
32,884
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
GQQDGEAR159
Chronos
16
4 / 8 / 8
9,746
696
12,387
16,361
7,000
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Invisc
Kumbhakarna
14
1 / 8 / 9
8,295
593
4,397
19,673
27,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
15
0 / 8 / 7
8,131
581
5,213
16,805
22,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Pureephat_Thong
Discordia
19
7 / 5 / 3
10,378
741
13,606
8,874
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Greybi
Hun Batz
16
12 / 7 / 11
10,811
772
19,341
14,864
10,253
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Vulcan
ItzKZyt
Vulcan
19
8 / 3 / 25
11,557
826
19,449
11,430
10,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 2 / 28
11,271
805
12,462
8,968
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
StandZeit
Merlin
20
8 / 1 / 22
12,176
870
14,037
5,593
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Timmer1989
Bacchus
18
5 / 1 / 25
11,697
836
7,139
14,354
21,782
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
150
14
Kills
39
39
Deaths
14
36
Assists
111
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
L
Chronos
GQQDGEAR159
Chronos
4
8
8
1
W
Hun Batz
Greybi
Hun Batz
12
7
11
2.5
L
Kumbhakarna
Invisc
Kumbhakarna
1
8
9
0.69
W
Vulcan
ItzKZyt
Vulcan
8
3
25
6.83
L
Cabrakan
0
8
7
0.44
W
6
2
28
10
L
Discordia
Pureephat_Thong
Discordia
7
5
3
1.7
W
Merlin
StandZeit
Merlin
8
1
22
19
W
Bacchus
Timmer1989
Bacchus
5
1
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,512
Damage
72,428
84,991
Taken
55,209
95,221
Mitigated
50,632
14,646
Healing
20,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,909
208
808
4,468
23,278
32,884
0
12,852
10,426
18,987
0
L
Chronos
GQQDGEAR159
Chronos
12,387
7,532
2,119
1,997
16,361
7,000
0
9,082
7,279
19,385
0
W
Hun Batz
Greybi
Hun Batz
19,341
7,681
1,058
1,228
14,864
10,253
385
11,035
3,829
0
23,599
L
Kumbhakarna
Invisc
Kumbhakarna
4,397
538
1,081
2,036
19,673
27,707
0
13,594
6,079
8,785
0
W
Vulcan
ItzKZyt
Vulcan
19,449
6,620
986
3,548
11,430
10,646
1,571
10,122
1,308
41,976
0
L
Cabrakan
5,213
245
0
0
16,805
22,802
0
11,878
4,927
15,406
0
W
12,462
1,576
2,523
2,425
8,968
5,191
1,568
8,072
896
26,731
0
L
Discordia
Pureephat_Thong
Discordia
13,606
540
1,429
708
8,874
4,828
0
5,681
3,193
38,164
0
W
Merlin
StandZeit
Merlin
14,037
490
1,583
1,102
5,593
2,760
722
5,295
298
46,229
0
W
Bacchus
Timmer1989
Bacchus
7,139
1,295
409
5,495
14,354
21,782
454
9,988
4,366
10,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,702
Gold Earned
57,512
118
Minions Killed
164
0
Camps Cleared
0
1,082,467
Distance Traveled
1,261,189
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,152
725
18
1
0
240,847
0
L
Chronos
9,746
696
16
1
0
216,192
0
W
Hun Batz
10,811
772
13
1
0
222,991
0
L
Kumbhakarna
8,295
593
7
1
0
211,326
0
W
Vulcan
11,557
826
29
2
0
262,976
1
L
Cabrakan
8,131
581
17
1
0
192,755
0
W
Eset
11,271
805
32
2
0
252,396
0
L
Discordia
10,378
741
60
4
0
221,347
0
W
Merlin
12,176
870
85
6
0
281,252
6
W
Bacchus
11,697
836
5
0
0
241,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role