Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Anto028
Raijin
Level 61
God Stats
1W - 9L
1,239 SR
Queue Stats
269W - 296L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
MASAFE
Tsukuyomi
Level 38
God Stats
2W - 3L
1,529 SR
Queue Stats
52W - 36L
1,635 Elo+
Party 2
Fenrir
Fenrir
ZorritoViejo
Fenrir
Level 119
God Stats
7W - 3L
1,633 SR
Queue Stats
381W - 362L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
tatiillo2001
Cernunnos
Level 48
God Stats
1W - 1L
1,389 SR
Queue Stats
27W - 36L
1,511 Elo+
Solo
Team Averages
Level 85
1,458 SR
1,544 Elo+

VS

Team Averages
Level 96
1,581 SR
1,567 Elo+
Arachne
Arachne
 
Arachne
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GeorgLama
Hades
Level 67
God Stats
52W - 42L
1,551 SR
Queue Stats
234W - 251L
1,526 Elo+
Solo
Bacchus
Bacchus
JJMASTER69
Bacchus
Level 159
God Stats
2W - 0L
1,739 SR
Queue Stats
293W - 217L
1,624 Elo+
Party 1
Medusa
Medusa
Sushiroll02
Medusa
Level 68
God Stats
10W - 7L
1,613 SR
Queue Stats
369W - 325L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
Xubolt
Sun Wukong
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 47L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 6 / 1
6,614
389
6,007
16,211
9,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Anto028
Raijin
13
0 / 7 / 3
7,904
465
7,172
12,778
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
MASAFE
Tsukuyomi
16
6 / 5 / 1
9,201
541
11,542
13,689
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
12
2 / 2 / 2
7,469
439
4,093
9,789
9,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
tatiillo2001
Cernunnos
14
2 / 6 / 0
8,275
487
9,069
13,844
4,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
0 / 5 / 2
8,476
499
5,498
11,204
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
GeorgLama
Hades
17
11 / 1 / 4
10,207
600
14,235
12,628
6,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JJMASTER69
Bacchus
15
9 / 0 / 6
9,637
567
6,903
9,677
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
15
3 / 4 / 4
8,800
518
8,887
13,274
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Xubolt
Sun Wukong
14
3 / 0 / 14
9,027
531
11,723
13,344
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
10
Kills
26
26
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
1
0.08
W
Arachne
 
Arachne
0
5
2
0.2
L
Raijin
Anto028
Raijin
0
7
3
0.21
W
Hades
GeorgLama
Hades
11
1
4
13
W
Bacchus
JJMASTER69
Bacchus
9
0
6
12
L
Tsukuyomi
MASAFE
Tsukuyomi
6
5
1
1.3
W
Medusa
3
4
4
1.25
W
Sun Wukong
Xubolt
Sun Wukong
3
0
14
10
L
Fenrir
2
2
2
1.5
L
Cernunnos
tatiillo2001
Cernunnos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,883
Damage
47,246
66,311
Taken
60,127
32,918
Mitigated
33,543
16,892
Healing
25,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,007
2,381
601
3,677
16,211
9,511
0
5,816
10,395
27,628
12,480
W
Arachne
 
Arachne
5,498
4,441
0
3,106
11,204
5,106
231
306
10,834
0
53,950
L
Raijin
Anto028
Raijin
7,172
1,339
0
1,052
12,778
4,616
0
8,731
4,047
50,724
0
W
Hades
GeorgLama
Hades
14,235
1,315
747
8,383
12,628
6,320
532
5,730
6,578
74,121
0
W
Bacchus
JJMASTER69
Bacchus
6,903
1,464
0
2,164
9,677
7,224
509
1,296
8,332
48,772
0
L
Tsukuyomi
MASAFE
Tsukuyomi
11,542
2,398
0
3,165
13,689
5,023
0
4,392
9,297
0
63,004
W
Medusa
8,887
4,506
0
5,617
13,274
4,400
252
1,344
11,930
0
60,079
W
Sun Wukong
Xubolt
Sun Wukong
11,723
3,467
0
5,813
13,344
10,493
189
3,058
10,143
0
37,892
L
Fenrir
4,093
1,637
0
4,309
9,789
9,480
0
1,533
8,256
0
34,046
L
Cernunnos
tatiillo2001
Cernunnos
9,069
4,475
0
4,088
13,844
4,288
300
1,436
12,408
0
59,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
46,147
474
Minions Killed
498
0
Camps Cleared
0
1,416,455
Distance Traveled
1,672,548
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,614
389
66
4
0
257,401
2
W
Arachne
8,476
499
96
6
0
313,159
3
L
Raijin
7,904
465
109
6
0
274,712
4
W
Hades
10,207
600
152
9
0
325,803
7
W
Bacchus
9,637
567
84
5
0
398,284
3
L
Tsukuyomi
9,201
541
116
7
0
344,909
4
W
Medusa
8,800
518
119
7
0
283,507
1
W
Sun Wukong
9,027
531
47
3
0
351,795
3
L
Fenrir
7,469
439
74
4
0
253,621
6
L
Cernunnos
8,275
487
109
6
0
285,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role