Player Matchup

Chernobog
Chernobog
AnOnymOOseDWC
Chernobog
Level 125
God Stats
1W - 0L
1,503 SR
Queue Stats
27W - 33L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Boyls
Morgan Le Fay
Level 155
God Stats
10W - 6L
1,598 SR
Queue Stats
529W - 596L
1,468 Elo+
Solo
Izanami
Izanami
Hereticturetz
Izanami
Level 155
God Stats
2W - 5L
1,209 SR
Queue Stats
180W - 198L
1,416 Elo+
Solo
Bellona
Bellona
RikuDarkSpawn
Bellona
Level 119
God Stats
2W - 0L
1,690 SR
Queue Stats
563W - 554L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Snakeyes51
Gilgamesh
Level 69
God Stats
1W - 3L
1,385 SR
Queue Stats
174W - 144L
1,511 Elo+
Solo
Team Averages
Level 125
1,477 SR
1,475 Elo+

VS

Team Averages
Level 117
1,472 SR
1,486 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Astraeus27
Zhong Kui
Level 120
God Stats
4W - 3L
1,502 SR
Queue Stats
348W - 386L
1,506 Elo+
Solo
Charybdis
Charybdis
Bizzkkitts
Charybdis
Level 57
God Stats
0W - 1L
1,318 SR
Queue Stats
144W - 146L
1,477 Elo+
Solo
Nu Wa
Nu Wa
OscarWolf
Nu Wa
Level 107
God Stats
1W - 2L
1,419 SR
Queue Stats
73W - 70L
1,528 Elo+
Solo
Sol
Sol
danni32664
Sol
Level 155
God Stats
5W - 4L
1,620 SR
Queue Stats
297W - 331L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnOnymOOseDWC
Chernobog
20
7 / 1 / 17
12,920
808
17,975
14,979
7,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Boyls
Morgan Le Fay
20
11 / 2 / 11
12,917
807
22,635
10,617
5,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
20
9 / 4 / 16
13,089
818
17,037
15,377
6,326
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
16
2 / 7 / 17
11,629
727
13,880
23,920
30,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Snakeyes51
Gilgamesh
17
3 / 7 / 18
11,468
717
13,343
23,926
23,540
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 9 / 12
10,165
635
6,431
24,316
32,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Astraeus27
Zhong Kui
18
7 / 6 / 10
11,610
726
18,558
23,569
18,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Bizzkkitts
Charybdis
17
1 / 6 / 12
10,044
628
11,639
14,319
6,100
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
OscarWolf
Nu Wa
18
6 / 7 / 7
11,349
709
19,137
15,049
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 4 / 13
11,036
690
18,264
17,358
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
73
32
Kills
19
21
Deaths
32
79
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
9
12
1
W
Chernobog
AnOnymOOseDWC
Chernobog
7
1
17
15.5
L
Zhong Kui
Astraeus27
Zhong Kui
7
6
10
2
L
Charybdis
Bizzkkitts
Charybdis
1
6
12
1.17
W
Morgan Le Fay
Boyls
Morgan Le Fay
11
2
11
8.25
W
Izanami
9
4
16
4.25
L
Nu Wa
OscarWolf
Nu Wa
6
7
7
1.36
W
Bellona
2
7
17
1.5
W
Gilgamesh
Snakeyes51
Gilgamesh
3
7
18
1.71
L
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,870
Damage
74,029
88,819
Taken
94,611
73,549
Mitigated
70,821
36,175
Healing
30,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,431
1,961
1,071
3,378
24,316
32,729
28
6,431
17,885
0
10,100
W
Chernobog
AnOnymOOseDWC
Chernobog
17,975
7,455
1,627
5,293
14,979
7,651
1,974
11,216
3,763
0
49,870
L
Zhong Kui
Astraeus27
Zhong Kui
18,558
1,367
1,994
8,207
23,569
18,168
881
6,660
16,909
37,536
0
L
Charybdis
Bizzkkitts
Charybdis
11,639
4,107
2,301
2,208
14,319
6,100
719
3,859
10,460
0
25,019
W
Morgan Le Fay
Boyls
Morgan Le Fay
22,635
1,397
2,011
4,039
10,617
5,140
312
5,016
5,601
39,958
0
W
Izanami
17,037
9,250
2,851
3,235
15,377
6,326
3,076
11,984
3,393
0
58,254
L
Nu Wa
OscarWolf
Nu Wa
19,137
4,056
2,154
1,942
15,049
6,511
80
3,706
11,343
38,649
0
W
Bellona
13,880
1,685
4,183
5,343
23,920
30,892
117
14,009
9,911
966
25,101
W
Gilgamesh
Snakeyes51
Gilgamesh
13,343
2,156
2,579
5,014
23,926
23,540
177
13,734
10,192
3,201
20,893
L
18,264
1,753
870
5,915
17,358
7,313
774
3,869
13,489
37,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,023
Gold Earned
54,204
220
Minions Killed
165
0
Camps Cleared
0
1,506,851
Distance Traveled
1,334,783
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,165
635
3
0
0
251,233
1
W
Chernobog
12,920
808
64
4
0
324,412
0
L
Zhong Kui
11,610
726
55
3
0
255,007
0
L
Charybdis
10,044
628
25
2
0
280,984
1
W
Morgan Le Fay
12,917
807
30
2
0
335,772
5
W
Izanami
13,089
818
94
6
0
258,884
1
L
Nu Wa
11,349
709
36
2
0
240,641
0
W
Bellona
11,629
727
16
1
0
289,961
0
W
Gilgamesh
11,468
717
16
1
0
297,822
0
L
Sol
11,036
690
46
3
0
306,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role