Player Matchup

Jing Wei
Jing Wei
BØLLØCKS
Jing Wei
Level 67
God Stats
10W - 13L
1,492 SR
Queue Stats
15W - 18L
1,497 Elo+
Solo
Merlin
Merlin
IronMan666
Merlin
Level 138
God Stats
78W - 68L
1,598 SR
Queue Stats
724W - 788L
1,497 Elo+
Solo
Atlas
Atlas
NeglectUMom
Atlas
Level 18
God Stats
0W - 2L
1,230 SR
Queue Stats
10W - 10L
1,468 Elo+
Solo
Neith
Neith
jaesmoris
Neith
Level 128
God Stats
1W - 2L
1,592 SR
Queue Stats
31W - 37L
1,478 Elo+
Solo
Nu Wa
Nu Wa
turkooo123
Nu Wa
Level 40
God Stats
0W - 1L
1,274 SR
Queue Stats
74W - 88L
1,519 Elo+
Solo
Team Averages
Level 78
1,437 SR
1,492 Elo+

VS

Team Averages
Level 70
1,490 SR
1,438 Elo+
Cupid
Cupid
Gamadz
Cupid
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,454 Elo+
Party 1
Anhur
Anhur
Messi98maxi
Anhur
Level 43
God Stats
3W - 0L
1,688 SR
Queue Stats
27W - 22L
1,579 Elo+
Solo
Ymir
Ymir
Nitandrey
Ymir
Level 28
God Stats
2W - 0L
1,383 SR
Queue Stats
52W - 61L
1,388 Elo+
Party 1
Sol
Sol
Nitandrey2
Sol
Level 87
God Stats
2W - 0L
1,586 SR
Queue Stats
59W - 75L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
smurf9898
Sylvanus
Level 109
God Stats
1W - 0L
1,293 SR
Queue Stats
5W - 5L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BØLLØCKS
Jing Wei
20
4 / 3 / 4
12,475
657
13,938
13,882
5,831
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
IronMan666
Merlin
20
1 / 0 / 4
12,619
664
26,580
4,854
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 2
8,729
459
1,360
3,551
2,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
jaesmoris
Neith
20
4 / 4 / 3
12,482
657
21,079
18,638
7,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
18
1 / 1 / 5
10,965
577
24,300
5,322
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gamadz
Cupid
20
3 / 0 / 2
13,397
705
11,946
18,211
7,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
1 / 2 / 3
11,813
622
7,402
16,118
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
2 / 0 / 2
12,956
682
2,475
25,052
29,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
1 / 1 / 5
12,299
647
8,849
20,025
7,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
smurf9898
Sylvanus
19
2 / 7 / 6
13,470
709
8,394
28,411
37,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
10
Kills
9
9
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BØLLØCKS
Jing Wei
4
3
4
2
W
Cupid
Gamadz
Cupid
3
0
2
4
L
Merlin
IronMan666
Merlin
1
0
4
3
W
1
2
3
1.25
L
0
1
2
1
W
Ymir
2
0
2
3
W
1
1
5
3.5
L
Neith
jaesmoris
Neith
4
4
3
1.38
W
Sylvanus
smurf9898
Sylvanus
2
7
6
0.71
L
Nu Wa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,257
Damage
39,066
46,247
Taken
107,817
18,894
Mitigated
90,809
10,862
Healing
56,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BØLLØCKS
Jing Wei
13,938
9,208
0
5,369
13,882
5,831
0
6,521
7,321
0
53,553
W
Cupid
Gamadz
Cupid
11,946
8,692
1,007
11,799
18,211
7,886
2,295
7,905
10,306
0
74,266
L
Merlin
IronMan666
Merlin
26,580
280
0
380
4,854
2,010
0
1,634
3,220
89,456
0
W
7,402
1,990
0
3,653
16,118
7,903
1,373
8,572
7,546
0
74,717
L
1,360
364
0
557
3,551
2,237
0
1,526
2,025
3,509
0
W
Ymir
2,475
582
492
9,306
25,052
29,568
0
14,195
10,857
32,290
0
W
8,849
1,506
0
8,701
20,025
7,746
1,601
7,630
12,395
103,496
0
L
Neith
jaesmoris
Neith
21,079
7,600
0
4,358
18,638
7,094
129
8,303
10,263
0
65,365
W
Sylvanus
smurf9898
Sylvanus
8,394
972
8,120
12,923
28,411
37,706
34
14,133
14,278
21,761
0
L
Nu Wa
24,300
8,857
0
198
5,322
1,722
1
2,384
2,938
53,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,270
Gold Earned
63,935
473
Minions Killed
595
8
Camps Cleared
6
1,498,326
Distance Traveled
1,792,991
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,475
657
101
5
2
376,219
3
W
Cupid
13,397
705
180
9
0
341,485
1
L
Merlin
12,619
664
159
8
5
389,426
4
W
Anhur
11,813
622
154
8
4
328,174
2
L
Atlas
8,729
459
4
0
0
77,891
2
W
Ymir
12,956
682
48
3
0
402,021
0
W
Sol
12,299
647
193
10
1
365,534
0
L
Neith
12,482
657
138
7
1
325,003
5
W
Sylvanus
13,470
709
20
1
1
355,777
4
L
Nu Wa
10,965
577
71
4
0
329,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role