Player Matchup

Charybdis
Charybdis
AngrLosa
Charybdis
Level 67
God Stats
7W - 11L
1,427 SR
Queue Stats
217W - 230L
1,536 Elo+
Party 2
Ne Zha
Ne Zha
MondScheintx
Ne Zha
Level 37
God Stats
6W - 3L
1,869 SR
Queue Stats
153W - 178L
1,508 Elo+
Party 2
Poseidon
Poseidon
don-zr1
Poseidon
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 110L
1,450 Elo+
Party 2
Yemoja
Yemoja
italy_lemonssss
Yemoja
Level 109
God Stats
3W - 5L
1,466 SR
Queue Stats
356W - 362L
1,505 Elo+
Party 2
Bellona
Bellona
yukiy206
Bellona
Level 31
God Stats
2W - 8L
1,220 SR
Queue Stats
150W - 187L
1,465 Elo+
Party 2
Team Averages
Level 60
1,497 SR
1,493 Elo+

VS

Team Averages
Level 109
1,608 SR
1,493 Elo+
Neith
Neith
Bithda
Neith
Level 152
God Stats
7W - 2L
1,728 SR
Queue Stats
475W - 251L
1,560 Elo+
Party 1
Nike
Nike
DADIDIS
Nike
Level 34
God Stats
24W - 6L
1,613 SR
Queue Stats
62W - 26L
1,576 Elo+
Party 1
Thor
Thor
FL4MINGM4N
Thor
Level 121
God Stats
2W - 1L
1,517 SR
Queue Stats
153W - 101L
1,524 Elo+
Party 1
Fenrir
Fenrir
ShaZow
Fenrir
Level 115
God Stats
4W - 0L
1,747 SR
Queue Stats
27W - 19L
1,432 Elo+
Party 1
Merlin
Merlin
taysfais123
Merlin
Level 121
God Stats
4W - 6L
1,436 SR
Queue Stats
211W - 254L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngrLosa
Charybdis
9
1 / 3 / 1
5,788
579
3,530
6,833
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
9
0 / 2 / 0
5,090
509
3,048
6,496
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
don-zr1
Poseidon
9
0 / 2 / 0
5,027
503
1,975
4,770
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
5,370
537
2,239
5,475
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
yukiy206
Bellona
10
0 / 1 / 0
5,532
553
5,105
6,517
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bithda
Neith
11
3 / 1 / 1
6,324
632
3,576
4,304
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
DADIDIS
Nike
11
2 / 0 / 0
6,552
655
3,132
7,036
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 2
6,037
604
3,426
6,902
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
ShaZow
Fenrir
9
1 / 1 / 2
5,247
525
3,428
6,084
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
10
0 / 0 / 2
5,362
536
2,853
4,451
1,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AngrLosa
Charybdis
1
3
1
0.5
W
Neith
Bithda
Neith
3
1
1
3.5
W
Nike
DADIDIS
Nike
2
0
0
2
W
2
0
2
3
L
Ne Zha
0
2
0
0
W
Fenrir
ShaZow
Fenrir
1
1
2
2
L
Poseidon
don-zr1
Poseidon
0
2
0
0
L
1
0
0
1
W
Merlin
0
0
2
1
L
Bellona
yukiy206
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,897
Damage
16,415
30,091
Taken
28,777
12,010
Mitigated
11,084
10,165
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AngrLosa
Charybdis
3,530
1,523
0
2,410
6,833
1,344
0
0
6,833
0
35,388
W
Neith
Bithda
Neith
3,576
1,834
0
1,492
4,304
1,362
0
307
3,997
0
38,831
W
Nike
DADIDIS
Nike
3,132
936
0
1,396
7,036
4,067
0
0
7,036
1,014
39,918
W
3,426
681
0
3,250
6,902
2,134
0
1,294
5,608
0
38,943
L
Ne Zha
3,048
812
0
2,765
6,496
1,911
0
447
6,049
0
27,760
W
Fenrir
ShaZow
Fenrir
3,428
532
0
1,898
6,084
2,288
0
1,327
4,757
0
13,521
L
Poseidon
don-zr1
Poseidon
1,975
98
0
849
4,770
1,409
0
1,053
3,717
26,853
0
L
2,239
432
477
2,059
5,475
3,445
0
1,353
4,122
18,308
0
W
Merlin
2,853
151
0
1,420
4,451
1,233
0
1,286
3,165
28,529
0
L
Bellona
yukiy206
Bellona
5,105
1,271
0
1,605
6,517
3,901
0
375
5,734
0
33,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,807
Gold Earned
29,522
299
Minions Killed
354
0
Camps Cleared
0
985,144
Distance Traveled
997,148
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,788
579
78
8
0
176,948
4
W
Neith
6,324
632
83
8
0
170,366
2
W
Nike
6,552
655
104
10
0
187,579
5
W
Thor
6,037
604
83
8
0
216,401
0
L
Ne Zha
5,090
509
58
6
0
209,350
3
W
Fenrir
5,247
525
14
1
0
218,086
2
L
Poseidon
5,027
503
51
5
0
207,577
3
L
Yemoja
5,370
537
35
4
0
179,561
1
W
Merlin
5,362
536
70
7
0
204,716
1
L
Bellona
5,532
553
77
8
0
211,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role