Player Matchup

Fenrir
Fenrir
ILT CRYP
Fenrir
Level 68
God Stats
6W - 5L
1,593 SR
Queue Stats
65W - 46L
1,579 Elo+
Party 1
Chiron
Chiron
LAzRbEaM2744
Chiron
Level 18
God Stats
14W - 1L
1,889 SR
Queue Stats
49W - 7L
1,846 Elo+
Party 1
Geb
Geb
Wasteful Mercy
Geb
Level 106
God Stats
27W - 10L
1,707 SR
Queue Stats
709W - 508L
1,686 Elo+
Party 1
Team Averages
Level 64
1,730 SR
1,704 Elo+

VS

Team Averages
Level 102
1,437 SR
1,444 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BIGMAC_156
Bacchus
Level 60
God Stats
4W - 14L
1,450 SR
Queue Stats
121W - 250L
1,240 Elo+
Solo
Poseidon
Poseidon
Wisch99
Poseidon
Level 104
God Stats
1W - 8L
1,360 SR
Queue Stats
455W - 495L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ILT CRYP
Fenrir
11
6 / 2 / 1
7,395
740
5,649
7,263
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
12
6 / 2 / 6
8,192
819
12,093
6,804
2,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 10
6,940
694
5,035
5,124
3,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 7 / 3
5,879
588
3,722
10,106
2,929
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
BIGMAC_156
Bacchus
11
1 / 4 / 3
6,910
691
2,972
11,481
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Wisch99
Poseidon
12
3 / 2 / 1
7,046
705
6,272
5,694
1,399
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
4
4
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
3
0.21
L
Bacchus
BIGMAC_156
Bacchus
1
4
3
0.63
W
Fenrir
ILT CRYP
Fenrir
6
2
1
3.25
W
Chiron
6
2
6
4.5
W
1
0
10
6
L
Poseidon
Wisch99
Poseidon
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
12,966
19,191
Taken
27,281
10,137
Mitigated
11,398
4,596
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,722
875
0
2,398
10,106
2,929
0
2,256
7,448
0
13,817
L
Bacchus
BIGMAC_156
Bacchus
2,972
502
0
3,329
11,481
7,070
0
2,342
8,598
9,859
0
W
Fenrir
ILT CRYP
Fenrir
5,649
1,475
0
1,213
7,263
4,292
424
3,331
3,932
0
12,406
W
Chiron
12,093
4,086
629
1,494
6,804
2,503
1,002
3,105
3,699
0
36,064
W
5,035
509
0
1,260
5,124
3,342
200
2,878
2,246
12,517
0
L
Poseidon
Wisch99
Poseidon
6,272
664
0
1,033
5,694
1,399
0
600
5,060
29,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,527
Gold Earned
19,835
96
Minions Killed
101
5
Camps Cleared
4
516,174
Distance Traveled
499,373
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,879
588
21
2
2
145,674
3
L
Bacchus
6,910
691
10
1
0
179,221
2
W
Fenrir
7,395
740
15
2
1
173,327
0
W
Chiron
8,192
819
61
6
3
159,243
2
W
Geb
6,940
694
20
2
1
183,604
1
L
Poseidon
7,046
705
70
7
2
174,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role