Player Matchup

Bacchus
Bacchus
Bithda
Bacchus
Level 152
God Stats
2W - 0L
1,700 SR
Queue Stats
475W - 251L
1,568 Elo+
Party 1
Nike
Nike
DADIDIS
Nike
Level 34
God Stats
24W - 6L
1,641 SR
Queue Stats
62W - 26L
1,585 Elo+
Party 1
Sol
Sol
FL4MINGM4N
Sol
Level 121
God Stats
3W - 1L
1,585 SR
Queue Stats
153W - 101L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
REY D MAGNUS
Ne Zha
Level 160
God Stats
14W - 13L
1,481 SR
Queue Stats
804W - 743L
1,567 Elo+
Solo
Odin
Odin
ShaZow
Odin
Level 115
God Stats
2W - 1L
1,294 SR
Queue Stats
27W - 19L
1,463 Elo+
Party 1
Team Averages
Level 116
1,540 SR
1,544 Elo+

VS

Team Averages
Level 60
1,625 SR
1,482 Elo+
Tiamat
Tiamat
AngrLosa
Tiamat
Level 67
God Stats
5W - 8L
1,544 SR
Queue Stats
217W - 230L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
MondScheintx
Ne Zha
Level 37
God Stats
6W - 3L
1,728 SR
Queue Stats
153W - 178L
1,496 Elo+
Party 2
Cupid
Cupid
don-zr1
Cupid
Level 54
God Stats
2W - 6L
1,344 SR
Queue Stats
79W - 110L
1,440 Elo+
Party 2
Nemesis
Nemesis
italy_lemonssss
Nemesis
Level 109
God Stats
0W - 1L
1,962 SR
Queue Stats
356W - 362L
1,494 Elo+
Party 2
Chaac
Chaac
yukiy206
Chaac
Level 31
God Stats
43W - 27L
1,548 SR
Queue Stats
150W - 187L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bithda
Bacchus
10
3 / 0 / 1
6,035
604
3,010
6,639
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
DADIDIS
Nike
10
0 / 1 / 1
6,069
607
2,319
6,204
2,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 3
6,144
614
5,079
4,384
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
1 / 2 / 1
5,627
563
5,985
6,817
1,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
ShaZow
Odin
10
3 / 0 / 1
5,799
580
2,097
3,505
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AngrLosa
Tiamat
10
1 / 1 / 1
5,346
535
3,847
5,439
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
8
0 / 1 / 1
4,967
497
2,146
5,678
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
don-zr1
Cupid
8
0 / 3 / 0
4,518
452
1,842
6,115
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 0
4,747
475
1,956
8,007
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
yukiy206
Chaac
10
1 / 1 / 0
5,548
555
4,055
6,124
2,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AngrLosa
Tiamat
1
1
1
1.5
W
Bacchus
Bithda
Bacchus
3
0
1
3.5
W
Nike
DADIDIS
Nike
0
1
1
0.5
W
1
0
3
2.5
L
Ne Zha
0
1
1
0.5
W
Ne Zha
1
2
1
0.75
W
Odin
ShaZow
Odin
3
0
1
3.5
L
Cupid
don-zr1
Cupid
0
3
0
0
L
1
2
0
0.5
L
Chaac
yukiy206
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,490
Damage
13,846
27,549
Taken
31,363
9,993
Mitigated
11,564
11,853
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AngrLosa
Tiamat
3,847
405
0
2,040
5,439
2,845
0
910
4,529
26,087
0
W
Bacchus
Bithda
Bacchus
3,010
145
0
3,392
6,639
3,178
0
565
5,914
28,287
0
W
Nike
DADIDIS
Nike
2,319
507
0
1,396
6,204
2,623
464
0
5,650
0
38,972
W
5,079
2,274
0
3,026
4,384
873
0
0
4,384
46,903
0
L
Ne Zha
2,146
570
0
2,479
5,678
1,400
0
123
5,555
0
23,421
W
Ne Zha
5,985
1,463
0
2,422
6,817
1,948
0
2,362
4,185
0
33,824
W
Odin
ShaZow
Odin
2,097
567
0
1,617
3,505
1,371
0
518
2,955
0
14,280
L
Cupid
don-zr1
Cupid
1,842
436
23
1,705
6,115
1,610
0
4,132
1,983
0
17,469
L
1,956
300
290
2,752
8,007
2,751
0
2,466
5,541
0
12,934
L
Chaac
yukiy206
Chaac
4,055
263
0
3,063
6,124
2,958
0
458
5,246
0
33,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
25,126
346
Minions Killed
241
0
Camps Cleared
0
956,691
Distance Traveled
989,599
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,346
535
57
6
0
179,423
4
W
Bacchus
6,035
604
62
6
0
202,041
3
W
Nike
6,069
607
87
9
0
177,561
4
W
Sol
6,144
614
92
9
0
186,442
0
L
Ne Zha
4,967
497
51
5
0
212,365
1
W
Ne Zha
5,627
563
71
7
0
185,957
0
W
Odin
5,799
580
34
3
0
204,690
2
L
Cupid
4,518
452
39
4
0
181,909
0
L
Nemesis
4,747
475
20
2
0
207,286
2
L
Chaac
5,548
555
74
7
0
208,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role